==== Weapon Changes ==== Semi-Auto Shotgun [quote]- Made a bit faster (.8 delay to .6) - Changed the amount of pellets the per shot from 20 to 10, honestly not sure why it had 20 in the first place - Changed damage per pellet from 6 to 8 to compensate for the reduced pellets - Reduced cost to buy in pointshop from 10000 to 7500 again due to it not being superior in every way to the pump shotgun anymore[/quote] Pump Shotgun [quote]- Upped pellets from 8 to 12 - Made cone a bit smaller (0.08 to 0.07) - Upped damage per pellet to 13 from 10 [b]- I changed the two shotguns to make them have differences and making them both useful. Now they are both good weapons, but the semi-auto one isn't completely superior in every way. - Basically the Pump is about twice as strong, but the Semi-Auto is about twice as fast and has a slightly bigger mag and more reserve ammo.[/b] [/quote] M16 [quote]- Lowered Damage from 25 to 20 to balance it out with the other assault rifles, such as the FAMAS, AUG, and Galil[/quote] Silenced Pistol [quote]- Increased Fire Rate drastically (delay .38 to .2) - Increased damage from 28 to 34 - Added a headshot bonus higher then normal (idk what normal is, but the new one is 4x as strong aka one hit kill, even against armored enemies) - Overall made this weapon much stronger to give it some use[/quote] Silenced AWP [quote]- Increased total ammo to 5 - Reduced mag size from 2 to 1 to compensate, making this more of a marksmen rifle then not - Increased damage from 500 to 5000 because why not - Increased headshot multiplier from default to 100x more damage because why not[/quote] Newton Launcher [quote]- Tripled the fire rate to make it a bit more of a useful weapon (delay 3 to 1)[/quote] ==== Bug Fixes ==== - Fixed Spiderman Gun taking up slot 7 despite being shown as slot 8. It will now properly take up slot 8 like it is supposed to. ==== Other Changes ==== CHOOSE ONE - Removed P90 from pointshop because it was supposed to be a T weapon - Removed P90 from Detective Shop since it's in the pointshop