"Bullets.DefaultNearmiss" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_96dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR01.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR02.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR03.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR04.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR05.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR06.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR07.wav" } } "FX_RicochetSound.Ricochet" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_96dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/fx/rics/ric1.wav" "wave" "weapons/fx/rics/ric2.wav" "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric5.wav" } } //---------------------------------------------------------------------- // Pistol //---------------------------------------------------------------------- "Pistol.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_helpinghandretract.wav" } "Pistol.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_helpinghandextend.wav" } "Pistol.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_deploy_1.wav" } "Pistol.ClipIn" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_clip_in_1.wav" } "Pistol.ClipOut" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_clip_out_1.wav" } "Pistol.ClipLocked" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_clip_locked_1.wav" } "Pistol.Slideback" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_slideback_1.wav" } "Pistol.SlideForward" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/pistol/gunother/pistol_slideforward_1.wav" } "Pistol.Fire" { "channel" "CHAN_WEAPON" "volume" ".75" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/pistol/gunfire/pistol_fire.wav" } //"Pistol.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // "wave" "^weapons/pistol/gunfire/pistol_fire_silenced.wav" //} //---------------------------------------------------------------------- // Dual Pistols //---------------------------------------------------------------------- "DualPistol.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "100" "wave" "weapons/dual_pistol/gunother/dualpistol_deploy_1.wav" } "DualPistol.ClipIn" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "100" "wave" "weapons/dual_pistol/gunother/dualpistol_clip_in_1.wav" "wave" "weapons/dual_pistol/gunother/dualpistol_clip_in_2.wav" } "DualPistol.ClipOut" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_clip_out_1.wav" } "DualPistol.SlideBack" { "channel" "CHAN_ITEM" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_slideback_1.wav" } "DualPistol.SlideForward" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_slideforward_1.wav" } "DualPistol.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_helpinghandextend.wav" } "DualPistol.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_helpinghandretract.wav" } "DualPistol.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_helpinghandextend.wav" } "DualPistol.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/dual_pistol/gunother/dualpistol_helpinghandretract.wav" } "DualPistol.Ready" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/dual_pistol/gunother/dualpistol_deploy_1.wav" } //---------------------------------------------------------------------- // SubMachineGun //---------------------------------------------------------------------- "SMG.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/smg/gunother/smg_helpinghandextend.wav" } "SMG.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/smg/gunother/smg_helpinghandretract.wav" } "SMG.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/smg/gunother/smg_helpinghandextend.wav" } "SMG.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/smg/gunother/smg_helpinghandretract.wav" } "SMG.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/smg/gunother/smg_deploy_1.wav" } "SMG.ClipIn" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/SMG/gunother/smg_clip_in_1.wav" } "SMG.ClipOut" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/SMG/gunother/smg_clip_out_1.wav" } "SMG.ClipLocked" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/SMG/gunother/smg_clip_locked_1.wav" } "SMG.SlideBack" { "channel" "CHAN_STATIC" "volume" "1.0" "wave" "weapons/SMG/gunother/smg_slideback_1.wav" } //"SMG.SlideForward" //{ // "channel" "CHAN_ITEM" // "volume" "1.0" // "wave" "weapons/SMG/gunother/smg_slideforward_1.wav" //} "SMG.FullAutoButton" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/SMG/gunother/smg_fullautobutton_1.wav" } "SMG.Fire" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/SMG/gunfire/smg_fire_1.wav" } //"SMG.