GameTime.MaxVariableFps 200 PostProcess.DynamicAOEnable 0 PostProcess.DynamicAOMethod DynamicAOMethod_HBAO RenderDevice.Dx11Enable 1 RenderDevice.VSyncEnable 0 RenderDevice.TripleBufferingEnable 0 RenderDevice.ForceRenderAheadLimit -1 RenderDevice.StereoConvergenceScale 1 RenderDevice.StereoSeperationScale 1 RenderDevice.StereoSoldierZoomConvergenceScale 1 Render.DrawFps 1 Render.DrawFpsMethod 1 Render.DrawScreenInfo 0 Render.PerfOverlayEnable 1 Render.PerfOverlayVisible 0 Screenshot.Format PNG UI.DrawEnable 1 WorldRender.FxaaEnable 1 WorldRender.DxDeferredCsPathEnable 1 WorldRender.TransparencyShadowmapsEnable 0 WorldRender.SpotLightShadowmapEnable 0 WorldRender.SpotLightShadowmapResolution 512 WorldRender.MotionBlurEnable 0 WorldRender.MotionBlurScale 0.02 WorldRender.MotionBlurMax 0.02 WorldRender.MotionBlurNoiseScale 0.00 WorldRender.MotionBlurQuality 0 WorldRender.MotionBlurMaxSampleCount 128 WorldRender.MotionBlurFrameAverageCount 10