function CalcAnim(framerate) RegisterLuaAnimation('reload_shotgun', { FrameData = { { BoneInfo = { ['ValveBiped.Bip01_L_UpperArm'] = { RU = 31.5951, RR = -2.5842, RF = 57.8585 }, ['ValveBiped.Bip01_L_Forearm'] = { RU = 40.4096, RR = -5.129, RF = -3.4142 }, ['ValveBiped.Bip01_L_Hand'] = { RU = -19.7374, RR = -44.5432, RF = 52.3006 }, ['ValveBiped.Bip01_R_UpperArm'] = { }, ['ValveBiped.Bip01_R_Forearm'] = { RU = -18.3431, RR = 25.6503 } }, FrameRate = 4 - framerate }, { BoneInfo = { ['ValveBiped.Bip01_L_UpperArm'] = { RU = -60.5624, RR = 10.9531, RF = 57.8585 }, ['ValveBiped.Bip01_L_Forearm'] = { RU = 50.5878, RR = -53.323, RF = -3.4142 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = -18.3431, RR = 25.4142 }, ['ValveBiped.Bip01_R_UpperArm'] = { RU = -16.5858 }, ['ValveBiped.Bip01_L_Hand'] = { RU = 33.7134, RR = -26.7636, RF = 29.3152 } }, FrameRate = 3.3333 - framerate }, { BoneInfo = { ['ValveBiped.Bip01_L_UpperArm'] = { RU = -77.6269, RR = 23.7329, RF = 51.865 }, ['ValveBiped.Bip01_L_Hand'] = { RU = 17.3284, RR = 12.19, RF = -7.7886 }, ['ValveBiped.Bip01_L_Forearm'] = { RU = 110.621, RR = -55.4394, RF = -36.7374 }, ['ValveBiped.Bip01_R_UpperArm'] = { RU = -16.5858 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = -18.3431, RR = 25.4142 } }, FrameRate = 6.6667 - framerate }, { BoneInfo = { ['ValveBiped.Bip01_L_UpperArm'] = { RU = -67.6269, RR = 44.1471, RF = 73.2367 }, ['ValveBiped.Bip01_R_Forearm'] = { RU = -18.3431, RR = 25.4142 }, ['ValveBiped.Bip01_L_Hand'] = { RU = 17.3284, RR = 12.19, RF = -7.7886 }, ['ValveBiped.Bip01_R_UpperArm'] = { RU = -16.5858 }, ['ValveBiped.Bip01_L_Forearm'] = { RU = 163.793, RR = -55.4394, RF = -36.7374 } }, FrameRate = 10 - framerate }, { BoneInfo = { ['ValveBiped.Bip01_L_UpperArm'] = { }, ['ValveBiped.Bip01_R_Forearm'] = { }, ['ValveBiped.Bip01_L_Hand'] = { }, ['ValveBiped.Bip01_R_UpperArm'] = { }, ['ValveBiped.Bip01_L_Forearm'] = { } }, FrameRate = 3.3333 - framerate } }, Type = TYPE_GESTURE }) end