Augoeides Flow:7 Design:8 Playablity:7 Music:10 Hitsounds:8 Flow was awkward to me at some part. Some jumps didn't feel smooth to me, especially the anti jumps on some part. I really like how you used a lot of shapes for sliders and different ideas for mapping this song! Only thing I didn't like was two area. 04:26:494 (1) - 04:45:190 (1) - I could not read it so I just spam zx keys. I think you really made it too hard to read there because you put random amount of circle and then 1/4 slider and adding some repeats sometimes. Maybe if you had consistency people can see it easier. Hitsound was good. I didn't like some of it, but one part really made me like it 03:08:958 (1) - Cruel Clocks Flow:9 Design:8 Playablity:9 Music:10 Hitsounds:9 Everything was really good on this map! I really like how each jump connected to each other. Only one I didn't like too much was the ending jumps. They didn't really seem as fun especially since to me there was no flow that was backed up by the music. Had some covered up sliders but that was it that made me give a 9 on playability. But people playing these kinds of hard maps should be good at map reading. Also would have given a 10 on hitsound but you miss one :( 00:51:277 (5) - Mushikui Flow:9 Design:8 Playablity:8 Music:10 Hitsounds:10 Really good map for me. Everything flowed pretty nicely to me. Some parts are hard to play first try. Didn't like the copy paste pattern at the end though. I'm wish you thought up some more ideas for the end instead of copy pasting though. Kakuzetsu Thanatos Flow:7 Design:8 Playablity:6 Music:10 Hitsounds:9 Honestly I really didn't like this too much. It feels like this one was mapped more for difficulty. I had quite a hard time reading some patterns (and I actually still can't play them after few months) The flow breaking ones to me are 1/3 patterns in chorus and the jumps at the end which I felt were harder than the other part of the song. The streams in the middle were also pretty hard to read even though they were all 1/4, the different spacing + 1/4 slider and circles made it tougher to read. Also you missed one clap hitsound in the beginning again haha. Dimension tripper Flow:x Design:x Playablity:x Music:x Hitsounds:x Can't read AR10 properly. I won't change it to AR9 since you map it as AR10. Although for the part I was alive for, I really disliked your triple. Two spaced the same and one a little bit farther. At such at high AR, I think it's best to just keep it the same to avoid more confusion. But again I can't read AR10 comfortably.