function MunModTable.ChangeMap(ply,_,args) if(!IsValid(ply)) then MsgAll("ITS NOT VALID") end local PlayerName = "" if(!IsValid(ply)) then PlayerName = "Console" else PlayerName = ply:Nick() end if(!IsValid(ply) or ply:IsAdmin()) then if(args[1]) then ServerLog(PlayerName.."Changed Level to "..args[1]) RunConsoleCommand("changelevel",args[1]) end end end concommand.Add("MunModChangeLevel",MunModTable.ChangeMap)