print("Loaded thirdcam file!") function irrCalcView( player, position, angles, fov ) LocalPlayer():DrawViewModel(false) local view = {} print("!!!") -- move the camera 50 units back, and 25 units right. view.origin = position - (angles:Forward()*100) + (angles:Right()*50) view.angles = angles view.fov = fov return view end hook.Add("CalcView", "irrCalcView", irrCalcView) -- make sure the player is rendered in first person ( we're moving the camera to seem like third ) hook.Add("ShouldDrawLocalPlayer", "irrThirddraw", function() return true end)