Maps - Counter-Strike: Global Offensive maps Teams - 2 Teams (Blue/Red) Rough Idea - Game loads, a barrier is set through the centre of the map - Barrier will be mostly invisible and have red “NO ENTRY” circles on either side - During the build phase, both teams have a limited amount of resources to build defences to keep the other team out - Teams are defending an important object (comical perhaps (melon, baby doll)) - Players will be able to select 1 of 4 classes o Repairman  Repair damaged props, entities o Sniper  Equipped only with a sniper rifle and melee weapon o Assault  Selective choice of standard rifles (AK, M4, Shotgun) o Medic  Provide medical support to the team (Revive, healing etc) - Round continues until either team captures and returns the enemy flag to their base. - Teams are given cash for damaging enemy props - Cash is used to upgrade team resources o Armoured props o Greater weapon selection o Certain perks  Infrared  UAV  Less damage taken - Crates will be randomly sent to both teams o Players will use the cash earned to pump into unlocking the crate and using its contents. (Contents as listed above) o Balance will be kept as much as possible to make sure crates aren’t one-sided