clear echo echo "+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+" echo "|Garrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry |" echo "+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+" //Settings //General Settings cl_autoreload 1 tf_dingalingaling 1 tf_remember_activeweapon 1 //Fps fps_max 300 //Viewmodels r_drawviewmodel 0 fov_desired 90 viewmodel_fov 0 //Mouse sensitivity 6.7 m_rawinput 1 //HUD cl_use_tournament_specgui 1 cl_hud_minmode 1 cl_showfps 1 net_graph 4 hud_fastswitch 1 hud_combattext 1 echo "Settings Loaded" //PREC prec_log "1" // 0-don't log, 1-log into killstreaks.txt (default)2, -log separately for each demo, 3-log separately for each map. prec_mode "2" // 0-turn off addon. 1-record only curstomnamed demos. 2-record all demos (with mp_tournament 1). (default) 3-record all time 4-record all time (one demo per life) Remark: minimum demo lenght 1:30 prec_min_streak "4" // - Minimum kill streak to log (default 4) echo "PREC Loaded" //Binds bind "i" "incrementvar viewmodel_fov 0 99 99; incrementvar r_drawviewmodel 0 1 1" alias bugfix "record bugfix;stop;hud_reloadscheme;snd_restart" bind f5 bugfix bind f6 Prec_mark Bind "space" "+jump" bind "shift" "+duck" bind "MWHEELUP" "invprev" bind "MWHEELDOWN" "invnext" bind "q" "lastinv" bind "g" "+use_action_slot_item" bind "r" "say \_O<" //Mate Binds bind "w" "+mate_forward" bind "a" "+mate_moveleft" bind "s" "+mate_back" bind "d" "+mate_moveright" bind "mouse1" "+attack" bind "mouse2" "+attack2" bind "0" "mate_slot10" bind "1" "mate_slot1" bind "2" "mate_slot2" bind "3" "mate_slot3" bind "4" "mate_slot4" bind "5" "mate_slot5" bind "6" "mate_slot6" bind "7" "mate_slot7" bind "8" "mate_slot8" bind "9" "mate_slot9" bind "e" "mate_call_medic" bind "y" "say" bind "t" "mate_spray" bind "," "changeclass" bind "." "changeteam" bind "o" "toggleconsole" bind "-" "mate_toggle_netgraph" bind "m" "open_charinfo" bind "v" "+quickswitchmenu" bind "space" "+jump" bind "shift" "+duck" bind "escape" "cancelselect" //Alias //Mate Alias alias +mate_forward "+mfwd" alias -mate_forward "-mfwd" alias +mate_back "+mback" alias -mate_back "-mback" alias +mate_moveleft "+mleft" alias -mate_moveleft "-mleft" alias +mate_moveright "+mright" alias -mate_moveright "-mright" alias +mate_attack "+attack" alias -mate_attack "-attack" alias +mate_attack2 "+attack2" alias -mate_attack2 "-attack2" alias mate_slot1 "slot1" alias mate_slot2 "slot2" alias mate_slot3 "slot3" alias mate_slot4 "slot4" alias mate_slot5 "slot5" alias mate_slot6 "slot6" alias mate_slot7 "slot7" alias mate_slot8 "slot8" alias mate_slot9 "slot9" alias mate_slot0 "slot10" alias mate_call_medic "voicemenu 0 0" alias mate_spray "impulse 201" alias +mfwd "-back;+forward;alias checkfwd +forward" alias +mback "-forward;+back;alias checkback +back" alias +mleft "-moveright;+moveleft;alias checkleft +moveleft" alias +mright "-moveleft;+moveright;alias checkright +moveright" alias -mfwd "-forward;checkback;alias checkfwd none" alias -mback "-back;checkfwd;alias checkback none" alias -mleft "-moveleft;checkright;alias checkleft none" alias -mright "-moveright;checkleft;alias checkright none" alias checkfwd none alias checkback none alias checkleft none alias checkright none alias none "" //Graphic Stuff // Disable ragdolls cl_ragdoll_fade_time 0 cl_ragdoll_forcefade 1 cl_ragdoll_physics_enable 0 g_ragdoll_fadespeed 0 g_ragdoll_lvfadespeed 0 ragdoll_sleepaftertime 0 // Disable gibs cl_phys_props_enable 0 cl_phys_props_max 0 props_break_max_pieces 0 r_propsmaxdist 1 violence_agibs 0 violence_hgibs 0 //Force Shadows mat_shadowstate "1" r_shadowmaxrendered "128" r_shadowrendertotexture "1" r_shadows "1" // Force sprays on cl_playerspraydisable "0" r_decals "200" r_spray_lifetime "2" // Threading mat_queue_mode "2" //Net Config cl_cmdrate 67 cl_interp 0.0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0.01 cl_updaterate 67 rate 60000 echo "NET CFG Loaded!" //DINGS tf_dingalingaling "1" tf_dingaling_pitchmaxdmg "66" tf_dingaling_pitchmindmg "133" tf_dingaling_volume "1"