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // // "wave" "^weapons/SMG/gunfire/smg_fire_1_silenced.wav" //} //---------------------------------------------------------------------- // Pump Shotgun //---------------------------------------------------------------------- "Shotgun.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/shotgun/gunother/shotgun_helpinghandretract.wav" } "Shotgun.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/shotgun/gunother/shotgun_helpinghandextend.wav" } "Shotgun.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/shotgun/gunother/shotgun_helpinghandretract.wav" } "Shotgun.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/shotgun/gunother/shotgun_helpinghandextend.wav" } "Shotgun.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/shotgun/gunother/shotgun_deploy_1.wav" } "Shotgun.LoadShell" { "channel" "CHAN_ITEM" "volume" "0.6" "pitch" "90,105" "rndwave" { "weapons/shotgun/gunother/shotgun_load_shell_1.wav" "weapons/shotgun/gunother/shotgun_load_shell_2.wav" "weapons/shotgun/gunother/shotgun_load_shell_3.wav" "weapons/shotgun/gunother/shotgun_load_shell_4.wav" } } "Shotgun.Pump" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/shotgun/gunother/shotgun_pump_1.wav" } "Shotgun.Fire" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/shotgun/gunfire/shotgun_fire_1.wav" } //"Shotgun.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // "wave" "^weapons/shotgun/gunfire/shotgun_fire_1_silenced.wav" //} //---------------------------------------------------------------------- // Auto Shotgun //---------------------------------------------------------------------- "AutoShotgun.BoltBack" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/auto_shotgun/gunother/autoshotgun_boltback.wav" } "AutoShotgun.BoltForward" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/auto_shotgun/gunother/autoshotgun_boltforward.wav" } "AutoShotgun.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "wave" "weapons/auto_shotgun/gunother/autoshotgun_helpinghandextend.wav" } "AutoShotgun.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "wave" "weapons/auto_shotgun/gunother/autoshotgun_helpinghandretract.wav" } "AutoShotgun.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "wave" "weapons/auto_shotgun/gunother/autoshotgun_helpinghandretract.wav" } "AutoShotgun.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "wave" "weapons/auto_shotgun/gunother/autoshotgun_helpinghandextend.wav" } "AutoShotgun.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/auto_shotgun/gunother/autoshotgun_deploy_1.wav" } "AutoShotgun.LoadShell" { "channel" "CHAN_ITEM" "volume" "0.6" "pitch" "90,105" "rndwave" { "weapons/auto_shotgun/gunother/auto_shotgun_load_shell_1.wav" "weapons/auto_shotgun/gunother/auto_shotgun_load_shell_2.wav" "weapons/auto_shotgun/gunother/auto_shotgun_load_shell_3.wav" "weapons/auto_shotgun/gunother/auto_shotgun_load_shell_4.wav" } } "AutoShotgun.Fire" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/auto_shotgun/gunfire/auto_shotgun_fire_1.wav" } //"AutoShotgun.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // "wave" "^weapons/auto_shotgun/gunfire/auto_shotgun_fire_1_silenced.wav" //} //---------------------------------------------------------------------- // Hunting Rifle //---------------------------------------------------------------------- "HuntingRifle.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_helpinghandextend.wav" } "HuntingRifle.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_helpinghandretract.wav" } "HuntingRifle.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_helpinghandextend.wav" } "HuntingRifle.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_helpinghandretract.wav" } "HuntingRifle.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_deploy_1.wav" } "HuntingRifle.ClipIn" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_clipin.wav" } "HuntingRifle.ClipOut" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_clipout.wav" } "HuntingRifle.ClipLocked" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_cliplocked.wav" } "HuntingRifle.Boltback" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_boltback.wav" } "HuntingRifle.BoltForward" { "channel" "CHAN_STATIC" "volume" "1.0" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_boltforward.wav" } "HuntingRifle.PushButton" { "channel" "CHAN_ITEM" "volume" "0.5" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_push_button_1.wav" } "HuntingRifle.Zoom" { "channel" "CHAN_ITEM" "volume" "0.75" "wave" "weapons/hunting_rifle/gunother/hunting_rifle_zoom.wav" } "HuntingRifle.Fire" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/hunting_rifle/gunfire/hunting_rifle_fire_1.wav" } //"HuntingRifle.