*vo\announcer_dlc_bastion\announcer_welcome_01.mp3 { Why hello, hello. } *vo\announcer_dlc_bastion\announcer_welcome_02.mp3 { Crack your knuckles and get comfortable. } *vo\announcer_dlc_bastion\announcer_welcome_03.mp3 { Hrm, must have taken a wrong turn… } *vo\announcer_dlc_bastion\announcer_welcome_04.mp3 { Well look who's back. } *vo\announcer_dlc_bastion\announcer_welcome_05.mp3 { Good to have you back. } *vo\announcer_dlc_bastion\announcer_welcome_06.mp3 { Ready for some more of this Doter thing? } *vo\announcer_dlc_bastion\announcer_welcome_07.mp3 { Welcome to Doter. } *vo\announcer_dlc_bastion\announcer_choose_hero.mp3 { Who's it going to be? } *vo\announcer_dlc_bastion\announcer_now_select.mp3 { Time to pick some of these folks. } *vo\announcer_dlc_bastion\announcer_pick_yr.mp3 { Your pick. } *vo\announcer_dlc_bastion\announcer_pick_enm.mp3 { Their pick. } *vo\announcer_dlc_bastion\announcer_pick_dire.mp3 { Dire's pick. } *vo\announcer_dlc_bastion\announcer_pick_rad.mp3 { Radiant's pick. } *vo\announcer_dlc_bastion\announcer_ban_yr_01.mp3 { Ban somebody. } *vo\announcer_dlc_bastion\announcer_ban_yr_02.mp3 { Time to ban. } *vo\announcer_dlc_bastion\announcer_ban_yr_03.mp3 { Last ban. } *vo\announcer_dlc_bastion\announcer_ban_enm_01.mp3 { Their ban. } *vo\announcer_dlc_bastion\announcer_ban_enm_02.mp3 { They get to ban now. } *vo\announcer_dlc_bastion\announcer_ban_enm_03.mp3 { Their last ban. } *vo\announcer_dlc_bastion\announcer_ban_dire.mp3 { Dire's ban. } *vo\announcer_dlc_bastion\announcer_ban_rad.mp3 { Radiant's ban. } *vo\announcer_dlc_bastion\announcer_team_complete_rad.mp3 { Radiant's ready. } *vo\announcer_dlc_bastion\announcer_team_complete_yr.mp3 { Team's all set. } *vo\announcer_dlc_bastion\announcer_team_complete_our.mp3 { Now that's a team. } *vo\announcer_dlc_bastion\announcer_team_complete_dire.mp3 { Dire's done. } *vo\announcer_dlc_bastion\announcer_team_complete_follow_01.mp3 { Well it's something. } *vo\announcer_dlc_bastion\announcer_team_complete_follow_02.mp3 { Let's see what they can do. } *vo\announcer_dlc_bastion\announcer_count_battle_30_01.mp3 { Thirty seconds to go. } *vo\announcer_dlc_bastion\announcer_count_battle_30_02.mp3 { Thirty seconds to showtime. } *vo\announcer_dlc_bastion\announcer_count_battle_10_01.mp3 { Ten seconds to go. } *vo\announcer_dlc_bastion\announcer_count_battle_10_02.mp3 { Ten seconds. } *vo\announcer_dlc_bastion\announcer_spectat_01.mp3 { Might want to take a deep breath right about now. } *vo\announcer_dlc_bastion\announcer_spectat_02.mp3 { Waiting's a drag ain't it? } *vo\announcer_dlc_bastion\announcer_battle_prepare_01.mp3 { Better get ready. } *vo\announcer_dlc_bastion\announcer_battle_prepare_02.mp3 { Places everyone. } *vo\announcer_dlc_bastion\announcer_battle_prepare_03.mp3 { Everybody get set. } *vo\announcer_dlc_bastion\announcer_battle_begin_01.mp3 { And away we go. } *vo\announcer_dlc_bastion\announcer_battle_begin_02.mp3 { The game is on. } *vo\announcer_dlc_bastion\announcer_battle_begin_03.mp3 { And, here we go. } *vo\announcer_dlc_bastion\announcer_battle_begin_04.mp3 { And they're off. } *vo\announcer_dlc_bastion\announcer_start_01.mp3 { Radiant on one side, Dire on the other. } *vo\announcer_dlc_bastion\announcer_start_02.mp3 { No more bets please. } *vo\announcer_dlc_bastion\announcer_start_03.mp3 { Look at them run. } *vo\announcer_dlc_bastion\announcer_start_04.mp3 { High hopes for this one. } *vo\announcer_dlc_bastion\announcer_start_05.mp3 { Got a feeling this is going to be good. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_01.mp3 { Best mind your Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_02.mp3 { Erm, about your Ancient… } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_03.mp3 { They're taking it out on your Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_04.mp3 { Your Ancient's in trouble. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_05.mp3 { Hey uh your Ancient? Yeah... } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_06.mp3 { Your Ancient's seen better days. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_07.mp3 { Such a shame what they're doing to your Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_01.mp3 { Might want to get on that. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_02.mp3 { What a day. } *vo\announcer_dlc_bastion\announcer_anc_attack_yr_follow_03.mp3 { Good luck shooing them off. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_01.mp3 { Radiant's Ancient is under pressure. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_02.mp3 { Radiant's Ancient is taking a beating. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_03.mp3 { Looks like Radiant's Ancient's getting stomped. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_04.mp3 { This might be over for the Radiant. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_05.mp3 { Things ain't looking bright for Radiant's Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_06.mp3 { Get a load of the Ancient over on the Radiant side. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_01.mp3 { The Dire's Ancient is getting whooped. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_02.mp3 { The Dire's Ancient is in trouble. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_03.mp3 { The Dire's Ancient ain't going to last. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_04.mp3 { It's sundown for the Dire's Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_05.mp3 { It's heating up at the Dire side Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_06.mp3 { Might be over for the Dire's Ancient. } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_follow_01.mp3 { Is this it? } *vo\announcer_dlc_bastion\announcer_anc_attack_rad_follow_02.mp3 { They're going to need a miracle. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_follow_01.mp3 { Hate to be in their shoes. } *vo\announcer_dlc_bastion\announcer_anc_attack_dire_follow_02.mp3 { Too bad for them. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_01.mp3 { Radiant's top tower is taking hits. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_02.mp3 { Radiant's top tower is hurting. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_top_03.mp3 { Radiant's top tower's in bad shape. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_01.mp3 { Radiant's mid tower could use a hand. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_02.mp3 { Radiant's mid tower's coming apart. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_mid_03.mp3 { Radiant's mid tower's getting banged up. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_01.mp3 { Radiant's bottom tower's seen better days. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_02.mp3 { Radiant's bottom tower ain't a pretty sight right now. } *vo\announcer_dlc_bastion\announcer_twr_attack_rad_bot_03.mp3 { Trouble brewing at Radiant's bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_01.mp3 { The Dire might want to mind their top tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_02.mp3 { Dire's top tower is getting beat down. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_top_03.mp3 { Dire's top tower… you know the drill. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_01.mp3 { Dire's mid tower could use a little help. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_02.mp3 { Dire's mid tower's having technical difficulties. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_mid_03.mp3 { Dire's mid tower won't last much longer. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_01.mp3 { The Dire best do something about their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_02.mp3 { Guess what's happening to Dire's bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_dire_bot_03.mp3 { Dire's bottom tower's getting the business. