//########################## //Binds, Scripts and toggles // Primary Secondary Weaponswitch to avoid pressing Slot1 or Slot2 when a vote shows up. bind q .primsec alias .primsec .sec alias .prim "use weapon_knife; use weapon_mac10; use weapon_mp9; use weapon_bizon; use weapon_ump45; use weapon_mp7; use weapon_p90; use weapon_m249; use weapon_negev; .prim2" alias .prim2 "use weapon_galilar; use weapon_famas; use weapon_ak47; use weapon_m4a1; use weapon_sg556; use weapon_aug; use weapon_ssg08; use weapon_awp; .prim3" alias .prim3 "use weapon_scar20; use weapon_g3sg1; use weapon_nova; use weapon_sawedoff; use weapon_mag7; use weapon_xm1014; alias .primsec .sec" alias .sec "use weapon_knife; use weapon_hkp2000; use weapon_glock; use weapon_tec9; use weapon_p250; use weapon_fiveseven; use weapon_elite; use weapon_deagle; alias .primsec .prim" //Use the Knife or a Smokegrenade when pressing Mousewheel. bind MOUSE3 .sk alias .sk .sk1 alias .sk1 "use weapon_knife; use weapon_smokegrenade; alias .sk .sk2" alias .sk2 "use weapon_knife; alias .sk .sk1" bind MOUSE1 "+attack" bind MOUSE2 "+attack2" bind MOUSE4 "use weapon_hegrenade" // Mouse thumb button "Back" equips Hegrenade bind MOUSE5 "use weapon_flashbang" // Mouse thumb button "Forward" equips Flashbang bind MWHEELUP invnext // Mousewheel Scroll-Up goes to next inventory item. bind MWHEELDOWN invprev // Mousewheel Scroll-Down goes to previous inventory item. //######## //Binds bind \ toggleconsole // Toggle Console on the Key above Tabulator bind n "toggle net_graph 0 1 3" // Toggle Netgraph //####################### //Crosshair Customization cl_crosshairstyle "4" cl_crosshairdot "0" cl_crosshairgap "0" cl_crosshairsize "3" cl_crosshairthickness "0.6" cl_crosshairalpha "255" cl_crosshairusealpha "1" cl_crosshaircolor "5" cl_crosshaircolor_r "255" cl_crosshaircolor_g "255" cl_crosshaircolor_b "255" cl_crosshair_drawoutline "1" cl_crosshair_outlinethickness "1" //Show Weapon Spread at the Crosshair weapon_debug_spread_show 0 // def. 0 - Weapon Spread Indicator 0=OFF // 1=Separate Yellow Indicator Bars/Edges to show spread. // 2=The Crosshair itself indicates actual amount of spread weapon_debug_spread_gap 0.95 // def. 0.67 - "Size" of Yellow Indicator Bars/Edges // Only works with weapon_debug_spread_show 1 //################################## //Network and Interpolation Settings rate 80000 // def. 80000 - Maximum Download Bandwidth in byte per second. - DO NOT USE A LOWER VALUE OR A PUPPY DIES! cl_cmdrate 128 // def. 64 - Maximum Command Packets per second, sending to the Server. - DO NOT SET THIS HIGHER THAN YOUR FPS! cl_updaterate 128 // def. 64 - Maximum number of Update Packets per second, received from the Server. Gets adjusted by the Servers TickRate if TR lerp in ms //################ //fps and netgraph fps_max 150 // def. 300 min. 0 - 0=unlimited - Frames Per Second will be capped at this value. // HINT - Netgraph shows You one frame less meaning: fps_max 100 = 99fps showing in netgraph but actually 100fps are rendered by the engine. cl_showfps 1 // def. 0 - Draw fps meter - 1=fps, 2=smooth(min and average), 3=server, 4=Show+LogToFile, net_graph 0 // def. 0 - Enables Netgraph (0, 1, 2, 3) net_graphpos 2 // def. 1 - 1=right 2=center 3=left Everything above=Position in pixel from the left of Your screen. net_graphheight 1040 // def. 64 - Position in pixel from the bottom of your screen. net_graphproportionalfont 0 // def. 1 - 0=small font 1=normal font //##################### //Mouse and Sensitivity sensitivity 2.4 // def. 6 min. 0.0001 max. 10000000 - Mouse Sensitivity m_rawinput 1 // def. 0 - If set to 1, it ignores the Mouse Driver and Windows Settings. m_customaccel 0 // def. 3 - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1) zoom_sensitivity_ratio_mouse 1 // def. 1 - Factor of Sensitivity while zoomed in. 0.5=half of your sens. //################## //Gamma \ Brightness mat_monitorgamma 1.6 // 1.6=Brightest 2.6=Darkest mat_monitorgamma_tv_enabled 0 // Gamma Setting for TV (console) ON/OFF //############## //Misc. Settings r_drawtracers_firstperson 1 // def. 1 - Toggle visibility of first person weapon tracers. cl_autowepswitch 0 // def. 1 - Automatically switch to picked up weapons if better. cl_showloadout 0 // def. 1 - Toggles display of current loadout. closeonbuy 1 // def. 0 - Close Buymenu after every bought weapon/item. option_duck_method 0 // def. 0 - DuckMode 0=hold 1=toggle option_speed_method 0 // def. 0 - WalkMode 0=hold 1=toggle gameinstructor_enable 0 // def. 1 - Ingame Instructions (Speech Bubbles). cl_showhelp 0 // def. 1 - Set to 0 to not show on-screen help. cl_autohelp 0 // def. 1 - Auto Help Messages ON/OFF cl_showpluginmessages 0 // def. 1 - Allow plugins to display messages to you. cl_disablehtmlmotd 1 // def. 0 - Disable HTML motd (MessageOfTheDay) welcome Screen on serverjoin. cl_disablefreezecam 1 // def. 0 - Disable Freezecam after You get killed. cl_spec_mode 4 // def. 0 - Spectator View Preset: 4=First Person 5=Third Person spec_show_xray 1 // def. 1 - Show Player Nametags trough walls when spectating - ON/OFF hud_showtargetid 1 // def. 1 - 0 Disables enemy player Names shown under the Crosshair (for all crosshairstyles 0/1/2/3/4). // On cl_crosshairstyle 0/1 this disables the Crosshair turning red when aiming at Enemies, and the Green Circle when pointing on Teammates. hud_scaling 1 // def. 0.85 min. 0.5 max. 1 - Lower values=smaller HUD (Chat, Radar, Killfeed, etc.). safezonex 1 // def. 1 - Hud horizontal adjustment. safezoney 1 // def. 1 - Hud vertical adjustment cl_resend 1.5 // def. 6 min. 1.5 max. 20 - Seconds before sending a new connection request to the server. cl_resend_timeout 3 // def. 60 min. 1.5 max. 20000 - Total time allowed for the client to resend the 'connect' attempt mm_dedicated_search_maxping 70 // def. 150 min. 50 max. 350 - Longest preferred ping to dedicated servers for games mm_session_search_ping_limit 70 // def. 200 - Max ping value for Servers to show up in the serverbroser. cl_teamid_overhead_name_alpha 255 // def. 240 min. 0 max. 255=total solid - The max alpha the overhead ID names will draw as. cl_teamid_overhead_name_fadetime 0 // def. 0.5 - How long it takes for the overhead name to fade out once your crosshair has left. ui_steam_overlay_notification_position "bottomright" // Steam overlay notification position - topleft / topright / bottomleft / bottomright //############################### //Viewmodel \ Weaponhand position cl_righthand 1 // def. 1 - Weaponhand 1=Righthand 0=Lefthand viewmodel_presetpos 0 // def. 1 - Viewmodel position preset: 1=Desktop 2=Couch 3=Classic // Available Presets: // (1) DESKTOP = viewmodel_offset_x 1 viewmodel_offset_y 1 viewmodel_offset_z -1 viewmodel_fow 60 // (2) COUCH = viewmodel_offset_x 0 viewmodel_offset_y 0 viewmodel_offset_z 0 viewmodel_fow 54 // (3) CLASSIC = viewmodel_offset_x 2.5 viewmodel_offset_y 0 viewmodel_offset_z -1.5 viewmodel_fow 68 //Viewmodel Position settings for manually adjustment (set viewmodel_presetpos 0 in order to use the following CVARs): viewmodel_offset_x 2.5 // def. 0 min. -2 max. 2.5 - Higher values=further away from the screen center viewmodel_offset_y 2 // def. 0 min. -2 max. 2 - Higher values=further away from player - Lower values=closer viewmodel_offset_z -2 // def. 0 min. -2 max. 2 - Higher values=higher weapon holding position viewmodel_fov 68 // def. 54 min. 54 max 68 - Viewmodel rendering FieldOfView //Viewmodel Shifting when firing the Weapon cl_viewmodel_shift_left_amt 0.5 // def 1.5 min 0.5 max 2 - Amount of Viewmodel shifts to the right side (shows reduced accuracy). cl_viewmodel_shift_right_amt 0.25 // def 0.75 min 0.25 max 2 - Amount of Viewmodel shifts to the left side (shows reduced accuracy). //############## //Sound Settings volume 0.25 // min. 0 max. 1 - Overall Game volume. snd_musicvolume 0 // min. 0 max. 1 - Music Volume. voice_scale 0.5 // min. 0 max. 1 - Voice of incoming Voice. windows_speaker_config 1 // def. -1 - -1=Automatic 1=Headset 4=StereoSpeakers 3=4Speakers 6=5.1 Surround dsp_enhance_stereo 0 // def. 0 - Enhanced (3D) Stereo Sound snd_mixahead 0.05 // def. 0.1 - Soundbuffer size/length. snd_legacy_surround 0 // def. 0 - Workaround for people experiencing soundproblems under Windows Vista/7. echo "#";echo "# autoexec.cfg loaded." host_writeconfig echo "#";echo "# autoexec saved."