// Enables the console con_enable "1" ////////////////////////// /// BASIC SETTINGS /// ////////////////////////// // Deny allied units using right-click dota_force_right_click_attack "1" // Enabling hotkeys for the shop dota_shop_force_hotkeys "0" // Range indicator of active skill when you hover over the ground / opponent dota_disable_range_finder "0" // Change minimap colours. Also affects the colour of units upon hovering. dota_unit_use_player_color "1"; dota_friendly_color_b "0.8"; dota_friendly_color_g "0.7"; dota_friendly_color_r "0.3"; dota_enemy_color_b "0.4"; dota_enemy_color_g "0.4"; dota_enemy_color_r "0.8"; // Increases the size of heroes on the minimap (default: 700) dota_minimap_hero_size "500" // Use old Heropedia under Learn tab dota_sf_old_heropedia "0" // Make results appear immediately after game ends // dota_sf_game_end_delay 0 // Enables information upon death (default: 0) dota_killcam_show 1 // Threshold delay to accept minimap clicks (default 0.2) dota_minimap_misclick_time "0.0" ////////////////////////// /// HEALTH BAR /// ////////////////////////// // Health Bar, makes hp changes instantaneous if set to 0 without quotations dota_health_hurt_decay_time_max "0.4" // Default is 0.8 dota_health_hurt_decay_time_min "0.15" // Default is 0.3 dota_health_hurt_delay "0.05" // Default is 0.1 dota_pain_decay "0.4" // Default is 0.8 dota_pain_factor "1.5" // Default is 3 dota_pain_multiplier "0.4" // Default is 0.8 // Health segmenting in the lifebar (default 250) dota_health_per_vertical_marker "250" // Opacity major healthbar divider (default 255, 0=invisible 255=opaque) dota_health_marker_major_alpha "255" // Opacity minor healthbar divider (default 128, 0=invisible 255=opaque) dota_health_marker_minor_alpha "128" // Health number above the lifebar on (default 1) dota_hud_healthbar_number "1" ////////////////////////// /// CAMERA /// ////////////////////////// // Bind button to center hero on one press/ bind "F3" "+camera" alias +camera "+dota_camera_follow;+dota_camera_follow" alias -camera "-dota_camera_follow" // Smart camera follow alias "+smart_follow" "+dota_camera_follow;dota_smart_camera_toggle" alias "-smart_follow" "alias +smart_follow +dota_camera_follow" dota_camera_smart_follow_offset_time 10000 // time in seconds you're allowed to have your hero off center (10000 should be sufficient) dota_camera_smart_follow_offset_reset 100 // not sure on this command (default 8.0) dota_camera_smart_follow_edge_distance 10000 // distance in units you're allowed to edge pan (maybe set it to 500-2000. Anything above 10000 will cover the whole dota map) dota_camera_smart_follow_drag_distance 10000 // distance in units you're allowed to drag with middle-mouse (500-2000 might be enough for some people) bind "9" "+smart_follow" bind "0" "dota_smart_camera_toggle" // Decelerating map scroll (50 = insta stop, 1 = smooth slowdown, vanilla DotA would be 50) // dota_camera_accelerate "10" // Scrolling speed (vanilla DotA-like is 6500, default 3000) // dota_camera_speed "3682" // Disables mousewheel zoom (default 1) dota_camera_disable_zoom "0" // Top Rune, Camera Bind bind "F1" "dota_camera_setpos -2273.898682 1232.745483 982.072876" // Bot Rune, Camera Bind bind "F2" "dota_camera_setpos 3035.773438 -2972.680176 966.072937" ////////////////////////// /// PING /// ////////////////////////// net_graphheight 64 net_graphinsetbottom 115 net_graphinsetleft 3 net_graphinsetright 720 net_graphpos 1 net_graphproportionalfont 0 net_graphtext 1 net_graph "1" alias "showgraph" "showgraph_off" alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off" alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on" bind "\" "showgraph" //////////////////////// /// QUICK COURIER /// //////////////////////// // Tells the courier to get all items in stash, send them to the hero, and then reselects your hero // 0 - return to base // 1 - go to secret shop // 2 - return items to stash // 3 - retrieve items from stash (4 cancels 3) // 4 - return items to hero // 5 - speed burst // alias "courier_pickup" "dota_select_courier;dota_ability_execute 3;+camera" // alias "courier_bring" "dota_select_courier;dota_ability_execute 4;+camera" // bind "`" "courier_pickup" ////////////////////// /// MAIN BINDINGS //// ////////////////////// //bind "q" "dota_ability_execute 0" // Main Ability 1 //bind "w" "dota_ability_execute 1" // Main Ability 2 //bind "e" "dota_ability_execute 2" // Main Ability 3 //bind "r" "dota_ability_execute 5" // Main Ability Ultimate // Force auto-attack off dota_player_units_auto_attack "0" // Proper hold position behavior like in HoN // "bind" "a" "dota_player_units_auto_attack 1;mc_attack" // Attack enters aggressive stance // "bind" "s" "dota_player_units_auto_attack 1;dota_stop" // Stop enters aggressive stance "bind" "h" "dota_player_units_auto_attack 0;dota_hold" // Hold enters passive stance bind "escape" "cancelselect" // Cancel bind "F8" "exec autoexec.cfg" // Executes this autoexec again bind "F9" "dota_pause" // Pauses the match bind "F11" "dota_apm; toggleconsole" // Show APM, toggle console ////////////////////////// /// CHAT /// ////////////////////////// chat_join "eternalenvy" ////////////////////////// /// QUICK MESSAGES /// ////////////////////////// // Rosh timer bind "uparrow" "say_team Roshan;chatwheel_say 57" // Current time bind "=" "chatwheel_say 57" // Call missing bind "leftarrow" "say_team missing top" bind "rightarrow" "say_team missing bottom" bind "downarrow" "say_team missing mid" echo " " echo "[autoexec.cfg loaded]" echo " " echo "|| Q U I C K C O M M A N D L I S T ||" echo "Easy Rosh Time Call-out _________ UPARROW" echo "Check Top Rune __________________ F1" echo "Check Bot Rune __________________ F2" echo " "