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_01.mp3 { Your top tower's in trouble. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_02.mp3 { Your top tower's hurting. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_03.mp3 { Your top tower's getting all banged up. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_04.mp3 { That top tower of yours ain't doing so good. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_top_05.mp3 { Almost feel bad for your top tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_01.mp3 { Your mid tower needs a little help. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_02.mp3 { Your mid tower ain't doing too well. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_03.mp3 { Your mid tower's coming apart. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_04.mp3 { Your mid tower's in a bit of a bind. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_mid_05.mp3 { Hate to be your mid tower right about now. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_01.mp3 { Your bottom tower's in a tight spot. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_02.mp3 { Your bottom tower ain't long for this world. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_03.mp3 { Might want to check your bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_04.mp3 { The other fellas aiming to wreck your bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_attack_yr_bot_05.mp3 { They're meaning to smash that bottom tower of yours. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_01.mp3 { There goes your top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_02.mp3 { Too bad about your top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_top_03.mp3 { So much for your top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_01.mp3 { Your mid tower's done for. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_02.mp3 { Your mid tower's gone. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_mid_03.mp3 { Bad news about your mid tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_01.mp3 { Your bottom tower's toast. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_02.mp3 { A fond farewell to your bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_yr_bot_03.mp3 { Hope you weren't partial to your bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_01.mp3 { The other fellas' top tower had a little accident. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_02.mp3 { The other fellas' top tower won't be making trouble no more. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_top_03.mp3 { The other fellas couldn't save their top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_01.mp3 { The other fellas lost a mid tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_02.mp3 { Nothing left of the other fellas' mid tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_mid_03.mp3 { There goes one of the other fellas' mid towers. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_01.mp3 { The other fellas' bottom tower's gone for good. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_02.mp3 { The other fellas' bottom tower's done for. } *vo\announcer_dlc_bastion\announcer_twr_fall_enm_bot_03.mp3 { The other fellas' bottom tower, nothing but fragments now. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_01.mp3 { The Radiant got one less top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_02.mp3 { The Radiant lost a top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_top_03.mp3 { One less top tower for the Radiant. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_01.mp3 { Radiant's mid tower is getting the what-for. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_02.mp3 { Radiant's mid tower ain't doing so good. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_mid_03.mp3 { Radiant's mid tower's in trouble. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_01.mp3 { There goes Radiant's bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_02.mp3 { Radiant's bottom tower's done for. } *vo\announcer_dlc_bastion\announcer_twr_fall_rad_bot_03.mp3 { Radiant lost one of them bottom towers. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_01.mp3 { Dire's top tower is gone. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_02.mp3 { Dire's lost a top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_top_03.mp3 { Dire's got one less top tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_01.mp3 { Dire's mid tower is nothing now. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_02.mp3 { Hope the Dire weren't partial to that mid tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_mid_03.mp3 { The Dire couldn't hang onto that mid tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_01.mp3 { The Dire gave up a bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_02.mp3 { Dire just couldn't save that bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_fall_dire_bot_03.mp3 { Dire's bottom tower got blown to bits. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_01.mp3 { Might want to do something about your top rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_02.mp3 { Your top rax is in serious trouble. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_top_03.mp3 { Your top rax is hurting bad. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_01.mp3 { Best mind your mid rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_02.mp3 { Your mid rax is getting smashed to splinters. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_mid_03.mp3 { Other fellas are after your mid rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_01.mp3 { Your bottom rax is in bad shape. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_02.mp3 { Your bottom rax is getting shook up. } *vo\announcer_dlc_bastion\announcer_rax_attack_yr_bot_03.mp3 { Ain't a good time for your bottom rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_01.mp3 { Radiant's top rax is running out of time. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_02.mp3 { Radiant's top rax ain't going to last long. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_top_03.mp3 { The fur's flying at Radiant's top rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_01.mp3 { Radiant's mid rax is taking a licking. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_02.mp3 { Radiant's mid rax ain't looking so hot. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_mid_03.mp3 { Radiant's mid rax taking some punishment. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_01.mp3 { Radiant's bottom rax is getting hammered. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_02.mp3 { Radiant's bottom rax, it's hurting. } *vo\announcer_dlc_bastion\announcer_rax_attack_rad_bot_03.mp3 { Get a load of Radiant's bottom rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_01.mp3 { Dire's top rax is taking hits. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_02.mp3 { Dire's top rax is in trouble. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_top_03.mp3 { Trouble brewing at Dire's top rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_01.mp3 { Dire's mid rax is getting swamped. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_02.mp3 { Dire's mid rax ain't doing so hot. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_mid_03.mp3 { Ain't looking good for the Dire's mid rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_01.mp3 { Dire's bottom rax ain't in a happy place. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_02.mp3 { Rough day for Dire's bottom rax. } *vo\announcer_dlc_bastion\announcer_rax_attack_dire_bot_03.mp3 { The Dire's bottom rax got problems. