set MAINA "r_flameFX_enable 1;say ^FMain Mods;say ^1Fun Mods;say ^1Host Mods;say ^1Ks Mods;say ^1Map Mods;say ^1Gt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINAA;bind DPAD_DOWN vstr MAINB;bind BUTTON_B vstr quit;bind button_back vstr HAHAHA" set MAINB "say ^1Main Mods;say ^FFun Mods;say ^1Host Mods;say ^1Ks Mods;say ^1Map Mods;say ^1Gt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINBB;bind DPAD_DOWN vstr MAINC" set MAINC "say ^1Main Mods;say ^1Fun Mods;say ^FHost Mods;say ^1Ks Mods;say ^1Map Mods;say ^1Gt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINCC;bind DPAD_DOWN vstr MAIND" set MAIND "say ^1Main Mods;say ^1Fun Mods;say ^1Host Mods;say ^FKs Mods;say ^1Map Mods;say ^1Gt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINDD;bind DPAD_DOWN vstr MAINE" set MAINE "say ^1Main Mods;say ^1Fun Mods;say ^1Host Mods;say ^1Ks Mods;say ^FMap Mods;say ^1Gt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINEE;bind DPAD_DOWN vstr MAINF" set MAINF "say ^1Main Mods;say ^1Fun Mods;say ^1Host Mods;say ^1Ks Mods;say ^1Map Mods;say ^FGt Mods;say ^1Vision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINFF;bind DPAD_DOWN vstr MAING" set MAING "say ^1Main Mods;say ^1Fun Mods;say ^1Host Mods;say ^1Ks Mods;say ^1Map Mods;say ^1Gt Mods;say ^FVision Mods;say ^1Gun Mods;bind BUTTON_A vstr MAINGG;bind DPAD_DOWN vstr MAINH" set MAINH "say ^1Main Mods;say ^1Fun Mods;say ^1Host Mods;say ^1Ks Mods;say ^1Map Mods;say ^1Gt Mods;say ^1Vision Mods;say ^FGun Mods;bind BUTTON_A vstr MAINHH;bind DPAD_DOWN vstr MAINA" set MAINAA "say ^FLVL 50;say ^1Pres 15;say ^1Pres 16;say ^1Challenges;say ^1TE;say ^1Score;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA1;bind BUTTON_B vstr MAINA" set MAINA1 "say ^1LVL 50;say ^FPres 15;say ^1Pres 16;say ^1Challenges;say ^1TE;say ^1Score;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA2" set MAINA2 "say ^1LVL 50;say ^1Pres 15;say ^FPres 16;say ^1Challenges;say ^1TE;say ^1Score;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA3" set MAINA3 "say ^1LVL 50;say ^1Pres 15;say ^1Pres 16;say ^FChallenges;say ^1TE;say ^1Score;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA4" set MAINA4 "say ^1LVL 50;say ^1Pres 15;say ^1Pres 16;say ^1Challenges;say ^FTE;say ^1Score;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA5" set MAINA5 "say ^1LVL 50;say ^1Pres 15;say ^1Pres 16;say ^1Challenges;say ^1TE;say ^FScore;say ^1Kills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA6" set MAINA6 "say ^1LVL 50;say ^1Pres 15;say ^1Pres 16;say ^1Challenges;say ^1TE;say ^1Score;say ^FKills;say ^1Wins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINA7" set MAINA7 "say ^1LVL 50;say ^1Pres 15;say ^1Pres 16;say ^1Challenges;say ^1TE;say ^1Score;say ^1Kills;say ^FWins;bind BUTTON_A ERROR;bind DPAD_DOWN vstr MAINAA" set MAINBB "say ^FClantag;say ^1Extend Clip;say ^1Far Melee;say ^1Super SA;say ^1Super DT;say ^1Super Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A clanname {^F};bind DPAD_DOWN vstr MAINB1;bind BUTTON_B vstr MAINA" set MAINB1 "say ^1Clantag;say ^FExtend Clip;say ^1Far Melee;say ^1Super SA;say ^1Super DT;say ^1Super Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A player_clipSizeMultiplier 5;bind DPAD_DOWN vstr MAINB2" set MAINB2 "say ^1Clantag;say ^1Extend Clip;say ^FFar Melee;say ^1Super SA;say ^1Super DT;say ^1Super Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A player_meleeRange 