Lightning_Artz prep_anim = new/animation/Bolt2{layer=3;offset_y=5.5}();prep_time = 8;prep_sound = SOUND_BOLT2;invicon="lightning" AAType=1;ASType=1 Reflectable=1;Muteable=1;ReCharge=0.75 Attrib = list("lightning") Thunderstrike Select=1;Target=1;TType=3;DType=3 Reflectable=0;Muteable=0;Toad=-1;Pig=-1 AAType=0 DmgType=1;Damage=105 LvlNeed=1;ATime=3 description ="Strike with lightning element" Spark_Dive Select=1;Target=1;TType=1;DType=3;ignore_rows=1 ASType=0;AAType=0;jump_charge = 1 DmgType=1;Damage=150;LowestAttribMod=1 ATime=42 Aim=2 init(mob/PC/p) if(istype(p.lhand,/obj/equip/weapon/Spear) || istype(p.rhand,/obj/equip/weapon/Spear))Damage = 200 description="Jump in the air to avoid damage then strikes with more force. (2x using a spear)" Electrokinesis Select=1;Target=1;TType=3;DType=3 prep_anim=null;prep_sound = null;prep_time = null;ASType=0;AAType=2 Reflectable=0;Muteable=0;Toad=-1;Pig=-1 DmgType=7;Damage=105;ignore_defense=-1 LvlNeed=1;ATime=3 description ="Strike with lightning element vs target's MDef" animation = new/animation/Bolt();duration = 8;Sound = SOUND_BOLT1 Electrocute Select=1;Target=2;TType=1;DType=4;ignore_Split=1 Reflectable=0;Muteable=0;Curseable=1 prep_anim=null;prep_sound = null;prep_time = null;ASType=0;AAType=2 ATime=3 LvlNeed=40 DmgType=7;Damage=200 animation = new/animation/bolt_tech();duration = 17;Sound = SOUND_BOLT2 prep_sound = SOUND_DWAVE_PREP;prep_time = 9 description ="Sacrifices 12.5% of max HP to deliver an attack 2x stronger to enemy's party." Added_Attack = list(new/obj/Ability/WSkills/Recoil/lightning) Lightning_Spire Select=1;Target=1;TType=1;DType=3 ATime = 6;ASType=2;AAType=0 DmgType=4;Damage=128;Damage2=1;MPDrain=1 Attrib = list("lightning") LvlNeed = 1 animation = new/animation/Bolt2();duration = 10;Sound = SOUND_BOLT2 description ="Inflicts average lightning damage on the selected target" init(mob/PC/p) switch(p.level) if(1 to 21){Damage = 32} if(22 to 49){Damage = 64} else {Damage = 128}