---Heartfire, 3rd, 4E 201--- Hunted, cold, hungry, thirsty, tired. I am unable to rest. I've been exiled from Whiterun and villages under the Jarl's order. It started as something that was not my fault - I was attacked by Imperial soldiers, and the guards thought I started the fight. I tried to convince them, but it didn't work. I stand on The Asteria, wondering why whoever built this magnificent airship didn't include a cooking pot. I'm running out of food I managed to pick up from Riverwood before the guards caught me and chased me away. I'm going to make a move for Solitude, and I hope I won't be exiled from there - until I have a proper place to stay, with all the appliances I could need. I still need to return the Skeleton Key to the Twilight Sepulcher, but I'm beginning to like using it. It helped me out with escaping jail, as I was able to pick the locks of both my cell and the evidence chests. Let's just hope I don't freeze to death on my way to Solitude. It gets cold in those parts... very cold. ---Heartfire, 3rd, 4E 201--- Killed things today. Lots of things. Ice wraiths, imperials, stormcloaks, bandits, my sanity. Today's been bad luck all around. Constantly snowing, very little trees to cut down for firewood. I'm also out of food and drink. Worst thing is, I'm way off track. I set course to Solitude, and my path took me through Rorikstead. To my luck, Whiterun guards had been stationed there, so I couldn't stop by for resources, as I was chased out. I did pass through Dragon Bridge, and that's where I went off track. I took the wrong road, and now I'm stuck in these mountains, and there's a mage outside my tent, who is trying to resurrect a wolf. I don't know how long I'll last out here, but I must reach Solitude - fast. I do not wish to stay in these mountains. It's too cold, and there's next to no wildlife. This is not how I wanted today to end. I've had better days. ---Heartfire, 4th, 4E 201--- Reached Solitude today. Bought lots of food and drink, and I've had a good sleep. I'm not sure where I am to go now. I can't go to Whiterun, Riverwood or Rorikstead, as I'm wanted dead in those areas. I suppose I should keep low in Solitude, and try my best not to screw up. I'll play along as a civilian. I hear there's a home for sale here. Proudspire Manor, I think it's called. I might be able to afford it, but that's something I haven't looked into yet. For now, I just need to calm down and rest. The Skeleton Key still needs to be returned to the Twilight Sepulcher, but that can wait. I've had many near-death experiences yesterday, and I don't want to have any today. I'm currently sitting in The Winking Skeever, enjoying a nice cup of tea. Solitude is beautiful at this time of the year. There was a child in Windhelm who was selling flowers. I think she was also looking to be adopted. It's something to consider. ---Heartfire, 4th, 4E 201--- I've rented a room in The Winking Skeever, and I'm probably going to keep renting this room. It's nice here. I visited the Blue Palace today, and I heard some stuff about Wolfskull Cave - magical things, disappearances, strange lights. I asked Falk about it, and he sent me out to investigate and clear the cave. I haven't started with my task yet. I don't think it's extremely important. I don't think I'll be able to afford Proudspire Manor any time soon. Being a Nightingale with the Skeleton Key doesn't actually grant me to limitless wealth like Mercer claimed before I sliced his head off. So far, I haven't seen anyone from Whiterun looking for me. I think I'm good - for now... ---Heartfire, 5th, 4E 201--- I've had a good rest at The Winking Skeever, and I'm going to continue paying my rent. I've been considering heading to Whiterun, but I don't know if it's worth the risk. I've also been thinking of checking out Markarth some more. I wonder if they have any houses for sale in Markarth. It's a beautiful city, and personally, I'm interested in Dwemer automatons. I've compiled a collection of books related to Dwemer automatons and how to construct them. I think the knowledge will prove to be useful, but I just need the parts. As Markarth was built on an underground Dwemer city, it should have plenty of scraps to be used in the construction of Dwemer automatons. I am not sure if I'm wanted in Markarth, though... I have broken into the court wizard's lab, and I may have destroyed his nephew's Dwemer Spider automaton project... ---Heartfire, 5th, 4E 201--- Markarth was under attack when I arrived. Bandits thought it'd be a good idea to fight many trained guards. I helped with burning the bodies of those who died in the raid. I talked to the Jarl, and asked him about purchasing property in Markarth. He wanted me to do a task first - and that was to travel to a Forsworn camp in the mountains near Dragon Bridge, and wipe out a Forsworn leader who was there. I'm sitting inside one of their tents as I write, and the smell of their burning bodies doesn't go unnoticed. However, I've taken a few arrows to my chest, shoulders and back. The wounds haven't received proper medical attention yet - just makeshift animal skins wrapped around them to stop the bleeding temporarily. It's getting late, and I'm getting tired. I'll have to rent a room for the night in the inn at Dragon Bridge, then I must set course for Markarth again. Another thing - on my way to this camp, I met a wood elf called Omnyx. He was an archer, and he was heading to the Markarth to purchase potions. An interesting person, indeed. Maybe our paths will cross again. And I almost forgot. When I set out to Markarth, there were a punch of mercenaries who wanted me dead. I managed to kill them, and I read the contract. Ma'randru-jo employed the mercenaries. That khajiit bastard.