Private Sub Centaur_Bandits_Battle_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Click, picPicture.Click, lblPHP.Click, lblPHPBar.Click, lblAAHP.Click, lblAAHPBar.Click, lblABHP.Click, lblABHPBar.Click, lblACHP.Click, lblACHPBar.Click, lblECHP.Click, lblECHPBar.Click, lblEBHP.Click, lblEBHPBar.Click, lblEAHP.Click, lblEAHPBar.Click, lblNHP.Click, lblNHPBar.Click, lblText.Click TurnSub() End Sub Private Sub TurnSub() Select Case Turn Case Is = 0 If PKnockDown = True Then lblText.Text = "You are knocked down and cannot attack." ElseIf PKnockDown = False Then DisplayButtons() PlayerTurn = True lblText.Text = "What will you do?" End If Case Is = 1 If Pet = True Then TurnPet() Else Turn = 2 TurnSub() End If Case Is = 2 If Deception = True Then TurnDeception() Else Turn = 3 TurnSub() End If Case Is = 3 If Rogue = True Then TurnRogue() Else Turn = 4 TurnSub() End If Case Is = 4 If EC = True Then TurnCentaurC() Else Turn = 5 TurnSub() End If Case Is = 5 If EB = True Then TurnCentaurB() Else Turn = 6 TurnSub() End If Case Is = 6 If EA = True Then TurnCentaurA() Else Turn = 7 TurnSub() End If Case Is = 7 TurnCentaurN() Case Is = 8 Cooldowns() Conditions() End Select End Sub