-- Variables that are used on both client and server SWEP.Category = "Kat's SWEPs" -- the categorry where all your weapon from this vbase will be SWEP.PrintName = "Scar-H" SWEP.Author = "KatBug" SWEP.Contact = "" SWEP.Purpose = "" SWEP.Instructions = "" SWEP.ViewModelFOV = 62 SWEP.ViewModelFlip = false SWEP.ViewModel = "models/custom/v_mrb_scar.mdl" SWEP.WorldModel = "models/custom/w_357.mdl" SWEP.Base = "scarbase" SWEP.HoldType = "ar2" SWEP.Spawnable = true SWEP.AdminSpawnable = false SWEP.Primary.Sound = Sound( "weapons/mrb_scar/acr_fire1.wav" ) SWEP.Primary.Recoil = 1.5 SWEP.Primary.CurrentSpread = 0 SWEP.Primary.Damage = 35 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.01 SWEP.Primary.ClipSize = 20 SWEP.Primary.RPM = 625 -- It uses real world rpm calculations SWEP.Primary.DefaultClip = 20 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.CanLuaIdle = true SWEP.IronsightTime = 0.25 SWEP.RunSightTime = 0.15 SWEP.IronSightsPos = Vector(20, 3.49, 0) SWEP.IronSightsAng = Angle(0, 32.108, 0) SWEP.RunSightsPos = Vector(0,0,0) SWEP.RunSightsAng = Angle(0,0,0)