//Anti Spawn Kill And Team Kill Punishment For Ultimate Team Deathmatch - By Stapo victim = _this select 0; killer = _this select 1; victim_side = str(playerSide); killer_side = str(side killer); SKmessage = { titleText ["SPAWN KILLING IS NOT ALLOWED!", "BLACK IN",8]; killer setDamage 1; }; TKmessage = { titleText ["TEAM KILLING IS NOT ALLOWED!", "BLACK IN",8]; killer setDamage 1; }; if (killer == victim) exitWith {}; if (killer_side == victim_side) || (victim_side == killer_side) then { [[],"TKmessage",killer,true,true] spawn BIS_fnc_MP; }; if (victim_side == "WEST") then { if (victim distance getMarkerPos "Respawn_west" < 100) || (victim distance getMarkerPos "Respawn_west_1" < 50) || (victim distance getMarkerPos "Respawn_west_2" < 75) then { [[],"SKmessage",killer,true,true] spawn BIS_fnc_MP; }; } else { if (victim distance getMarkerPos "Respawn_east" < 100) || (victim distance getMarkerPos "Respawn_east_1" < 75) || (victim distance getMarkerPos "Respawn_east_2" < 50) then { [[],"SKmessage",killer,true,true] spawn BIS_fnc_MP; }; };