local classes = { "money_*", "darkrp_cheque", "spawned_shipment", "spawned_weapon" }; local mat = CreateMaterial( "8===D", "Wireframe", { ["$basetexture"] = "models/wireframe", ["$ignorez"] = 1 }); hook.Add( "RenderScreenspaceEffects", "sly_likes_cock", function() cam.Start3D( EyePos(), EyeAngles() ); cam.IgnoreZ( true ); for _, class in pairs( classes ) do for _, ent in pairs( ents.FindByClass( class ) ) do render.SetColorModulation( 1, 0, 153 / 255 ); render.SetBlend( 1 ); render.MaterialOverride( mat ); ent:DrawModel(); render.MaterialOverride( nil ); end end cam.IgnoreZ( false ); cam.End3D(); end);