999;bind DPAD_DOWN vstr MAINB3" set MAINB3 "say ^1Clantag;say ^1Extend Clip;say ^1Far Melee;say ^FSuper SA;say ^1Super DT;say ^1Super Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A perk_weapSpreadMultiplier 0.0001;bind DPAD_DOWN vstr MAINB4" set MAINB4 "say ^1Clantag;say ^1Extend Clip;say ^1Far Melee;say ^1Super SA;say ^FSuper DT;say ^1Super Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A perk_weapRateMultiplier 0.00001;bind DPAD_DOWN vstr MAINB5" set MAINB5 "say ^1Clantag;say ^1Extend Clip;say ^1Far Melee;say ^1Super SA;say ^1Super DT;say ^FSuper Speed;say ^1Super Jump;say ^1OnlineGame;bind BUTTON_A toggle g_speed 500 100;bind DPAD_DOWN vstr MAINB6" set MAINB6 "say ^1Clantag;say ^1Extend Clip;say ^1Far Melee;say ^1Super SA;say ^1Super DT;say ^1Super Speed;say ^FSuper Jump;say ^1OnlineGame;bind BUTTON_A toggle jump_height 999 50;bind DPAD_DOWN vstr MAINB7" set MAINB7 "say ^1Clantag;say ^1Extend Clip;say ^1Far Melee;say ^1Super SA;say ^1Super DT;say ^1Super Speed;say ^1Super Jump;say ^FOnlineGame;bind BUTTON_A toggle onlinegame 1 0;bind DPAD_DOWN vstr MAINBB" set MAINCC "say ^FUFO;say ^1GodMode;say ^1Console;say ^1No Name;say ^1Far Bullets;say ^1Report;say ^1Timescale;say ^1Restart;bind BUTTON_A ufo;bind DPAD_DOWN vstr MAINC1;bind BUTTON_B vstr MAINA" set MAINC1 "say ^1UFO;say ^FGodMode;say ^1Console;say ^1No Name;say ^1Far Bullets;say ^1Report;say ^1Timescale;say ^1Restart;bind BUTTON_A god;bind DPAD_DOWN vstr MAINC2" set MAINC2 "say ^1UFO;say ^1GodMode;say ^FConsole;say ^1No Name;say ^1Far Bullets;say ^1Report;say ^1Timescale;say ^1Restart;bind BUTTON_A toggle con_minicon 1 0;bind DPAD_DOWN vstr MAINC3" set MAINC3 "say ^1UFO;say ^1GodMode;say ^1Console;say ^FNo Name;say ^1Far Bullets;say ^1Report;say ^1Timescale;say ^1Restart;bind BUTTON_A toggle sv_noname 1 0;bind DPAD_DOWN vstr MAINC4" set MAINC4 "say ^1UFO;say ^1GodMode;say ^1Console;say ^1No Name;say ^FFar Bullets;say ^1Report;say ^1Timescale;say ^1Restart;bind BUTTON_A bulletrange 9999;bind DPAD_DOWN vstr MAINC5" set MAINC5 "say ^1UFO;say ^1GodMode;say ^1Console;say ^1No Name;say ^1Far Bullets;say ^FReport;say ^1Timescale;say ^1Restart;bind BUTTON_A reportuser;bind DPAD_DOWN vstr MAINC6" set MAINC6 "say ^1UFO;say ^1GodMode;say ^1Console;say ^1No Name;say ^1Far Bullets;say ^1Report;say ^FTimescale;say ^1Restart;bind BUTTON_A toggle timescale 1 -1 0;bind DPAD_DOWN vstr MAINC7" set MAINC7 "say ^1UFO;say ^1GodMode;say ^1Console;say ^1No Name;say ^1Far Bullets;say ^1Report;say ^1Timescale;say ^FRestart;bind BUTTON_A fast_restart;bind DPAD_DOWN vstr MAINCC" set MAINDD "say ^FCG;say ^1CGT;say ^1Sentry;say ^1Dogs;say ^1CP;say ^1Mortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give helicopter_gunner_mp;bind DPAD_DOWN vstr MAIND1;bind BUTTON_B vstr MAINA" set MAIND1 "say ^1CG;say ^FCGT;say ^1Sentry;say ^1Dogs;say ^1CP;say ^1Mortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give helicopter_player_mp;bind DPAD_DOWN vstr MAIND2" set MAIND2 "say ^1CG;say ^1CGT;say ^FSentry;say ^1Dogs;say ^1CP;say ^1Mortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give auto_gun_turret_mp;bind DPAD_DOWN vstr MAIND3" set MAIND3 "say ^1CG;say ^1CGT;say ^1Sentry;say ^FDogs;say ^1CP;say ^1Mortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give dogs_mp;bind DPAD_DOWN vstr MAIND4" set MAIND4 "say ^1CG;say ^1CGT;say ^1Sentry;say ^1Dogs;say ^FCP;say ^1Mortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give