Select Case PClass Case Is = "Elementalist" If PVaporFormCD > 0 Then PVaporFormCD -= 1 ElseIf PVaporFormCD = 0 Then btnSkill2.Enabled = True End If If PGraspingEarthCD > 0 Then PGraspingEarthCD -= 1 ElseIf PGraspingEarthCD = 0 Then btnSkill3.Enabled = True End If If PBandageCD > 0 Then PBandageCD -= 1 ElseIf PBandageCD = 0 Then btnSkill4.Enabled = True End If Case Is = "Engineer" If PGrapplingLineCD > 0 Then PGrapplingLineCD -= 1 ElseIf PGrapplingLineCD = 0 Then btnSkill2.Enabled = True End If If PBoobyTrapCD > 0 Then PBoobyTrapCD -= 1 ElseIf PBoobyTrapCD = 0 Then btnSkill3.Enabled = True End If Case Is = "Guardian" If PWaveofLightCD > 0 Then PWaveofLightCD -= 1 ElseIf PWaveofLightCD = 0 Then btnSkill2.Enabled = True End If If PSymbolofJudgementCD > 0 Then PSymbolofJudgementCD -= 1 ElseIf PSymbolofJudgementCD = 0 Then btnSkill3.Enabled = True End If Case Is = "Mesmer" If PDeceptionCD > 0 Then PDeceptionCD -= 1 ElseIf PDeceptionCD = 0 Then btnSkill2.Enabled = True End If If PPhantasmalRogueCD > 0 Then PPhantasmalRogueCD -= 1 ElseIf PPhantasmalRogueCD = 0 Then btnSkill3.Enabled = True End If Case Is = "Necromancer" If PFearCD > 0 Then PFearCD -= 1 ElseIf PFearCD = 0 Then btnSkill2.Enabled = True End If If PFetidGroundCD > 0 Then PFetidGroundCD -= 1 ElseIf PFetidGroundCD = 0 Then btnSkill3.Enabled = True End If Case Is = "Thief" If PShadowEscapeCD > 0 Then PShadowEscapeCD -= 1 ElseIf PShadowEscapeCD = 0 Then btnSkill2.Enabled = True End If If PSmokeBombCD > 0 Then PSmokeBombCD -= 1 ElseIf PSmokeBombCD = 0 Then btnSkill3.Enabled = True End If Case Is = "Warrior" If PHammerTossCD > 0 Then PHammerTossCD -= 1 ElseIf PHammerTossCD = 0 Then btnSkill2.Enabled = True End If If PVengeanceCD > 0 Then PVengeanceCD -= 1 ElseIf PVengeanceCD = 0 Then btnSkill3.Enabled = True End If End Select