Name: Max Class: Fighter Level: 2 Race: Human, Elven Gender:Male Alignment:Chaotic Neutral Languages:Common Exp: 2000/5000 Resource Stats HP:26 [26/26] Armor Class: 18 CMD:20 Saves Base atk Bonus: +2 Fort save: +3 Ref save: +0 Will Save: +0 CMB:+10 Resistances Bravery:+1 bonus on Will saves against fear Attributes (and modifiers) Strength:16 (+3) Intelligence:14 (+2) Wisdom:14 (+2) Dexterity:20 (+5) Constitution:15 (+2) Charisma: 14 (+2) Class Skills Climb (Str): Craft (Int): 2 Handle Animal (Cha):1 Intimidate (Cha):2 Knowledge [Dungeoneering] (Int): Knowledge [Engineering] (Int): Profession (Wis):1 Ride (Dex):1 Survival (Wis):1 Swim (Str): Untrained Diplomacy:2 Feats Weapon Finesse Exotic Weapon Proficiency Toughness [+1 hp/lvl] Power Attack {Choice on attack} [-1 on melee attack rolls and +3 on melee damage rolls] Traits Rich Parents [Set 900gp at start] Coincunning [You receive a +2 trait bonus on Perception checks to notice coins, gems, jewelry, and valuable trade goods. You gain a chance to notice such goods whenever you pass within 10 feet of them, whether or not you are actively looking.] Inventory Currency: 460gp, 0sp, 0cp Equipmet: -Elven Curved Blade (Masterwork) [1d10] {+1 to all Atk rolls} {18-20 Crit Range [x2]} {E} -Studded Leather [+3AC] {E} -Boomerang (2) [1d6] -Crown of Destiny{E} Misc: -Adventurers Backpack -Bedroll -Blanket -Small Tent -Map -Compass -Torch (3) -Ration (5) -Canteen -Assorted Fruit (3) -Perception Book -Potion of cure light wounds Rufus Resource: HP: 8 [8/8] AC:14 CMD: 6 Saves: BAB:+0 Fort:+2 Ref:+4 Will:+1 Bonuses: Init:+2 Low-light Vision Perception:+5 Attributes: Str:3 (-4) Dex:15 (+2) Con:10 (+0) Int:2 (-4) Wis:12 (+1) Cha:5 (-3) Skills: Acrobatics: 10 (+8) Climb: 10 Perception: 5 Attacks: [Weapon Finesse] -Bite [1d3]