if (c.getAP().correctBowAndArrows() < c.playerEquipment[c.playerArrows] && Config.CORRECT_ARROWS && c.usingBow && !c.hasCrystalBow() && c.playerEquipment[c.playerWeapon] != 9185 && !c.usingMagic) { c.sM("You can't use " + c.getItems() .getItemName( c.playerEquipment[c.playerArrows]) .toLowerCase() + "s with a " + c.getItems() .getItemName( c.playerEquipment[c.playerWeapon]) .toLowerCase() + "."); c.stopMovement(); c.getAP().ResetAttack(); return; }