Zypherus
6
file://C:\Users\Trent\AppData\Local\Microsoft\Windows\Temporary Internet Files\Content.IE5\YAR8E0DE\6e1c840b6ce2[1].jpg
7500
100 gp
0 gp
You are elemental, not natural.
Choose earthsoul, firesoul, stormsoul, watersoul, or windsoul.
+1 to Fortitiude; promise of storm power; resist 5 lightning (10 at 11th level, 15 at 21st)
You combine arcane magic with physical training to hone and perfect your melee capability.
Bond with one blade (1 hr.); standard action to call to hand (10 squares); fix it in 1 hr.
Choose an Aegis.
Use aegis of shielding as an at-will power.
+1 AC with blade, +3 AC if off-hand is free; if unconscious, warding ends
Use Intelligence instead of Strength on your basic attacks
Gain +1 damage per tier with Heavy Blades.
Increase AC bonus from Swordmage Warding
Slide targets with thunder or lightning powers, gain bonus to fly speed, perform certain rituals
At-Will
Standard action
10
1d8+5
int
AC
+4 int modifier.
+3 half your level.
+3 proficiency bonus.
+4 int modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
1d4+4
int
AC
+4 int modifier.
+3 half your level.
+4 int modifier.
At-Will
Standard action
4
1d4+1
Dexterity
AC
+1 Dexterity modifier.
+3 half your level.
+1 Dexterity modifier.
Encounter
Minor Action
At-Will
Minor Action
At-Will
Standard action
7
1d6+5
Force
Intelligence
Reflex
+4 Intelligence modifier.
+3 half your level.
+4 Intelligence modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
1d6+4
Force
Intelligence
Reflex
+4 Intelligence modifier.
+3 half your level.
+4 Intelligence modifier.
At-Will
Standard action
10
1d8+5
Cold
Intelligence
AC
+4 Intelligence modifier.
+3 half your level.
+3 proficiency bonus.
+4 Intelligence modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
1d4+4
Cold
Intelligence
AC
+4 Intelligence modifier.
+3 half your level.
+4 Intelligence modifier.
Encounter
Standard action
10
1d8+5
Intelligence
AC
+4 Intelligence modifier.
+3 half your level.
+3 proficiency bonus.
+4 Intelligence modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
1d4+4
Intelligence
AC
+4 Intelligence modifier.
+3 half your level.
+4 Intelligence modifier.
Daily
Standard action
10
2d8+5
Thunder
Intelligence
Fortitude
+4 Intelligence modifier.
+3 half your level.
+3 proficiency bonus.
+4 Intelligence modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
2d4+4
Thunder
Intelligence
Fortitude
+4 Intelligence modifier.
+3 half your level.
+4 Intelligence modifier.
Encounter
Minor Action
Encounter
Immediate Interrupt
7
Intelligence
Will
+4 Intelligence modifier.
+3 half your level.
7
Intelligence
Will
+4 Intelligence modifier.
+3 half your level.
Daily
Standard action
7
2d10+3
Fire
Intelligence
Fortitude
+4 Intelligence modifier.
+3 half your level.
+2 Constitution modifier.
+1 Feat bonus - Weapon Focus (Heavy Blade)
7
2d10+2
Fire
Intelligence
Fortitude
+4 Intelligence modifier.
+3 half your level.
+2 Constitution modifier.
Daily
Minor Action
100 gp
0 gp
0
100 gp
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0
100 gp
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0
100 gp
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0
100 gp
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0
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C:\Users\Trent\Documents\ddi\Saved Characters\Zypherus.dnd4e
file://C:\Users\Trent\AppData\Local\Microsoft\Windows\Temporary Internet Files\Content.IE5\YAR8E0DE\6e1c840b6ce2[1].jpg
Zypherus