unbindall name "CHALA HEAD CHALA" Cfg de CHALIN setinfo "dm" "" setinfo "ghosts" "" setinfo "_ah" "" setinfo "_vgui_menus" "" setinfo "_pw" "" joystick "0" bind "e" "+use" bind "t" "impulse 201" bind "`" "toggleconsole" bind "o" "buyequip" bind "q" "lastinv" bind "ESCAPE" "cancelselect" bind "n" "nightvision" bind "PAUSE" "pause" bind "TAB" "+showscores" cl_corpsestay "600" cl_minmodels "0" cl_showfps "1" cl_solid_players "1" hud_draw "1" console "1" drawradar hud_centerid "1" hud_takesshots "0" hud_fastswitch "1" setinfo "_ah" "0" setinfo _pw 3410 hpk_maxsize "0" hud_capturemouse "1" setinfo "dm" "0" bind "m" "chooseteam" setinfo "_vgui_menus" "0" cl_radartype "1" net_graph "1" bind "g" "drop" bind "r" "+reload" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "b" "buy" bind "o" "buyequip" bind "," "buyammo1" bind "q" "lastinv" bind "." "buyammo2" fps_max "150" _cl_autowepswitch "0" cl_righthand "1" hud_fastswitch "1" setinfo "lefthand" "1" setinfo "_vgui_menus" "0" sv_aim "0" cl_observercrosshair "1" cl_crosshair_translucent 0 cl_crosshair_size "small" cl_crosshair_color "500 500 500" cl_dynamiccrosshair "0" crosshair "1" m_filter "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" sensitivity "6.3" +mlook bind "a" "+moveleft" bind "d" "+moveright" bind "s" "+back" bind "w" "+forward" bind "CTRL" "+duck" bind "mwheeldown" "+duck" bind "mwheelup" "+jump" bind "shift" "+speed" cl_backspeed "400" cl_forwardspeed "400" cl_sidespeed "400" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "c" "radio3" bind "x" "radio2" bind "z" "radio1" cl_updaterate "103" cl_cmdrate "103" rate "35000" cl_lc "1" cl_lw "1" developer "1" ex_interp "0.1" cl_allowdownload "1" cl_allowupload "1" bind "h" "+commandmenu" cl_cmdbackup "2" bind "kp_end" "ak47; m4a1;primammo" bind "kp_downarrow" "awp; primammo" bind "kp_pgdn" "deagle; secammo" bind "KP_INS" "vesthelm; flash; hegren; flash; hegren; hegren" bind "u" "messagemode2" bind "y" "messagemode" hud_deathnotice_time "5" hud_drawhistory_time "5" hud_saytext_time "5" MP3Volume "2" s_rolloff "1" bind "space" "+voicerecord" s_doppler "0" s_distance "60" s_automin_distance "2" s_automax_distance "30" s_min_distance "8" s_max_distance "1000" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2" s_eax "1" volume "3" suitvolume "0.25" hisound "1" bind "kp_enter" "say_team Anota para jugar Mix,Cerrados y Torneos Lan,Inet porritogonzalez@hotmail.com" bgmvolume "0" _snd_mixahead "0.1" s_a3d "0" s_geometry "1" s_reflect "1" s_reverb "1" s_usepvs "1" s_verbwet "0.25" s_occlude "1" s_occ_epsilon "1" s_occfactor "0.25" loadas8bit "1" snd_noextraupdate "0" +voice_dsound 1 voice_enable 1 brightness "3" con_color "255 255 255" d_spriteskip "0" fps_modem "150" fastsprites "0" violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" gamma "3" gl_alphamin "0.25" gl_clear "0" gl_cull "1" gl_d3dflip "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "1" gl_lightholes "1" gl_monolights "0" gl_overbright "0" gl_picmip "0" gl_playermip "0" gl_polyoffset "0.1" gl_round_down "4" gl_spriteblend "1" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" gl_wateramp "0.3" max_shells "120" max_smokepuffs "0" mp_decals "800" r_decals "300" r_lightmap "0" r_mmx "1" texgamma "2" viewsize "120" r_bmodelhighfrac "5" r_mirroralpha "1" -32bpp -------------------------- ••• Controls Setting΄s ••• -------------------------- joystick "0" bind "e" "+use" bind "t" "impulse 201" bind "F10" "sv_restart 1" bind "`" "toggleconsole" bind "o" "buyequip" bind "q" "lastinv" bind "ESCAPE" "cancelselect" bind "n" "nightvision" bind "PAUSE" "pause" bind "TAB" "+showscores" bind "capslock" "voiceoff" bind "mouse3" "+record R" bind "kp_plus" "adjust_crosshair;cl_crosshair_translucent 0" cl_corpsestay "600" cl_minmodels "0" cl_showfps "1" cl_solid_players "1" hud_draw "1" console "1" drawradar hud_centerid "1" hud_takesshots "0" hud_fastswitch "1" scr_conspeed "999999" setinfo "_ah" "0" hpk_maxsize "0" hud_capturemouse "1" setinfo "dm" "0" bind "*" "ngoff" bind "f4" "chooseteam" setinfo "_vgui_menus" "0" -------------------------- ••• Weapons :) ••• -------------------------- bind "g" "drop" bind "r" "+reload" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "b" "buy;stopsound" bind "o" "buyequip" bind "," "buyammo1" bind "q" "lastinv" bind "." "buyammo2" -------------------------- ••• Chumbo :) ••• -------------------------- bind "g" "drop" bind "r" "+reload" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "b" "buy;stopsound" bind "o" "buyequip" bind "," "buyammo1" bind "q" "lastinv" bind "." "buyammo2" _cl_autowepswitch "0" cl_righthand "1" hud_fastswitch "1" setinfo "lefthand" "1" setinfo "_vgui_menus" "0" sv_aim "0" -------------------------- ••• Crosshair ••• -------------------------- cl_observercrosshair "1" cl_crosshair_translucent 0 cl_crosshair_size "small" cl_crosshair_color "500 500 500" cl_dynamiccrosshair "0" crosshair "1" bind "kp_plus" "adjust_crosshair;cl_crosshair_translucent 0" bind "-" "+cros" -------------------------- ••• Mouse ~~(,,^^> ••• -------------------------- m_filter "1" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" sensitivity "8" +mlook -------------------------- ••• Slots ••• -------------------------- bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" -------------------------- ••• Radio ••• -------------------------- bind "c" "radio3" bind "x" "radio2" bind "z" "radio1" -------------------------- ••• RateS! ••• -------------------------- cl_updaterate "150" cl_cmdrate "150" rate "35000" cl_lc "1" cl_lw "1" sv_minrate "35000" sv_maxrate "35000" sv_minupdaterate "150" sv_maxupdaterate "150" developer "1" ex_interp "0.1" cl_allowdownload "1" cl_allowupload "1" cl_cmdbackup "2" -------------------------- ••• Angel's Jump ••• -------------------------- alias w "wait" alias w5 "w;w;w;w;w" alias w9 "w5;w5" alias mtxfly "+attack;w;-attack; w5; +reload; w9;w;slot5; w5;+jump;w;-jump;w;-jump;w5;slot3;w5;slot2;w5;slot1;-reload;w;-reload;w;-reload" bind "p" "mtxfly" -------------------------- ••• SounD d(-.-)b ••• -------------------------- MP3Volume "0.8" s_rolloff "1" s_doppler "0" s_distance "60" s_automin_distance "2" s_automax_distance "30" s_min_distance "8" s_max_distance "1000" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2" s_eax "1" volume "1.8" suitvolume "0.25" hisound "1" bgmvolume "0" _snd_mixahead "0.1" s_a3d "0" s_geometry "1" s_reflect "1" s_reverb "1" s_usepvs "1" s_verbwet "0.25" s_occlude "1" s_occ_epsilon "1" s_occfactor "0.25" loadas8bit "1" snd_noextraupdate "0" +voice_dsound 1 voice_enable 1 bind pgup "vol09" bind pgdn "vol07" -------------------------- ••• Alias ••• -------------------------- alias vol00 "volume 0.0;bind pgdn vol00;bind pgup vol01;echo