// TPW AI LOS SETTINGS //STARTUP HINT. 0 = NO HINT, 1 = HINT tpw_ai_los_hint = 1; //DEBUGGING. UNITS WITH LOS TO A VISIBLE ENEMY WILL HAVE A BLUE BALL OVER THEIR HEADS. 0 = NO DEBUGGING, 1 = DEBUGGING. tpw_ai_los_debug = 0; //MAXIMUM DISTANCE (M). LOS STUFF ONLY WORKS FOR UNITS CLOSER THAN THIS. tpw_ai_los_maxdist = 100; //MINIMUM DISTANCE (M). ENEMIES ARE CONSIDERED "VISIBLE" NO MATTER WHAT, IF LESS THAN THIS DISTANCE. tpw_ai_los_mindist = 25; //DELAY UNTIL LOS FUNCTIONS START tpw_ai_los_sleep = 1;