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // "wave" "^weapons/rifle/gunfire/rifle_fire_1_silenced.wav" //} //---------------------------------------------------------------------- // Assault Rifle //---------------------------------------------------------------------- "Rifle.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/rifle/gunother/rifle_helpinghandextend.wav" } "Rifle.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/rifle/gunother/rifle_helpinghandretract.wav" } "Rifle.Deploy" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_deploy_1.wav" } "Rifle.ClipIn" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_clip_in_1.wav" } "Rifle.ClipOut" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_clip_out_1.wav" } "Rifle.ClipLocked" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_clip_locked_1.wav" } "Rifle.SlideBack" { "channel" "CHAN_STATIC" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_slideback_1.wav" } "Rifle.SlideForward" { "channel" "CHAN_ITEM" "volume" "1.0" "wave" "weapons/rifle/gunother/rifle_slideforward_1.wav" } "Rifle.PushButton" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "90,110" "wave" "weapons/rifle/gunother/rifle_ready_1.wav" } "Rifle.FullAutoButton" { "channel" "CHAN_ITEM" "volume" "1" "wave" "weapons/rifle/gunother/rifle_fullautobutton_1.wav" } "Rifle.Fire" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "^weapons/rifle/gunfire/rifle_fire_1.wav" } //"Rifle.FireSilenced" //{ // "channel" "CHAN_WEAPON" // "volume" "1.0" // "soundlevel" "SNDLVL_150dB" // "pitch" "PITCH_NORM" // "wave" "^weapons/rifle/gunfire/rifle_fire_1_silenced.wav" //} //---------------------------------------------------------------------- // Minigun //---------------------------------------------------------------------- "Minigun.SpinUp" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_94dB" "volume" "1.0" "wave" ")weapons/minigun/gunother/minigun_wind_up.wav" } "Minigun.Fire" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_94dB" "volume" "1.0" "wave" ")weapons/minigun/gunfire/minigun_fire.wav" } "Minigun.SpinDown" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_94dB" "volume" "1.0" "wave" ")weapons/minigun/gunother/minigun_wind_down.wav" } // Flare --------------------------------------------------------------------------------- //"Weapon_FlareGun.Single" //{ // "channel" "CHAN_WEAPON" // "volume" "0.55" // "soundlevel" "SNDLVL_GUNFIRE" // // "wave" "weapons/flaregun/gunfire/fire.wav" //} //"Weapon_FlareGun.Burn" //{ // "channel" "CHAN_WEAPON" // "soundlevel" "SNDLVL_NORM" // "volume" "0.65" // // "wave" "weapons/flaregun/gunother/burn.wav" //} // LAW Rocket ------------------------------------------------------------------------------ //"LawRocketLauncher.Deploy" //{ // "channel" "CHAN_WEAPON" // "volume" "1" // "soundlevel" "SNDLVL_NORM" // // "wave" "weapons/law_rocket/Gun_DrawSelect_Weapon06.wav" //} //"LawRocket.Launch" //{ // "channel" "CHAN_WEAPON" // "volume" "1" // "soundlevel" "SNDLVL_GUNFIRE" // // "wave" "weapons/law_rocket/RocketLauncher_Shot40.wav" //} //"LawRocket.Loop" //{ // "channel" "CHAN_ITEM" // "volume" "1" // "soundlevel" "SNDLVL_80dB" // // "wave" "weapons/law_rocket/Rocket_Missile_Loop18.wav" //} //"LawRocket.Explode" //{ // "channel" "CHAN_BODY" // "volume" "1" // "soundlevel" "SNDLVL_GUNFIRE" // // "wave" "weapons/law_rocket/Explo_Large_03.wav" //} // Molotov ------------------------------------------------------------------------------- "Molotov.Throw" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "weapons/molotov/fire_ignite_2.wav" "wave" "weapons/molotov/fire_ignite_4.wav" } "Molotov.Loop" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Molotov.IdleLoop" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" ")weapons/molotov/fire_idle_loop_1.wav" } "Inferno.Start" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_95dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ")weapons/molotov/molotov_detonate_1.wav" "wave" ")weapons/molotov/molotov_detonate_2.wav" "wave" ")weapons/molotov/molotov_detonate_3.wav" "wave" ")weapons/molotov/molotov_detonate_4.wav" } } "Inferno.Loop" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/molotov/fire_loop_1.wav" } "Inferno.Fire.Ignite" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/molotov/fire_ignite_1.wav" "wave" "weapons/molotov/fire_ignite_3.wav" "wave" "weapons/molotov/fire_ignite_4.wav" "wave" "weapons/molotov/fire_ignite_5.wav" } } "Molotov.