VOLUMEN |<0.0>====================| -SIN SONIDO-" alias vol01 "volume 0.1;bind pgdn vol00;bind pgup vol02;echo VOLUMEN |=<0.1>===================|" alias vol02 "volume 0.2;bind pgdn vol01;bind pgup vol03;echo VOLUMEN |==<0.2>==================|" alias vol03 "volume 0.3;bind pgdn vol02;bind pgup vol04;echo VOLUMEN |===<0.3>=================|" alias vol04 "volume 0.4;bind pgdn vol03;bind pgup vol05;echo VOLUMEN |====<0.4>================|" alias vol05 "volume 0.5;bind pgdn vol04;bind pgup vol06;echo VOLUMEN |=====<0.5>===============|" alias vol06 "volume 0.6;bind pgdn vol05;bind pgup vol07;echo VOLUMEN |======<0.6>==============|" alias vol07 "volume 0.7;bind pgdn vol06;bind pgup vol08;echo VOLUMEN |=======<0.7>=============|" alias vol08 "volume 0.8;bind pgdn vol07;bind pgup vol09;echo VOLUMEN |========<0.8>============| -DEFAULT-" alias vol09 "volume 0.9;bind pgdn vol08;bind pgup vol10;echo VOLUMEN |=========<0.9>===========|" alias vol10 "volume 1.0;bind pgdn vol09;bind pgup vol11;echo VOLUMEN |==========<1.0>==========|" alias vol11 "volume 1.1;bind pgdn vol10;bind pgup vol12;echo VOLUMEN |===========<1.1>=========|" alias vol12 "volume 1.2;bind pgdn vol11;bind pgup vol13;echo VOLUMEN |============<1.2>========|" alias vol13 "volume 1.3;bind pgdn vol12;bind pgup vol14;echo VOLUMEN |=============<1.3>=======|" alias vol14 "volume 1.4;bind pgdn vol13;bind pgup vol15;echo VOLUMEN |==============<1.4>======|" alias vol15 "volume 1.5;bind pgdn vol14;bind pgup vol16;echo VOLUMEN |===============<1.5>=====|" alias vol16 "volume 1.6;bind pgdn vol15;bind pgup vol17;echo VOLUMEN |================<1.6>====|" alias vol17 "volume 1.7;bind pgdn vol16;bind pgup vol18;echo VOLUMEN |=================<1.7>===|" alias vol18 "volume 1.8;bind pgdn vol17;bind pgup vol19;echo VOLUMEN |==================<1.8>==|" alias vol19 "volume 1.9;bind pgdn vol18;bind pgup vol20;echo VOLUMEN |===================<1.9>=|" alias vol20 "volume 2.0;bind pgdn vol18;bind pgup vol20;echo VOLUMEN |====================<2.0>| -MUY FUERTE-" alias voiceoff "+voicerecord;bind capslock voiceon" alias voiceon "-voicerecord;bind capslock voiceoff" alias ngoff "net_graph 3;bind * ngon" alias ngon "net_graph 3;bind * ngoff" alias izq "cl_righthand 0" alias der "cl_righthand 1" alias +dynamicduck "+duck;cl_dynamiccrosshair 1" alias -dynamicduck "-duck;cl_dynamiccrosshair 0" alias +cros "cl_crosshair_size medium; bind - =cros" alias -cros "cl_crosshair_size small; bind - +cros" alias =cros "cl_crosshair_size large; bind - -cros" -------------------------- ••• Graphic ••• -------------------------- brightness "3" con_color "255 255 255" d_spriteskip "0" fps_max "150" fps_modem "150" fastsprites "0" violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" gamma "3" gl_alphamin "0.25" gl_clear "0" gl_cull "1" gl_d3dflip "1" gl_dither "1" gl_flipmatrix "0" gl_keeptjunctions "1" gl_lightholes "1" gl_monolights "0" gl_overbright "0" gl_picmip "0" gl_playermip "0" gl_polyoffset "0.1" gl_round_down "4" gl_spriteblend "1" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" gl_wateramp "0.3" max_shells "120" max_smokepuffs "0" mp_decals "800" r_decals "300" r_lightmap "0" r_mmx "1" texgamma "2" viewsize "120" r_bmodelhighfrac "5" r_mirroralpha "1" -16bpp -------------------------- ••• Bienvenida xD ••• -------------------------- // Echo Name echo "CHALA HEAD CHALA ^^"