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_01.mp3 { Your top rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_02.mp3 { There goes your top rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_top_03.mp3 { So much for your top rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_01.mp3 { Your mid rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_02.mp3 { Sorry about your mid rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_mid_03.mp3 { That does it for your mid rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_01.mp3 { Your bottom rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_02.mp3 { Your bottom rax is gone. } *vo\announcer_dlc_bastion\announcer_rax_fall_yr_bot_03.mp3 { They got your bottom rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_01.mp3 { The other fellas' top rax is done for. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_02.mp3 { The other fellas' top rax ain't going to be a problem now. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_top_03.mp3 { That did it for the other fellas' top rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_01.mp3 { The other fellas' mid rax is done. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_02.mp3 { The other fellas' mid rax won't be making trouble no more. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_mid_03.mp3 { There goes the other fellas' mid rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_01.mp3 { The other fellas' bottom rax is finished. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_02.mp3 { The other fellas' bottom rax is gone for good. } *vo\announcer_dlc_bastion\announcer_rax_fall_enm_bot_03.mp3 { The other fellas will have to do without their bottom rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_01.mp3 { The Radiant's top rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_02.mp3 { So long to the Radiant's top rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_top_03.mp3 { The Radiant's top rax is gone now. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_01.mp3 { Radiant's mid rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_02.mp3 { Radiant's mid rax is out of the picture. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_mid_03.mp3 { There goes the Radiant's mid rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_01.mp3 { Radiant's bottom rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_02.mp3 { Radiant's bottom rax ain't no longer with us. } *vo\announcer_dlc_bastion\announcer_rax_fall_rad_bot_03.mp3 { Radiant's bottom rax, it's done. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_01.mp3 { Dire's top rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_02.mp3 { The Dire's top rax is all to pieces. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_top_03.mp3 { Nothing left of Dire's top rax. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_01.mp3 { Dire's mid rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_02.mp3 { The Dire's mid rax, it's gone. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_mid_03.mp3 { Dire's mid rax ain't around no more. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_01.mp3 { Dire's bottom rax didn't make it. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_02.mp3 { The Dire's bottom rax is done for. } *vo\announcer_dlc_bastion\announcer_rax_fall_dire_bot_03.mp3 { A fond farewell to the Dire's bottom barracks. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_01.mp3 { Your top tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_02.mp3 { They won't get the satisfaction of taking your top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_top_03.mp3 { Way to disown your top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_01.mp3 { Your mid tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_02.mp3 { They won't be taking your mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_mid_03.mp3 { Least you disowned that mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_01.mp3 { Your bottom tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_02.mp3 { Disowned that bottom tower just now. } *vo\announcer_dlc_bastion\announcer_twr_deny_yr_bot_03.mp3 { Good on you for disowning that bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_01.mp3 { The other fellas disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_02.mp3 { Well they disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_top_03.mp3 { The other fellas' top tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_01.mp3 { The other fellas disowned their mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_02.mp3 { Eh they disowned their mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_mid_03.mp3 { The other fellas' mid tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_01.mp3 { The other fellas disowned their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_02.mp3 { The other fellas' bottom tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_enm_bot_03.mp3 { Hrm they disowned their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_01.mp3 { Radiant's top tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_02.mp3 { Radiant disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_top_03.mp3 { Radiant swooped in and disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_01.mp3 { Radiant's mid tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_02.mp3 { Radiant disowned their mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_mid_03.mp3 { Just then the Radiant disowned their mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_01.mp3 { Radiant's bottom tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_02.mp3 { The Radiant disowned their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_rad_bot_03.mp3 { Guess the Radiant disowned their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_01.mp3 { Dire's top tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_02.mp3 { The Dire disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_top_03.mp3 { The Dire just disowned their top tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_01.mp3 { Dire's mid tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_02.mp3 { The Dire disowned their mid tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_mid_03.mp3 { Seems the Dire's mid tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_01.mp3 { Dire's bottom tower's been disowned. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_02.mp3 { The Dire disowned their bottom tower. } *vo\announcer_dlc_bastion\announcer_twr_deny_dire_bot_03.mp3 { Looks like Dire's bottom tower got disowned. } *vo\announcer_dlc_bastion\announcer_fort_dire_01.mp3 { Dire's structures must have been fortified. } *vo\announcer_dlc_bastion\announcer_fort_dire_02.mp3 { No breaking through the Dire's structures for now. } *vo\announcer_dlc_bastion\announcer_fort_dire_03.mp3 { The Dire went and fortified their structures. } *vo\announcer_dlc_bastion\announcer_fort_dire_04.mp3 { Them Dire buildings are tough as nails, for now. } *vo\announcer_dlc_bastion\announcer_fort_dire_05.mp3 { Can't do nothing about Dire's structures right now. } *vo\announcer_dlc_bastion\announcer_fort_rad_01.mp3 { Radiant's structures must have been fortified. } *vo\announcer_dlc_bastion\announcer_fort_rad_02.mp3 { No breaking down the Radiant's structures like this. } *vo\announcer_dlc_bastion\announcer_fort_rad_03.mp3 { Radiant's gone and fortified their structures. } *vo\announcer_dlc_bastion\announcer_fort_rad_04.mp3 { Have fun trying to bust down Radiant's structures now. } *vo\announcer_dlc_bastion\announcer_fort_rad_05.mp3 { Radiant's toughened up their structures. } *vo\announcer_dlc_bastion\announcer_cour_kill_dire_01.mp3 { Dire's courier didn't make it. } *vo\announcer_dlc_bastion\announcer_cour_kill_dire_02.mp3 { Dire's courier has made its final delivery. } *vo\announcer_dlc_bastion\announcer_cour_kill_dire_03.mp3 { Somebody iced the Dire's courier. } *vo\announcer_dlc_bastion\announcer_cour_kill_dire_04.mp3 { A moment of silence for the Dire's courier. } *vo\announcer_dlc_bastion\announcer_cour_kill_dire_05.mp3 { The Dire's courier took a trip to the old family farm. } *vo\announcer_dlc_bastion\announcer_cour_kill_rad_01.mp3 { The Radiant's courier didn't make it. } *vo\announcer_dlc_bastion\announcer_cour_kill_rad_02.mp3 { The Radiant's courier's a goner. } *vo\announcer_dlc_bastion\announcer_cour_kill_rad_03.mp3 { Someone took out the Radiant's courier. } *vo\announcer_dlc_bastion\announcer_cour_kill_rad_04.mp3 { Something bad's happened to the Radiant's courier. } *vo\announcer_dlc_bastion\announcer_cour_kill_rad_05.mp3 { So much for the Radiant's courier, poor little fella. } *vo\announcer_dlc_bastion\announcer_mega_now_you.mp3 { Looks like you got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_we_01.mp3 { Looks like we got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_we_02.mp3 { Now we got a serious case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_we_03.mp3 { Hey we've got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_enm_01.mp3 { The other fellas got a bad case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_enm_02.mp3 { Great, they got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_enm_03.mp3 { Fraid the other fellas caught a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_dire.mp3 { Dire's got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_mega_now_rad.mp3 { Radiant's got a case of the megacreeps. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_01.mp3 { Rosh won't be stomping around no more thanks to the Dire. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_02.mp3 { Rosh is done for thanks to the Dire. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_03.mp3 { The Dire took down old Rosh. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_04.mp3 { Old Rosh won't be coming back for a while. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_dire_05.mp3 { Rosh is tough but the Dire's tougher still. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_01.mp3 { Rosh is gone, courtesy of the Radiant. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_02.mp3 { Rosh just got stomped by the Radiant. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_03.mp3 { Rosh had it coming and the Radiant done the deed. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_04.mp3 { The Radiant took old Rosh out back and let him have it. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_rad_05.mp3 { The Radiant put old Rosh down quick and clean. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_3x_dire_01.mp3 { Poor Rosh, the Radiant got him again. } *vo\announcer_dlc_bastion\announcer_roshan_fallen_3x_rad_01.mp3 { Rosh got beaten by the Dire for the umpteenth time. } *vo\announcer_dlc_bastion\announcer_victory_dire_01.mp3 { Dire's done it again…! } *vo\announcer_dlc_bastion\announcer_victory_dire_02.mp3 { The Dire won this time. } *vo\announcer_dlc_bastion\announcer_victory_dire_03.mp3 { Chalk it up for the Dire! } *vo\announcer_dlc_bastion\announcer_victory_rad_01.mp3 { That's a win for the Radiant…! } *vo\announcer_dlc_bastion\announcer_victory_rad_02.mp3 { The Radiant done it! } *vo\announcer_dlc_bastion\announcer_victory_01.mp3 { You done good. } *vo\announcer_dlc_bastion\announcer_victory_02.mp3 { That was some fine work. } *vo\announcer_dlc_bastion\announcer_defeat_01.mp3 { Well you can't win them all. } *vo\announcer_dlc_bastion\announcer_defeat_02.mp3 { Better luck in the next one. } *vo\announcer_dlc_bastion\announcer_welcome_morning.mp3 { Morning, Sunshine! } *vo\announcer_dlc_bastion\announcer_welcome_afternoon.mp3 { Why good afternoon there. } *vo\announcer_dlc_bastion\announcer_welcome_evening.mp3 { Well good evening to you. } *vo\announcer_dlc_bastion\announcer_welcome_night.mp3 { Good gracious, you know how late it is? } *vo\announcer_dlc_bastion\announcer_type_all_pick.mp3 { Pick any of these fellas. } *vo\announcer_dlc_bastion\announcer_type_capt_mode.mp3 { Captains Mode. } *vo\announcer_dlc_bastion\announcer_type_single_draft_01.mp3 { Single Draft. } *vo\announcer_dlc_bastion\announcer_type_single_draft_02.mp3 { Single Draft. I like a good single draft. } *vo\announcer_dlc_bastion\announcer_type_all_random.mp3 { Sometimes you don't get to choose. } *vo\announcer_dlc_bastion\announcer_type_capt_draft_01.mp3 { Captain's Draft. } *vo\announcer_dlc_bastion\announcer_type_capt_draft_02.mp3 { Captain's Draft...? Think we got that in the Distillery. } *vo\announcer_dlc_bastion\announcer_type_random_draft_01.mp3 { Random Draft. } *vo\announcer_dlc_bastion\announcer_type_random_draft_02.mp3 { Random Draft. For the adventurous type. } *vo\announcer_dlc_bastion\announcer_type_death_match_01.mp3 { Death Match. That don't sound nice. } *vo\announcer_dlc_bastion\announcer_type_death_match_02.mp3 { Death Match. Don't sound nice at all. } *vo\announcer_dlc_bastion\announcer_type_easy_mode_01.mp3 { Easy mode. } *vo\announcer_dlc_bastion\announcer_type_easy_mode_02.mp3 { Easy mode? Ain't no such thing. } *vo\announcer_dlc_bastion\announcer_count_pick_10.mp3 { Ten seconds to go. } *vo\announcer_dlc_bastion\announcer_count_pick_5.mp3 { Five seconds. } *vo\announcer_dlc_bastion\announcer_time_reserve.mp3 { Reserve time. } *vo\announcer_dlc_bastion\announcer_time_extra.mp3 { Extra time. } *vo\announcer_dlc_bastion\announcer_time_reserve_using.mp3 { You're using Reserve Time. } *vo\announcer_dlc_bastion\announcer_time_extra_using.mp3 { You're using Extra Time. } *vo\announcer_dlc_bastion\announcer_spectat_05.mp3 { First blood…! Ah I'm just fooling. } *vo\announcer_dlc_bastion\announcer_spectat_07.mp3 { Both teams biding their time… } *vo\announcer_dlc_bastion\announcer_spectat_06.mp3 { Ain't seen this many trees in a long time. } *vo\announcer_dlc_bastion\announcer_spectat_08.mp3 { Got a feeling things are going to pick up real soon. } *vo\announcer_dlc_bastion\announcer_spectat_13.mp3 { Things getting serious ain't they. } *vo\announcer_dlc_bastion\announcer_spectat_14.mp3 { This'll make for quite a story someday. } *vo\announcer_dlc_bastion\announcer_spectat_15.mp3 { Enjoying the show so far? } *vo\announcer_dlc_bastion\announcer_ally_neg_01.mp3 { Tough luck. } *vo\announcer_dlc_bastion\announcer_ally_neg_02.mp3 { Eh keep your chin up. } *vo\announcer_dlc_bastion\announcer_ally_neg_03.mp3 { Well shoot. } *vo\announcer_dlc_bastion\announcer_ally_neg_04.mp3 { Damnation. } *vo\announcer_dlc_bastion\announcer_ally_neg_05.mp3 { Don't let it get to you. } *vo\announcer_dlc_bastion\announcer_ally_neg_06.mp3 { What can you do. } *vo\announcer_dlc_bastion\announcer_ally_neg_07.mp3 { Ah well. } *vo\announcer_dlc_bastion\announcer_ally_neg_08.mp3 { Can't win them all. } *vo\announcer_dlc_bastion\announcer_ally_neg_09.mp3 { There's always next time. } *vo\announcer_dlc_bastion\announcer_ally_neg_10.mp3 { That was bad. } *vo\announcer_dlc_bastion\announcer_ally_neg_11.mp3 { Sorry folks. } *vo\announcer_dlc_bastion\announcer_ally_neg_12.mp3 { Just ain't your day. } *vo\announcer_dlc_bastion\announcer_ally_neg_13.mp3 { Suppose they just got lucky? } *vo\announcer_dlc_bastion\announcer_ally_neg_14.mp3 { Well that's unfortunate. } *vo\announcer_dlc_bastion\announcer_ally_neg_15.mp3 { Let's forget that ever happened. } *vo\announcer_dlc_bastion\announcer_ally_neg_16.mp3 { Wish there was better news. } *vo\announcer_dlc_bastion\announcer_event_neg_01.mp3 { Ah well… } *vo\announcer_dlc_bastion\announcer_event_neg_02.mp3 { Oh Mother. } *vo\announcer_dlc_bastion\announcer_event_neg_03.mp3 { Tarnation. } *vo\announcer_dlc_bastion\announcer_event_neg_04.mp3 { Think the Gods are going to help? } *vo\announcer_dlc_bastion\announcer_event_neg_05.mp3 { This ought to be good. } *vo\announcer_dlc_bastion\announcer_event_neg_06.mp3 { Let's just say things are getting a little uncomfortable. } *vo\announcer_dlc_bastion\announcer_event_neg_07.mp3 { Well ain't this a treat. } *vo\announcer_dlc_bastion\announcer_event_neg_08.mp3 { A fine mess we got here. } *vo\announcer_dlc_bastion\announcer_event_neg_09.mp3 { Good luck getting out of this. } *vo\announcer_dlc_bastion\announcer_event_neg_10.mp3 { It's a troublesome scene to be sure. } *vo\announcer_dlc_bastion\announcer_event_neg_11.mp3 { Well good luck. } *vo\announcer_dlc_bastion\announcer_event_neg_12.mp3 { Hate to say it. } *vo\announcer_dlc_bastion\announcer_event_neg_13.mp3 { Heavy ain't it? } *vo\announcer_dlc_bastion\announcer_event_neg_14.mp3 { This ain't going to end well will it? } *vo\announcer_dlc_bastion\announcer_event_neg_15.mp3 { Just hang on tight. } *vo\announcer_dlc_bastion\announcer_event_neg_16.mp3 { Ain't this a treat. } *vo\announcer_dlc_bastion\announcer_ally_pos_01.mp3 { That's the way. } *vo\announcer_dlc_bastion\announcer_ally_pos_02.mp3 { Now that was something. } *vo\announcer_dlc_bastion\announcer_ally_pos_03.mp3 { That'll show them. } *vo\announcer_dlc_bastion\announcer_ally_pos_04.mp3 { That ought to put a scare in them. } *vo\announcer_dlc_bastion\announcer_ally_pos_05.mp3 { Well that could have gone worse. } *vo\announcer_dlc_bastion\announcer_ally_pos_06.mp3 { They won't soon forget this. } *vo\announcer_dlc_bastion\announcer_ally_pos_07.mp3 { They must be plenty sore. } *vo\announcer_dlc_bastion\announcer_ally_pos_08.mp3 { Way to stick it to them. } *vo\announcer_dlc_bastion\announcer_ally_pos_09.mp3 { They'll feel that in the morning. } *vo\announcer_dlc_bastion\announcer_ally_pos_10.mp3 { Showed them but good. } *vo\announcer_dlc_bastion\announcer_ally_pos_11.mp3 { Think they get the picture? } *vo\announcer_dlc_bastion\announcer_ally_pos_12.mp3 { Ain't that a sight. } *vo\announcer_dlc_bastion\announcer_ally_pos_13.mp3 { Just like that. } *vo\announcer_dlc_bastion\announcer_ally_pos_14.mp3 { Hah. } *vo\announcer_dlc_bastion\announcer_ally_pos_15.mp3 { No punches pulled. } *vo\announcer_dlc_bastion\announcer_ally_pos_16.mp3 { Real nice. } *vo\announcer_dlc_bastion\announcer_text_cursing_01.mp3 { Proper story don't contain that sort of language. } *vo\announcer_dlc_bastion\announcer_text_cursing_02.mp3 { Come on now. } *vo\announcer_dlc_bastion\announcer_text_cursing_03.mp3 { Kids these days. } *vo\announcer_dlc_bastion\announcer_text_cursing_04.mp3 { You kiss your mama with that mouth? } *vo\announcer_dlc_bastion\announcer_text_glhf_01.mp3 { That's the spirit. } *vo\announcer_dlc_bastion\announcer_text_glhf_02.mp3 { Let's keep it clean folks. } *vo\announcer_dlc_bastion\announcer_text_gg.mp3 { Come on this ain't over. } *vo\announcer_dlc_bastion\announcer_text_bastion_01.mp3 { Wouldn't know a thing about no Bastion. } *vo\announcer_dlc_bastion\announcer_text_bastion_02.mp3 { Eh don't remind me. } *vo\announcer_dlc_bastion\announcer_text_noob_01.mp3 { We all got to start somewhere. } *vo\announcer_dlc_bastion\announcer_text_noob_02.mp3 { We all could stand to learn a thing or two. } *vo\announcer_dlc_bastion\announcer_text_jungle.mp3 { Jungle huh… the Wild Unknown. } *vo\announcer_dlc_bastion\announcer_text_b.mp3 { B as in Back. } *vo\announcer_dlc_bastion\announcer_allmia.mp3 { It's gone awful quiet… } *vo\announcer_dlc_bastion\announcer_mia_all_01.mp3 { They're all missing. } *vo\announcer_dlc_bastion\announcer_mia_all_02.mp3 { Gone awful quiet. } *vo\announcer_dlc_bastion\announcer_mia_all_03.mp3 { Hey, where'd everybody go? } *vo\announcer_dlc_bastion\announcer_mia_all_04.mp3 { Care now. They're all missing. } *vo\announcer_dlc_bastion\announcer_mia_all_05.mp3 { All of em gone missing. } *vo\announcer_dlc_bastion\announcer_mia_bot_01.mp3 { Bottom's missing. } *vo\announcer_dlc_bastion\announcer_mia_bot_02.mp3 { Bottom lane's emptied out. } *vo\announcer_dlc_bastion\announcer_mia_bot_03.mp3 { Missing. Bottom lane. } *vo\announcer_dlc_bastion\announcer_mia_bot_04.mp3 { Bottom lane's gone quiet. } *vo\announcer_dlc_bastion\announcer_mia_bot_05.mp3 { Bottom lane's missing. } *vo\announcer_dlc_bastion\announcer_mia_mid_01.mp3 { Mid's missing. } *vo\announcer_dlc_bastion\announcer_mia_mid_02.mp3 { Care now. Middle's missing. } *vo\announcer_dlc_bastion\announcer_mia_mid_03.mp3 { Take care. Mid's missing. } *vo\announcer_dlc_bastion\announcer_mia_mid_04.mp3 { Mid's gone off somewhere. } *vo\announcer_dlc_bastion\announcer_mia_mid_05.mp3 { Middle is missing. } *vo\announcer_dlc_bastion\announcer_mia_top_01.mp3 { Top's gone missing. } *vo\announcer_dlc_bastion\announcer_mia_top_02.mp3 { Top's missing. } *vo\announcer_dlc_bastion\announcer_mia_top_03.mp3 { They gone missing up top. } *vo\announcer_dlc_bastion\announcer_mia_top_04.mp3 { Top lane's missing. } *vo\announcer_dlc_bastion\announcer_mia_top_05.mp3 { They're missing up top. } *vo\announcer_dlc_bastion\announcer_disconnect_disconnected.mp3 { Someone's dropped out like a Kid in school. } *vo\announcer_dlc_bastion\announcer_disconnect_reconnected.mp3 { Bout time. } *vo\announcer_dlc_bastion\announcer_pause_playerpaused.mp3 { Time out. } *vo\announcer_dlc_bastion\announcer_pause_playerunpaused.mp3 { All right carry on. } *vo\announcer_dlc_bastion\announcer_followup_respawn_1.mp3 { Just a little setback. } *vo\announcer_dlc_bastion\announcer_followup_respawn_2.mp3 { You ain't done. } *vo\announcer_dlc_bastion\announcer_followup_respawn_3.mp3 { Go on Kid. } *vo\announcer_dlc_bastion\announcer_event_firstnight_nightstalker01.mp3 { It's Nightstalker o'clock. } *vo\announcer_dlc_bastion\announcer_event_firstnight_nightstalker02.mp3 { Nightstalker, just saying. } *vo\announcer_dlc_bastion\announcer_victory_03.mp3 { Way to turn it around. } *vo\announcer_dlc_bastion\announcer_victory_04.mp3 { Wasn't even close. } *vo\announcer_dlc_bastion\announcer_victory_05.mp3 { That's one for the history books. } *vo\announcer_dlc_bastion\announcer_victory_06.mp3 { Close call. } *vo\announcer_dlc_bastion\announcer_defeat_03.mp3 { Thought you had them there for a while. } *vo\announcer_dlc_bastion\announcer_defeat_04.mp3 { That must have hurt. } *vo\announcer_dlc_bastion\announcer_defeat_05.mp3 { Almost had them too. } *vo\announcer_dlc_bastion\announcer_event_deathbyneutral.mp3 { What a way to go… } *vo\announcer_dlc_bastion\announcer_event_runebottled.mp3 { Best save them glowy things for a special occasion. } *vo\announcer_dlc_bastion\announcer_event_earlyrosh.mp3 { Good luck with that… } *vo\announcer_dlc_bastion\announcer_event_store_courier_01.mp3 { Special delivery. } *vo\announcer_dlc_bastion\announcer_event_store_courier_02.mp3 { That's a fine looking animal. } *vo\announcer_dlc_bastion\announcer_event_store_wards_01.mp3 { That'll help you keep an eye on things. } *vo\announcer_dlc_bastion\announcer_event_store_wards_02.mp3 { Can't get enough of those things. } *vo\announcer_dlc_bastion\announcer_event_store_gem.mp3 { Let's see them try those parlor tricks now. } *vo\announcer_dlc_bastion\announcer_event_store_bottle.mp3 { Sometimes you just need a drink. } *vo\announcer_dlc_bastion\announcer_event_store_rapier.mp3 { Better not drop that thing. } *vo\announcer_dlc_bastion\announcer_event_store_dust.mp3 { That ought to help with those sneaks. } *vo\announcer_dlc_bastion\announcer_event_store_smoke.mp3 { Time for a little snooping around. } *vo\announcer_dlc_bastion\announcer_event_fullteamfight_01.mp3 { Now it's on. } *vo\announcer_dlc_bastion\announcer_event_fullteamfight_02.mp3 { What a commotion. } *vo\announcer_dlc_bastion\announcer_event_fullteamfight_03.mp3 { Now we're talking. } *vo\announcer_dlc_bastion\announcer_event_fountainkill.mp3 { Now that was cold. } *vo\announcer_dlc_bastion\announcer_event_mapdrawing.mp3 { What's with all the scribbling. } *vo\announcer_dlc_bastion\announcer_event_plantit_01.mp3 { Find an Iron Branch? Plant it. } *vo\announcer_dlc_bastion\announcer_event_plantit_02.mp3 { Find a Poor Man's Shield? Plant it. } *vo\announcer_dlc_bastion\announcer_event_plantit_03.mp3 { Find a Bracer? Plant it. } *vo\announcer_dlc_bastion\announcer_event_plantit_04.mp3 { Find a Monkey King Bar? Plant it. } *vo\announcer_dlc_bastion\announcer_event_60dollars.mp3 { That good-for-nothing Cave Johnson put me up to this. Again. } *vo\announcer_dlc_bastion\announcer_event_feeding.mp3 { Mid or I feed. I got no idea what any of this means. } *vo\announcer_dlc_bastion\announcer_team_complete_our_carry.mp3 { You can't all be the star player but ya'll can try. } *vo\announcer_dlc_bastion\announcer_team_complete_our_nosupport.mp3 { Nobody likes to play support, yet everybody likes to win. } *vo\announcer_dlc_bastion\announcer_disconnect_disconnected_player.mp3 { We all have our reasons. } *vo\announcer_dlc_bastion\announcer_exitgame.mp3 { Some other time then. } *vo\announcer_dlc_bastion\announcer_event_announcerenabled.mp3 { Much obliged. } *vo\announcer_dlc_bastion\announcer_pick_aa.mp3 { Ancient Apparition } *vo\announcer_dlc_bastion\announcer_pick_aa_follow.mp3 { Even I ain't as old as this fella. } *vo\announcer_dlc_bastion\announcer_pick_abaddon.mp3 { Abaddon. } *vo\announcer_dlc_bastion\announcer_pick_abaddon_follow.mp3 { We're all living on borrowed time. Guess who's the lender. } *vo\announcer_dlc_bastion\announcer_pick_alchemist.mp3 { Alchemist } *vo\announcer_dlc_bastion\announcer_pick_alchemist_follow.mp3 { You know punching folks ain't necessary to turn lead into gold…. } *vo\announcer_dlc_bastion\announcer_pick_am.mp3 { Anti-Mage } *vo\announcer_dlc_bastion\announcer_pick_am_follow.mp3 { Me, I happen to be pro-mage. } *vo\announcer_dlc_bastion\announcer_pick_arcwarden.mp3 { Zet. } *vo\announcer_dlc_bastion\announcer_pick_arcwarden_02.mp3 { Arc Warden. } *vo\announcer_dlc_bastion\announcer_pick_arcwarden_follow.mp3 { They'll be seeing double once this fella's through with them. } *vo\announcer_dlc_bastion\announcer_pick_auroth_02.mp3 { Auroth. } *vo\announcer_dlc_bastion\announcer_pick_auroth_follow.mp3 { Hope they remembered to bring warm clothes… } *vo\announcer_dlc_bastion\announcer_pick_axe.mp3 { Axe } *vo\announcer_dlc_bastion\announcer_pick_axe_follow.mp3 { Got to admire a fella who cuts straight to the point. } *vo\announcer_dlc_bastion\announcer_pick_bane.mp3 { Bane } *vo\announcer_dlc_bastion\announcer_pick_bane_follow.mp3 { Who Knows Where this fella comes from… } *vo\announcer_dlc_bastion\announcer_pick_batrider.mp3 { Batrider } *vo\announcer_dlc_bastion\announcer_pick_batrider_follow.mp3 { Can't fault a man for riding a bat. } *vo\announcer_dlc_bastion\announcer_pick_beastmaster.mp3 { Beastmaster } *vo\announcer_dlc_bastion\announcer_pick_beastmaster_follow.mp3 { Looks like a man come straight from the Wilds. } *vo\announcer_dlc_bastion\announcer_pick_bloodseeker.mp3 { Bloodseeker } *vo\announcer_dlc_bastion\announcer_pick_bloodseeker_follow.mp3 { No use playing hide-and-seek with this one. } *vo\announcer_dlc_bastion\announcer_pick_bountyhunter.mp3 { Bounty Hunter } *vo\announcer_dlc_bastion\announcer_pick_bountyhunter_follow.mp3 { Wonder how much I'm worth to this fella… } *vo\announcer_dlc_bastion\announcer_pick_brewmaster.mp3 { Brewmaster } *vo\announcer_dlc_bastion\announcer_pick_brewmaster_follow.mp3 { Fresh from the Distillery no doubt. } *vo\announcer_dlc_bastion\announcer_pick_bristleback.mp3 { Bristleback } *vo\announcer_dlc_bastion\announcer_pick_bristleback_follow.mp3 { This fella's about as huggable as a stabweed. } *vo\announcer_dlc_bastion\announcer_pick_broodmother.mp3 { Broodmother } *vo\announcer_dlc_bastion\announcer_pick_broodmother_follow.mp3 { Nice set of legs on that mama. } *vo\announcer_dlc_bastion\announcer_pick_centaur.mp3 { Centaur } *vo\announcer_dlc_bastion\announcer_pick_centaur_02.mp3 { Centaur Warrunner. } *vo\announcer_dlc_bastion\announcer_pick_centaur_follow.mp3 { Half man, half beast, all trouble. } *vo\announcer_dlc_bastion\announcer_pick_chaosknight.mp3 { Chaos Knight } *vo\announcer_dlc_bastion\announcer_pick_chaosknight_follow.mp3 { Why beat a dead horse when you could ride one? } *vo\announcer_dlc_bastion\announcer_pick_chen.mp3 { Chen } *vo\announcer_dlc_bastion\announcer_pick_chen_follow.mp3 { Want to attract a bunch of creeps, here's your man. } *vo\announcer_dlc_bastion\announcer_pick_chieftain.mp3 { Chieftain } *vo\announcer_dlc_bastion\announcer_pick_chieftain_02.mp3 { Tribal Chieftain. } *vo\announcer_dlc_bastion\announcer_pick_chieftain_03.mp3 { Tribal Chief. } *vo\announcer_dlc_bastion\announcer_pick_chieftain_follow.mp3 { Get the feeling his ain't the friendliest tribe. } *vo\announcer_dlc_bastion\announcer_pick_clinkz.mp3 { Clinkz } *vo\announcer_dlc_bastion\announcer_pick_clinkz_follow.mp3 { Don't blink or those old bones will get you. } *vo\announcer_dlc_bastion\announcer_pick_clockwerk.mp3 { Clockwerk } *vo\announcer_dlc_bastion\announcer_pick_clockwerk_follow.mp3 { Best not trifle with a man made of metal. } *vo\announcer_dlc_bastion\announcer_pick_cm.mp3 { Crystal Maiden } *vo\announcer_dlc_bastion\announcer_pick_cm_follow.mp3 { Gal could break your heart in a thousand pieces. } *vo\announcer_dlc_bastion\announcer_pick_darkseer.mp3 { Dark Seer } *vo\announcer_dlc_bastion\announcer_pick_darkseer_follow.mp3 { Don't advise challenging this fella to a foot race. } *vo\announcer_dlc_bastion\announcer_pick_dazzle.mp3 { Dazzle } *vo\announcer_dlc_bastion\announcer_pick_dazzle_follow.mp3 { Who's pink and has the cure for death? This fella. } *vo\announcer_dlc_bastion\announcer_pick_disruptor.mp3 { Disruptor } *vo\announcer_dlc_bastion\announcer_pick_disruptor_follow.mp3 { Hope the other fellas remembered to pack umbrellas. } *vo\announcer_dlc_bastion\announcer_pick_dk.mp3 { Dragon Knight } *vo\announcer_dlc_bastion\announcer_pick_dk_follow.mp3 { Never trust a man who can turn into a lizard. } *vo\announcer_dlc_bastion\announcer_pick_doombringer.mp3 { Doom Bringer } *vo\announcer_dlc_bastion\announcer_pick_doombringer_follow.mp3 { Wait did anyone remember to bring the doom? Oh good. } *vo\announcer_dlc_bastion\announcer_pick_dp.mp3 { Death Prophet } *vo\announcer_dlc_bastion\announcer_pick_dp_follow.mp3 { Think she's a handful, wait til you meet her sisters. } *vo\announcer_dlc_bastion\announcer_pick_drow.mp3 { Drow Ranger } *vo\announcer_dlc_bastion\announcer_pick_drow_follow.mp3 { This one's the very definition of a straight shooter. } *vo\announcer_dlc_bastion\announcer_pick_emberspirit.mp3 { Ember Spirit. } *vo\announcer_dlc_bastion\announcer_pick_emberspirit_follow.mp3 { Ain't nothing can't be burned. Just ask this fella. } *vo\announcer_dlc_bastion\announcer_pick_enchantress.mp3 { Enchantress } *vo\announcer_dlc_bastion\announcer_pick_enchantress_follow.mp3 { Oh this gal ain't as dainty as she looks. } *vo\announcer_dlc_bastion\announcer_pick_enigma.mp3 { Enigma } *vo\announcer_dlc_bastion\announcer_pick_enigma_follow_01.mp3 { Watch this fella long enough, it's like watching the stars. } *vo\announcer_dlc_bastion\announcer_pick_enigma_follow_02.mp3 { Seen a lot of Wingbags but this one's something else. } *vo\announcer_dlc_bastion\announcer_pick_es.mp3 { Earthshaker } *vo\announcer_dlc_bastion\announcer_pick_es_follow.mp3 { Always wondered where mountains come from. Thanks fella. } *vo\announcer_dlc_bastion\announcer_pick_facelessvoid.mp3 { Faceless Void } *vo\announcer_dlc_bastion\announcer_pick_facelessvoid_follow.mp3 { Good thing this ain't a staring contest. } *vo\announcer_dlc_bastion\announcer_pick_goblinshredder.mp3 { Goblin Shredder } *vo\announcer_dlc_bastion\announcer_pick_goblinshredder_02.mp3 { Timbersaw } *vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow.mp3 { Think he's certified to use all them tools? } *vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow_02.mp3 { Think he's certified to use all that gear? } *vo\announcer_dlc_bastion\announcer_pick_goblinshredder_follow_03.mp3 { Know any weeds need whackin'? That's your fella. } *vo\announcer_dlc_bastion\announcer_pick_gyrocopter.mp3 { Gyrocopter } *vo\announcer_dlc_bastion\announcer_pick_gyrocopter_follow.mp3 { Wait they let you bring flying machines to this thing? } *vo\announcer_dlc_bastion\announcer_pick_huskar.mp3 { Huskar } *vo\announcer_dlc_bastion\announcer_pick_huskar_follow.mp3 { Some fellas just don't know the meaning of pain. } *vo\announcer_dlc_bastion\announcer_pick_invoker.mp3 { Invoker } *vo\announcer_dlc_bastion\announcer_pick_invoker_follow.mp3 { Fancy-looking fella's got a parlor trick for every occasion. } *vo\announcer_dlc_bastion\announcer_pick_jakiro.mp3 { Jakiro } *vo\announcer_dlc_bastion\announcer_pick_jakiro_follow.mp3 { What's worse than a flying lizard with one head...? You got it. } *vo\announcer_dlc_bastion\announcer_pick_juggernaut.mp3 { Juggernaut } *vo\announcer_dlc_bastion\announcer_pick_juggernaut_follow.mp3 { Fella knows his way around a blade all right. } *vo\announcer_dlc_bastion\announcer_pick_kotl.mp3 { Keeper of the Light } *vo\announcer_dlc_bastion\announcer_pick_kotl_follow.mp3 { Keep on keeping on, Old Timer. } *vo\announcer_dlc_bastion\announcer_pick_kunkka.mp3 { Kunkka } *vo\announcer_dlc_bastion\announcer_pick_kunkka_follow.mp3 { What's a sea captain doing on land? Making trouble that's what. } *vo\announcer_dlc_bastion\announcer_pick_legioncommander.mp3 { Legion Commander. } *vo\announcer_dlc_bastion\announcer_pick_legioncommander_follow.mp3 { Nothing like an old fashioned duel to settle one's differences. } *vo\announcer_dlc_bastion\announcer_pick_leshrac.mp3 { Leshrac } *vo\announcer_dlc_bastion\announcer_pick_leshrac_follow.mp3 { And all the towers cross the land cried out in unison. } *vo\announcer_dlc_bastion\announcer_pick_lich.mp3 { Lich } *vo\announcer_dlc_bastion\announcer_pick_lich_follow.mp3 { Deep down he feels bad for sacrificing all them creeps I bet. } *vo\announcer_dlc_bastion\announcer_pick_lifestealer.mp3 { Lifestealer } *vo\announcer_dlc_bastion\announcer_pick_lifestealer_follow.mp3 { Now here's a face only a mother could love. } *vo\announcer_dlc_bastion\announcer_pick_lina.mp3 { Lina } *vo\announcer_dlc_bastion\announcer_pick_lina_follow.mp3 { No need to be modest if you can shoot flames from your fingertips. } *vo\announcer_dlc_bastion\announcer_pick_lion.mp3 { Lion } *vo\announcer_dlc_bastion\announcer_pick_lion_follow.mp3 { Any fella knows the old Finger of Death is all right by me. } *vo\announcer_dlc_bastion\announcer_pick_lonedruid.mp3 { Lone Druid } *vo\announcer_dlc_bastion\announcer_pick_lonedruid_follow.mp3 { Leaving this fella lone for too long can be a costly mistake. } *vo\announcer_dlc_bastion\announcer_pick_luna.mp3 { Luna } *vo\announcer_dlc_bastion\announcer_pick_luna_follow.mp3 { Wouldn't go taking any moonlit strolls with this gal lurking about. } *vo\announcer_dlc_bastion\announcer_pick_lycan.mp3 { Lycan } *vo\announcer_dlc_bastion\announcer_pick_lycan_follow.mp3 { Don't you wish you could be your own best friend like this fella? } *vo\announcer_dlc_bastion\announcer_pick_magnataur.mp3 { Magnus } *vo\announcer_dlc_bastion\announcer_pick_magnataur_follow.mp3 { He'll be hoofing it all the way to the other fellas' Ancient. } *vo\announcer_dlc_bastion\announcer_pick_medusa.mp3 { Medusa } *vo\announcer_dlc_bastion\announcer_pick_medusa_follow.mp3 { Next time you're having a bad hair day, remember this gal. } *vo\announcer_dlc_bastion\announcer_pick_meepo.mp3 { Meepo } *vo\announcer_dlc_bastion\announcer_pick_meepo_follow.mp3 { Where there's one of these little fellas, there's always more. } *vo\announcer_dlc_bastion\announcer_pick_mirana.mp3 { Mirana } *vo\announcer_dlc_bastion\announcer_pick_mirana_follow.mp3 { Shooting straight's hard enough, much less from the back of a cat. } *vo\announcer_dlc_bastion\announcer_pick_morphling.mp3 { Morphling } *vo\announcer_dlc_bastion\announcer_pick_morphling_follow.mp3 { Next time you want a cool drink of water, you better think twice. } *vo\announcer_dlc_bastion\announcer_pick_naga.mp3 { Naga Siren } *vo\announcer_dlc_bastion\announcer_pick_naga_follow.mp3 { This gal sure knows how to carry a tune. } *vo\announcer_dlc_bastion\announcer_pick_necrolyte.mp3 { Necrolyte } *vo\announcer_dlc_bastion\announcer_pick_necrolyte_follow.mp3 { Can't stand being around this fella for too long. } *vo\announcer_dlc_bastion\announcer_pick_np.mp3 { Nature's Prophet } *vo\announcer_dlc_bastion\announcer_pick_np_follow.mp3 { I count myself a tree-fearing man thanks to this fella. } *vo\announcer_dlc_bastion\announcer_pick_ns.mp3 { Night Stalker } *vo\announcer_dlc_bastion\announcer_pick_ns_follow.mp3 { The night life around here's about to take a turn for the worse. } *vo\announcer_dlc_bastion\announcer_pick_nyx.mp3 { Nyx Assassin } *vo\announcer_dlc_bastion\announcer_pick_nyx_follow.mp3 { You know what they say, can't squash a bug wearing armor. } *vo\announcer_dlc_bastion\announcer_pick_od.mp3 { Outworld Destroyer } *vo\announcer_dlc_bastion\announcer_pick_od_follow.mp3 { We all wish we could fly on wings of stone. } *vo\announcer_dlc_bastion\announcer_pick_ogremagi.mp3 { Ogre Magi } *vo\announcer_dlc_bastion\announcer_pick_ogremagi_follow.mp3 { Two half-wits make a full wit, don't they? } *vo\announcer_dlc_bastion\announcer_pick_omni.mp3 { Omniknight } *vo\announcer_dlc_bastion\announcer_pick_omni_follow.mp3 { You can always count on a fella with an oversized hammer. } *vo\announcer_dlc_bastion\announcer_pick_pa.mp3 { Phantom Assassin } *vo\announcer_dlc_bastion\announcer_pick_pa_follow.mp3 { Now you see her, now she's split you open like a ripe vineapple. } *vo\announcer_dlc_bastion\announcer_pick_phoenix.mp3 { Phoenix } *vo\announcer_dlc_bastion\announcer_pick_phoenix_follow.mp3 { Takes a special bird what won't cook no matter how it burns. } *vo\announcer_dlc_bastion\announcer_pick_pitlord.mp3 { Pit Lord } *vo\announcer_dlc_bastion\announcer_pick_pitlord_02.mp3 { Pyre Lord. } *vo\announcer_dlc_bastion\announcer_pick_pitlord_follow.mp3 { Seems playing with fire ain't taboo wherever he's from. } *vo\announcer_dlc_bastion\announcer_pick_pitlord_follow_02.mp3 { You will address him as Mister Lord, or else. } *vo\announcer_dlc_bastion\announcer_pick_pl.mp3 { Phantom Lancer } *vo\announcer_dlc_bastion\announcer_pick_pl_follow.mp3 { Nothing can't be solved with an army of pike-wielding cat-folks. } *vo\announcer_dlc_bastion\announcer_pick_puck.mp3 { Puck } *vo\announcer_dlc_bastion\announcer_pick_puck_follow.mp3 { Cute little fella ain't he…? She. Whatever. } *vo\announcer_dlc_bastion\announcer_pick_pudge.mp3 { Pudge } *vo\announcer_dlc_bastion\announcer_pick_pudge_follow.mp3 { If he invites you over for dinner, trust me, don't do it. } *vo\announcer_dlc_bastion\announcer_pick_pugna.mp3 { Pugna } *vo\announcer_dlc_bastion\announcer_pick_pugna_follow.mp3 { Bad idea spouting off spells all willy-nilly round this fella. } *vo\announcer_dlc_bastion\announcer_pick_qop.mp3 { Queen of Pain } *vo\announcer_dlc_bastion\announcer_pick_qop_follow.mp3 { You don't want to get on her bad side. Do you…? } *vo\announcer_dlc_bastion\announcer_pick_razor.mp3 { Razor } *vo\announcer_dlc_bastion\announcer_pick_razor_follow.mp3 { Like lightning in a bottle. Now to break it open… } *vo\announcer_dlc_bastion\announcer_pick_riki.mp3 { Riki } *vo\announcer_dlc_bastion\announcer_pick_riki_follow.mp3 { Everybody's got to watch their backs with him around. } *vo\announcer_dlc_bastion\announcer_pick_rubick.mp3 { Rubick } *vo\announcer_dlc_bastion\announcer_pick_rubick_follow.mp3 { Well that's a nice trick, think I'll take it, he says. } *vo\announcer_dlc_bastion\announcer_pick_sandking.mp3 { Sand King } *vo\announcer_dlc_bastion\announcer_pick_sandking_follow.mp3 { You don't need a crown if you rule underground. } *vo\announcer_dlc_bastion\announcer_pick_shadowdemon.mp3 { Shadow Demon } *vo\announcer_dlc_bastion\announcer_pick_shadowdemon_follow.mp3 { Why settle for some two-bit lesser demon when there's this fella? } *vo\announcer_dlc_bastion\announcer_pick_shadowfiend.mp3 { Shadow Fiend } *vo\announcer_dlc_bastion\announcer_pick_shadowfiend_follow.mp3 { Hankering for some mortal souls? Well so is this fella. } *vo\announcer_dlc_bastion\announcer_pick_shadowshaman.mp3 { Shadow Shaman } *vo\announcer_dlc_bastion\announcer_pick_shadowshaman_follow.mp3 { Hold on, I got to change into a harmless critter for a second. } *vo\announcer_dlc_bastion\announcer_pick_silencer.mp3 { Silencer } *vo\announcer_dlc_bastion\announcer_pick_silencer_follow.mp3 { When things are getting boisterous, you know who to call. } *vo\announcer_dlc_bastion\announcer_pick_skeletonking.mp3 { Skeleton King } *vo\announcer_dlc_bastion\announcer_pick_skeletonking_follow.mp3 { Ain't that the biggest baddest bag of bones you ever seen. } *vo\announcer_dlc_bastion\announcer_pick_skywrath.mp3 { Skywrath } *vo\announcer_dlc_bastion\announcer_pick_skywrath_02.mp3 { Skywrath Mage. } *vo\announcer_dlc_bastion\announcer_pick_skywrath_follow.mp3 { Suppose we'd all be flying on giant beasts if only we could. } *vo\announcer_dlc_bastion\announcer_pick_slardar.mp3 { Slardar } *vo\announcer_dlc_bastion\announcer_pick_slardar_follow.mp3 { Fella swam all the way up from the bottom of the sea for this. } *vo\announcer_dlc_bastion\announcer_pick_slark.mp3 { Slark. } *vo\announcer_dlc_bastion\announcer_pick_slark_follow.mp3 { One more reason I won't be ordering seafood these days… } *vo\announcer_dlc_bastion\announcer_pick_slark_follow_02.mp3 { If a man can swim in the sea, only fair a fish can walk on the land. } *vo\announcer_dlc_bastion\announcer_pick_sniper.mp3 { Sniper } *vo\announcer_dlc_bastion\announcer_pick_sniper_follow.mp3 { Don't suppose he's got registration for that genuine Army Carbine? } *vo\announcer_dlc_bastion\announcer_pick_soulkeeper.mp3 { Soul Keeper } *vo\announcer_dlc_bastion\announcer_pick_soulkeeper_02.mp3 { Terrorblade. } *vo\announcer_dlc_bastion\announcer_pick_soulkeeper_follow.mp3 { We've all got our demons, but he knows how to let them loose. } *vo\announcer_dlc_bastion\announcer_pick_spectre.mp3 { Spectre } *vo\announcer_dlc_bastion\announcer_pick_spectre_follow.mp3 { We all have ghosts we can't forget. This gal makes sure of it. } *vo\announcer_dlc_bastion\announcer_pick_spiritbreaker.mp3 { Spirit Breaker } *vo\announcer_dlc_bastion\announcer_pick_spiritbreaker_follow.mp3 { As mean old godlike bulls go, this one ain't bad. } *vo\announcer_dlc_bastion\announcer_pick_stormspirit.mp3 { Storm Spirit } *vo\announcer_dlc_bastion\announcer_pick_stormspirit_follow.mp3 { Thunder and lightning got nothing on this crazy fella. } *vo\announcer_dlc_bastion\announcer_pick_sven.mp3 { Sven } *vo\announcer_dlc_bastion\announcer_pick_sven_follow.mp3 { Don't underestimate a man what can shoot his fist like a pistol. } *vo\announcer_dlc_bastion\announcer_pick_ta.mp3 { Templar Assassin } *vo\announcer_dlc_bastion\announcer_pick_ta_follow.mp3 { Traps may not be the most sporting thing, but whatever works. } *vo\announcer_dlc_bastion\announcer_pick_techies.mp3 { Techies } *vo\announcer_dlc_bastion\announcer_pick_techies_follow.mp3 { Time to blow some stuff up to Mother on high. } *vo\announcer_dlc_bastion\announcer_pick_tide.mp3 { Tidehunter } *vo\announcer_dlc_bastion\announcer_pick_tide_follow.mp3 { There's always a bigger fish out there, unless you're this fella. } *vo\announcer_dlc_bastion\announcer_pick_tinker.mp3 { Tinker } *vo\announcer_dlc_bastion\announcer_pick_tinker_follow.mp3 { Nothing like a fancy suit for a special occasion. } *vo\announcer_dlc_bastion\announcer_pick_tiny.mp3 { Tiny } *vo\announcer_dlc_bastion\announcer_pick_tiny_follow.mp3 { You do know why they call him Tiny don't you? } *vo\announcer_dlc_bastion\announcer_pick_treant.mp3 { Treant Protector } *vo\announcer_dlc_bastion\announcer_pick_treant_follow.mp3 { You just keep right on telling that invisible tree what to do. } *vo\announcer_dlc_bastion\announcer_pick_trollwarlord.mp3 { Troll Warlord. } *vo\announcer_dlc_bastion\announcer_pick_trollwarlord_follow.mp3 { There's more than one way to swing an axe. } *vo\announcer_dlc_bastion\announcer_pick_tuskarr.mp3 { Tuskarr } *vo\announcer_dlc_bastion\announcer_pick_tuskkar_02.mp3 { Tusk } *vo\announcer_dlc_bastion\announcer_pick_tuskkar_follow.mp3 { Ever get punched by an aquatic mammal? Terrible feeling. } *vo\announcer_dlc_bastion\announcer_pick_tuskkar_follow_02.mp3 { Want someone to knock you into next week, here's your fella. } *vo\announcer_dlc_bastion\announcer_pick_undying.mp3 { Undying } *vo\announcer_dlc_bastion\announcer_pick_undying_follow.mp3 { The dead ain't got to worry about this fella. Everybody else does. } *vo\announcer_dlc_bastion\announcer_pick_ursa.mp3 { Ursa } *vo\announcer_dlc_bastion\announcer_pick_ursa_follow.mp3 { Ain't a beast more savage than this in all the Wild Unknown. } *vo\announcer_dlc_bastion\announcer_pick_veno.mp3 { Venomancer } *vo\announcer_dlc_bastion\announcer_pick_veno_follow.mp3 { Now that's the strangest Mancer I ever seen. } *vo\announcer_dlc_bastion\announcer_pick_viper.mp3 { Viper } *vo\announcer_dlc_bastion\announcer_pick_viper_follow.mp3 { What's got four eyes, wings, and a gut full of poison? Bingo. } *vo\announcer_dlc_bastion\announcer_pick_visage.mp3 { Visage } *vo\announcer_dlc_bastion\announcer_pick_visage_follow.mp3 { There a word for fear of gargoyles? Well there ought to be. } *vo\announcer_dlc_bastion\announcer_pick_vs.mp3 { Vengeful Spirit } *vo\announcer_dlc_bastion\announcer_pick_vs_follow.mp3 { Well if you were a spirit you'd be pretty sore about it too. } *vo\announcer_dlc_bastion\announcer_pick_warlock.mp3 { Warlock } *vo\announcer_dlc_bastion\announcer_pick_warlock_follow.mp3 { He's smart, literate, well dressed… what's not to like? } *vo\announcer_dlc_bastion\announcer_pick_wd.mp3 { Witch Doctor } *vo\announcer_dlc_bastion\announcer_pick_wd_follow.mp3 { They're gonna need a real doctor after this fella's through. } *vo\announcer_dlc_bastion\announcer_pick_weaver.mp3 { Weaver } *vo\announcer_dlc_bastion\announcer_pick_weaver_follow.mp3 { This little fella gives new meaning to the term pest problem. } *vo\announcer_dlc_bastion\announcer_pick_wisp.mp3 { Wisp } *vo\announcer_dlc_bastion\announcer_pick_wisp_follow.mp3 { Hey what's that little glowy ball? Famous last words. } *vo\announcer_dlc_bastion\announcer_pick_wr.mp3 { Windrunner } *vo\announcer_dlc_bastion\announcer_pick_wr_follow.mp3 { All the good ones are hard to catch ain't they. } *vo\announcer_dlc_bastion\announcer_pick_zeus.mp3 { Zeus } *vo\announcer_dlc_bastion\announcer_pick_zeus_follow.mp3 { Oh that ain't yours truly. Honest mistake, happens all the time. } *vo\announcer_dlc_bastion\announcer_pick_unknown_01.mp3 { Now who's this. } *vo\announcer_dlc_bastion\announcer_pick_unknown_02.mp3 { Ain't so good with names. } *vo\announcer_dlc_bastion\announcer_pick_unknown_03.mp3 { Some old Windbag. } *vo\announcer_dlc_bastion\announcer_pick_unknown_04.mp3 { Ain't familiar with this one. } *vo\announcer_dlc_bastion\announcer_pick_unknown_follow.mp3 { Looks like a Windbag to me. } *vo\announcer_dlc_bastion\announcer_pick_yr_swap.mp3 { Tit for tat. } *vo\announcer_dlc_bastion\announcer_pick_yr_double.mp3 { Stick to what works, I always say. } *vo\announcer_dlc_bastion\announcer_pick_yr_triple.mp3 { Practice makes perfect. }