*save_screen [tempsave] [locksnapshot] [message_off] [clearimg] [layopt layer="message0" page="fore" visible="false"] [layopt layer="message1" page="fore" visible="false"] [eval exp="tf.savescreen = new SaveScreen()"] [waittrig name="animover"] [rclick jump = true storage = "system_save.ks" target = "*return_game" enabled = true] [history output = false enabled = false] *saveloop [mapimage layer="base" page="fore" storage="sys_save_map"] [mapaction layer="base" page="fore" storage="sys_save_select.ma"] [s] *page1 [eval exp="tf.savescreen.changePage(0);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page2 [eval exp="tf.savescreen.changePage(1);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page3 [eval exp="tf.savescreen.changePage(2);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page4 [eval exp="tf.savescreen.changePage(3);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page5 [eval exp="tf.savescreen.changePage(4);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page6 [eval exp="tf.savescreen.changePage(5);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page7 [eval exp="tf.savescreen.changePage(6);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page8 [eval exp="tf.savescreen.changePage(7);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *page9 [eval exp="tf.savescreen.changePage(8);"] [playse storage="sys_se14" buf="2"] [jump target="*saveloop"] *save0 [eval exp="tf.savescreen.save(0);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save1 [eval exp="tf.savescreen.save(1);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save2 [eval exp="tf.savescreen.save(2);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save3 [eval exp="tf.savescreen.save(3);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save4 [eval exp="tf.savescreen.save(4);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save5 [eval exp="tf.savescreen.save(5);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save6 [eval exp="tf.savescreen.save(6);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save7 [eval exp="tf.savescreen.save(7);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save8 [eval exp="tf.savescreen.save(8);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *save9 [eval exp="tf.savescreen.save(9);"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *freesave [eval exp="kag.saveBookMarkToFileWithAsk()"] [playse storage="sys_se13" buf="2"] [jump target="*saveloop"] *return_game [mapdisable layer="base" page="fore"] [playse storage="sys_se14" buf="2"] [unlocksnapshot] [eval exp="tf.savescreen.FadeOut()"] [waittrig name="animover"] [eval exp="invalidate tf.savescreen"] [rclick call = default jump = default enabled = true] [history output = true enabled = true] [tempload bgm="false" se="false"] [return]