function main () local items_table = { wpn_pm = 2, wpn_pb = 2, wpn_fort = 2, wpn_hpsa = 2, wpn_beretta = 2, wpn_walther = 2, wpn_colt1911 = 2, wpn_usp = 2, wpn_sig220 = 2, wpn_desert_eagle = 2, wpn_bm16 = 2, wpn_toz34 = 2, wpn_wincheaster1300 = 2, wpn_spas12 = 2, wpn_protecta = 2, wpn_mp5 = 2, wpn_ak74u = 2, wpn_ak74 = 2, wpn_abakan = 2, wpn_l85 = 2, wpn_lr300 = 2, wpn_sig550 = 2, wpn_fn2000 = 2, wpn_g36 = 2, wpn_val = 2, wpn_vintorez = 2, wpn_groza = 2, wpn_svd = 2, wpn_svu = 2, wpn_pkm = 2, wpn_pm_actor = 2, wpn_sig550_luckygun = 2, wpn_pkm_zulus = 2, wpn_desert_eagle_nimble = 2, wpn_groza_nimble = 2, wpn_mp5_nimble = 2, wpn_sig220_nimble = 2, wpn_spas12_nimble = 2, wpn_svd_nimble = 2, wpn_svu_nimble = 2, wpn_usp_nimble = 2, wpn_vintorez_nimble = 2, wpn_wincheaster1300_trapper = 2, wpn_g36_nimble = 2, wpn_fn2000_nimble = 2, wpn_protecta_nimble = 2, wpn_ak74u_snag = 2, wpn_fort_snag = 2, kevlar_vest_outfit = 2, belt_outfit = 2, novice_outfit = 2, specops_outfit = 2, military_outfit = 2, stalker_outfit = 2, scientific_outfit = 2, exo_outfit = 2, svoboda_light_outfit = 2, svoboda_heavy_outfit = 2, cs_heavy_outfit = 2, dolg_outfit = 2, dolg_heavy_outfit = 2, helm_nv = 2 helm_battle = 2, helm_hardhat = 2, helm_protective = 2, helm_respirator = 2, helm_tactic = 2, stalker_outfit_barge = 2, helm_respirator_joker = 2, helm_hardhat_snag = 2, wpn_addon_scope = 1, ["wpn_addon_scope_x2.7"] = 1, wpn_addon_scope_detector = 1, wpn_addon_scope_night = 1, ["wpn_addon_scope_susat_x1.6"] = 1, wpn_addon_scope_susat_dusk = 1, wpn_addon_scope_susat_custom = 1, wpn_addon_scope_susat_night = 1, wpn_addon_scope_susat = 1, wpn_addon_silencer = 1, wpn_addon_grenade_launcher = 1, wpn_addon_grenade_launcher_m203 = 1, wpn_gauss = 1, pri_a17_gauss_rifle = 1, toolkit_1 = 1, toolkit_2 = 1, toolkit_3 = 1, vodka = 10, } local actor = db.actor local actor_id = actor:id() local actor_position = actor:position() local function drop_item(item) if item ~= nil then alife():release(alife():object(item:id()), true) end end db.actor:inventory_for_each(drop_item) if db.actor:money() < 999999 then db.actor:give_money(999999) end for k,v in pairs(items_table) do for j = 1, v do alife():create(k, actor_position, 0, 0, actor_id) end end end