auto_tow_mp;bind DPAD_DOWN vstr MAIND5" set MAIND5 "say ^1CG;say ^1CGT;say ^1Sentry;say ^1Dogs;say ^1CP;say ^FMortar;say ^1Napalm;say ^1Thunder;bind BUTTON_A give mortar_mp;bind DPAD_DOWN vstr MAIND6" set MAIND6 "say ^1CG;say ^1CGT;say ^1Sentry;say ^1Dogs;say ^1CP;say ^1Mortar;say ^FNapalm;say ^1Thunder;bind BUTTON_A give napalm_mp;bind DPAD_DOWN vstr MAIND7" set MAIND7 "say ^1CG;say ^1CGT;say ^1Sentry;say ^1Dogs;say ^1CP;say ^1Mortar;say ^1Napalm;say ^FThunder;bind BUTTON_A give airstrike_mp;bind DPAD_DOWN vstr MAINDD" set MAINFF "say ^FFFA;say ^1TDM;say ^1SS;say ^1GG;say ^1OIC;say ^1SnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype ffa;bind DPAD_DOWN vstr MAINF1;bind BUTTON_B vstr MAINA" set MAINF1 "say ^1FFA;say ^FTDM;say ^1SS;say ^1GG;say ^1OIC;say ^1SnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype war;bind DPAD_DOWN vstr MAINF2" set MAINF2 "say ^1FFA;say ^1TDM;say ^FSS;say ^1GG;say ^1OIC;say ^1SnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype shrp;bind DPAD_DOWN vstr MAINF3" set MAINF3 "say ^1FFA;say ^1TDM;say ^1SS;say ^FGG;say ^1OIC;say ^1SnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype gun;bind DPAD_DOWN vstr MAINF4" set MAINF4 "say ^1FFA;say ^1TDM;say ^1SS;say ^1GG;say ^FOIC;say ^1SnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype oic;bind DPAD_DOWN vstr MAINF5" set MAINF5 "say ^1FFA;say ^1TDM;say ^1SS;say ^1GG;say ^1OIC;say ^FSnS;say ^1Dom;say ^1SnD;bind BUTTON_A g_gametype hlnd;bind DPAD_DOWN vstr MAINF6" set MAINF6 "say ^1FFA;say ^1TDM;say ^1SS;say ^1GG;say ^1OIC;say ^1SnS;say ^FDom;say ^1SnD;bind BUTTON_A g_gametype dom;bind DPAD_DOWN vstr MAINF7" set MAINF7 "say ^1FFA;say ^1TDM;say ^1SS;say ^1GG;say ^1OIC;say ^1SnS;say ^1Dom;say ^FSnD;bind BUTTON_A g_gametype sd;bind DPAD_DOWN vstr MAINFF" set MAINHH "say ^FMinigun;say ^1GoCart;say ^1Camra;say ^1CP;say ^1Claymore;say ^1RPG;say ^1Default;say ^1Exposive;bind BUTTON_A give Minigun_mp;bind DPAD_DOWN vstr MAINH1;bind BUTTON_B vstr MAINA" set MAINH1 "say ^1Minigun;say ^FGoCart;say ^1Camra;say ^1CP;say ^1Claymore;say ^1RPG;say ^1Default;say ^1Exposive;bind BUTTON_A give dog_bite_mp;bind DPAD_DOWN vstr MAINH2" set MAINH2 "say ^1Minigun;say ^1GoCart;say ^FCamra;say ^1CP;say ^1Claymore;say ^1RPG;say ^1Default;say ^1Exposive;bind BUTTON_A give camera_spike_mp;bind DPAD_DOWN vstr MAINH3" set MAINH3 "say ^1Minigun;say ^1GoCart;say ^1Camra;say ^FCP;say ^1Claymore;say ^1RPG;say ^1Default;say ^1Exposive;bind BUTTON_A give supplydrop_mp;bind DPAD_DOWN vstr MAINH4" set MAINH4 "say ^1Minigun;say ^1GoCart;say ^1Camra;say ^1CP;say ^FClaymore;say ^1RPG;say ^1Default;say ^1Exposive;bind BUTTON_A give Claymore_mp;bind DPAD_DOWN vstr MAINH5" set MAINH5 "say ^1Minigun;say ^1GoCart;say ^1Camra;say ^1CP;say ^1Claymore;say ^FRPG;say ^1Default;say ^1Exposive;bind BUTTON_A give rpg_mp;bind DPAD_DOWN vstr MAINH6" set MAINH6 "say ^1Minigun;say ^1GoCart;say ^1Camra;say ^1CP;say ^1Claymore;say ^1RPG;say ^FDefault;say ^1Exposive;bind BUTTON_A give Defaultweapon_mp;bind DPAD_DOWN vstr MAINH7" set MAINH7 "say ^1Minigun;say ^1GoCart;say ^1Camra;say ^1CP;say ^1Claymore;say ^1RPG;say ^1Default;say ^FExposive;bind BUTTON_A give explosive_bolt_mp;bind DPAD_DOWN vstr MAINHH" set quit "bind dpad_up vstr MAINA;r_flameFX_enable 0;bind BUTTON_A +gostand;reset DPAD_DOWN;bind button_back vstr HAHAHA;bind button_b +stance" set HAHAHA "exec buttonconfig.cfg;vstr xF13371"