RICHARDS GUIDE ON HOW TO BE PR0 STARTUP MLG ON EU4 wHEN U CHOOSE UR COUNTRY DO THIS SHIT: 1. Get your Stability up to +1. The tax modifier is glorious. Fuck 2+ and 3+ since the pay stacks up unless youre Poland and aim to form the Commonwealth (which requires 3 stability) or something similar. 2. Save up your ADM power, your priority should be to get up to tech level 4, and tech level 5 in ADM. Unlike Civ, it's not a race in EU4 to become the best with ideas and colonization, so sit back and accumulate tech points for ADM techs up to 4 (for new idea) and 5 (for constaples and temples, juicy tax modifier and tax base increase) 3. Choose diplomatic or choose military ideas cautiously. Diplomatic points are argueably the least useful of all the points as they are only used for peace treaties and changing cultures in provinces. Choosing diplomatic ideas is usually the most useful. But if you find yourself going to a lot of unjustifiable wars choose military ideas, but you should be very cautious when it comes to choosing a military idea. Choosing military ideas depend on how far you are into your techs. If you see a red text while choosing an idea that you are ahead in tech, then it's time to choose ideas for military, which leads to the next point: 4. And the most important: DONT SPEND POINTS ON IDEAS RATHER THAN TECH. As Russia I got devestated by Sweden since they were 3 Military techs ahead than me and I, as smart as I was, thought the ideas were enough to fuck them over. NOPE. Check if you're ahead the tech at lwast 2 - 3 years and get a penalty for it, then invest in ideas.