imptable={}; playerguid=nil; impcount=0; function impLoad() DEFAULT_CHAT_FRAME:AddMessage("Imp Counter Loaded.") impCountFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") impCountFrame:RegisterEvent("PLAYER_ENTERING_WORLD") end function impOnEvent(self, event, ...) local comptime = GetTime(); for i,v in pairs(imptable) do if(v+120