xpos0 := 243 ypos0 := 258 xpos1 := 625 ypos1 := 280 xpos2 := 665 ypos2 := 280 xpos3 := 705 ypos3 := 280 xpos4 := 580 ypos4 := 320 xpos5 := 625 ypos5 := 320 xpos6 := 665 ypos6 := 320 xpos7 := 705 ypos7 := 320 xpos8 := 580 ypos8 := 360 xpos9 := 625 ypos9 := 360 xpos10 := 665 ypos10 := 360 xpos11 := 705 ypos11 := 360 xpos12 := 580 ypos12 := 400 xpos13 := 625 ypos13 := 400 xpos14 := 705 ypos14 := 400 xpos15 := 665 ypos15 := 400 xpos16 := 580 ypos16 := 427 xpos17 := 705 ypos17 := 427 xpos18 := 665 ypos18 := 427 xpos19 := 626 ypos19 := 427 xpos20 := 580 ypos20 := 458 xpos21 := 705 ypos21 := 458 xpos22 := 665 ypos22 := 458 xpos23 := 626 ypos23 := 458 xpos24 := 580 ypos24 := 494 xpos25 := 705 ypos25 := 494 xpos26 := 665 ypos26 := 494 xpos27 := 625 ypos27 := 494 xpos28 := 427 ypos28 := 279 Action := 0 Jump := 0 x:: Action := 0 Jump := 0 return z:: Gosub , Clean return Clean: If (Action = 0) { MouseMove %xpos1%, %ypos1%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 1) { MouseMove %xpos2%, %ypos2%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 2) { MouseMove %xpos3%, %ypos3%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 3) { MouseMove %xpos4%, %ypos4%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0%, click,left, Action++ } Else If (Action = 4) { MouseMove %xpos5%, %ypos5%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0%, click,left, Action++ } Else If (Action = 5) { MouseMove %xpos6%, %ypos6%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0%, click,left, Action++ } Else If (Action = 6) { MouseMove %xpos7%, %ypos7%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 7) { MouseMove %xpos8%, %ypos8%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 8) { MouseMove %xpos9%, %ypos9%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 9) { MouseMove %xpos10%, %ypos10%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 10) { MouseMove %xpos11%, %ypos11%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 11) { MouseMove %xpos12%, %ypos12%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 12) { MouseMove %xpos13%, %ypos13%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 13) { MouseMove %xpos14%, %ypos14%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 14) { MouseMove %xpos15%, %ypos15%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 15) { MouseMove %xpos16%, %ypos16%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 16) { MouseMove %xpos17%, %ypos17%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 17) { MouseMove %xpos18%, %ypos18%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 18) { MouseMove %xpos19%, %ypos19%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 19) { MouseMove %xpos20%, %ypos20%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 20) { MouseMove %xpos21%, %ypos21%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 21) { MouseMove %xpos22%, %ypos22%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 22) { MouseMove %xpos23%, %ypos23%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 23) { MouseMove %xpos24%, %ypos24%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 24) { MouseMove %xpos25%, %ypos25%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 25) { MouseMove %xpos26%, %ypos26%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 26) { MouseMove %xpos27%, %ypos27%,2 Click, right, Mousemove, 0, 35, 0, Rel click, left, MouseMove %xpos0%, %ypos0% click,left, Action++ } Else If (Action = 27) { MouseMove %xpos28%, %ypos28%,2 Click, right, Mousemove, 0, 65, 0, Rel click, left Action++ } return Jump1: If (Jump <= 2) { Mousemove , 40 , -216 , 0 , R Jump++ } Else If (Jump >= 3) { Mousemove , 40 , -216 , 0 , R Action := 0 Jump := 0 } return