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Molotov.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } "Molotov.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/molotov/molotov_helpinghandextend.wav" } "Molotov.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/molotov/molotov_helpinghandretract.wav" } //---------------------------------------------------------------------- // Obsolete CS weapon sounds follow //---------------------------------------------------------------------- "Weapon_Knife.Hit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/PZ/hit/claw_hit_flesh_1.wav" "wave" "player/PZ/hit/claw_hit_flesh_2.wav" "wave" "player/PZ/hit/claw_hit_flesh_3.wav" "wave" "player/PZ/hit/claw_hit_flesh_4.wav" } } "Weapon_Knife.HitWall" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "wave" "weapons/knife/knife_hitwall1.wav" } "Weapon_Knife.Slash" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "npc/infected/miss/claw_miss_1.wav" "wave" "npc/infected/miss/claw_miss_2.wav" } } "Weapon_Knife.Stab" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "player/PZ/hit/claw_hit_flesh_1.wav" "wave" "player/PZ/hit/claw_hit_flesh_2.wav" "wave" "player/PZ/hit/claw_hit_flesh_3.wav" "wave" "player/PZ/hit/claw_hit_flesh_4.wav" } } "Default.PullPin_Grenade" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/pinpull.wav" } "HEGrenade.Bounce" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/he_bounce-1.wav" } "Default.ClipEmpty_Rifle" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/ClipEmpty_Rifle.wav" } "Default.ClipEmpty_Pistol" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/ClipEmpty_Pistol.wav" } "Default.Zoom" { "channel" "CHAN_ITEM" "volume" "0.75" "pitch" "96, 104" "wave" ")weapons/zoom.wav" } "BaseGrenade.Explode" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "PITCH_NORM" "rndwave" { "wave" "^weapons/hegrenade/explode3.wav" "wave" "^weapons/hegrenade/explode4.wav" "wave" "^weapons/hegrenade/explode5.wav" } } "BaseExplosionEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "80,110" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" } } "BaseCombatWeapon.WeaponDrop" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "95,110" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "BaseCombatWeapon.WeaponMaterialize" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_NORM" "pitch" "150" "wave" "items/suitchargeok1.wav" } //---------------------------------------------------------------------- // Knife (upgrade) //---------------------------------------------------------------------- "Knife.StabHunter" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "weapons/knife/knife_hitwall1.wav" } "Knife.BreakTongue" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "weapons/knife/knife_hitwall1.wav" } //---------------------------------------------------------------------- // Blinding Flash (upgrade) //---------------------------------------------------------------------- "BlindingFlash" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "wave" "weapons/flash/flash01.wav" } //---------------------------------------------------------------------- // Pipe Bomb //---------------------------------------------------------------------- "PipeBomb.TimerBeep" { // "channel" "CHAN_STATIC" // "volume" ".75" // "soundlevel" "SNDLVL_90dB" // "pitch" "PITCH_NORM" // "wave" "weapons/hegrenade/beep.wav" // "GameData" // { // "Priority" "Interesting" // } //} "PipeBomb.Bounce" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/he_bounce-1.wav" } "PipeBomb.HelpingHandExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/pipebomb_helpinghandextend.wav" } "PipeBomb.HelpingHandRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/pipebomb_helpinghandretract.wav" } "PipeBomb.ItemPickupExtend" { "channel" "CHAN_ITEM" "volume" ".5" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/pipebomb_helpinghandextend.wav" } "PipeBomb.ItemPickupRetract" { "channel" "CHAN_ITEM" "volume" ".2" "pitch" "PITCH_NORM" "wave" "weapons/hegrenade/pipebomb_helpinghandretract.wav" }