[u][b]Rules[/b][/u] [u]At all times[/u] No spamming. You must listen to star ranks at all times. You must respect all members at all times. You must have at least 5 sets of warbands gear. You must have a total level equal to or greater than 2400. [u]Before warbands[/u] Temporarily leave clan chats. Turn online status to off, or to friends if scouting. Never call out our numbers in public chat. You must fill your Yak with at least 10 food. You may buy or sell supplies 10 minutes before a wave and 30 minutes after it, but not during. [u]During warbands[/u] Wand is safe. All whites are kill on sight. You must wear appropriate gear at all times, even after dieing. If a star rank tells you to "fall in" or "fi" in public chat, it is not required but it is recommended. If a star rank tells you to "fall in" in the friends chat, it is required to fall in. If a star rank tells you to pile a specific white, you must do so immediately. [u][b]Gear Requirements[/b][/u] [b]Range Weapons[/b] Royal CB > Hand Cannon. *Only use better than or equal to Royal Bolts or Cannon Shots. [img]http://puu.sh/6yhlG.jpg[/img] [b]Magic Weapons[/b] Chaotic Staff > Arma Staff > Polypore Staff. *Only use better than or equal to Ice Barrage, Surge Spells or Polypore Strike. *Only use a Blisterwood Staff as a hybrid switch. [img]http://puu.sh/6yhqE.jpg[/img] [b]Melee Weapons[/b] Chaotic Maul > Zammy Godsword > Bandos Godsword. *Only use a Blisterwood Polearm as a hybrid switch. [img]http://puu.sh/6yheS.jpg[/img] [b]Armour[/b] [table] [tr] [td][u]Head[/u]:[/td] [td]Gano Visor > Barrows Helm > Obsidian Helm > Dragon Helm > Helm of Neitiznot[/td] [/tr] [tr] [td][u]Body[/u]:[/td] [td]Gano Poncho > Barrows Body > Royal D'hide Body[/td] [/tr] [tr] [td][u]Legs[/u]:[/td] [td]Gano Leggings > Barrows Legs > Royal D'hide Legs[/td] [/tr] [tr] [td][u]Hands[/u]:[/td] [td]Dominion Tower Gloves > Gano Gloves > Royal D'hide Vambraces[/td] [/tr] [tr] [td][u]Feet[/u]:[/td] [td]Gano Boots > Dragon Boots[/td] [/tr] [tr] [td][u]Cape[/u]:[/td] [td]Ava's Alerter/God Cape/Skill Cape > Legends Cape > Team Cape[/td] [/tr] [tr] [td][u]Necklace[/u]:[/td] [td]Phoenix necklace > Amulet of Glory[/td] [/tr] [tr] [td][u]Ring[/u]:[/td] [td]Ring of Recoil > Ring of Life[/td] [/tr] [tr] [td][u]Aura[/u]:[/td] [td]Aegis > Vampyrism > Penance[/td] [/tr] [/table] [table] [tr] [td][u]Familiar[/u]:[/td] [td]Pack Yak > War Tort > Steel Titan[/td] [/tr] [tr] [td][u]Food[/u]:[/td] [td]Rocktail Soup > Attuned Portent of Restoration X > Rocktail > Tuna Potato[/td] [/tr] [tr] [td][u]Potions[/u]:[/td] [td][Overload/Renewal] > [Extreme/PPot], Adrenaline Pot/Weapon Poison++[/td] [/tr] [/table] [u][b]Transportation[/b][/u] [b]Dwf[/b] Use wicked hood to teleport to the chaos altar and run west. Glory to Edgeville and run north. Run north-west from Quercus. Home teleport to Edgeville and run north. Use Taxi. [b]Rdi[/b] Games necklace to corp cave and run east. Use Taxi. [b]Elm[/b] Use the canoe to the pond and run north. Games necklace to corp cave and run north-west. Use Taxi. [u][b]War[/b][/u] During a war, there are several things you should know. First of all, you should always stay together and listen to the rank in command. Secondly, you should pile one white at a time. It is also essential that you do not loot while there's any white on your minimap, you should stop looting and kill the whites before continuing to loot. When a bunch of whites appear you should target the ones in lower level gear (batwing/royal). Pile them and they will not stand a chance. You should never attack a white because that white is attacking you, as that leads you no-where. Instead, attack a white that is already being attacked, once that white is dead, our friends chat members will help you out with the white trying to kill you. Fighting is a team effort, so you should never fight someone 1v1 in multi combat. Another great strategy is to pile those whites that use soul split, as you will deal a lot more damage to them! And if you recognize a white as being a leader, call out their name in public and in the friends chat to pile them: whites are nothing without their leader! [u][b]Dictionary[/b][/u] [table] [tr] [td][b]Dwf[/b][/td] [td]South of the Dark Warriors Fortress.[/td] [/tr] [tr] [td][b]Rdi[/b][/td] [td]South-East of the Red Dragon Isle.[/td] [/tr] [tr] [td][b]Elm[/b][/td] [td]East of the Lava Maze.[/td] [/tr] [tr] [td][b]Kos[/b][/td] [td]Kill on sight.[/td] [/tr] [tr] [td][b]Qc[/b][/td] [td]Quercus.[/td] [/tr] [tr] [td][b]Qh[/b][/td] [td]Quick hop.[/td] [/tr] [tr] [td][b]Taxi[/b][/td] [td]The person to follow to travel in a group.[/td] [/tr] [tr] [td][b]Success[/b][/td] [td]The beam has successfully been done, the camp lasts 10 minutes.[/td] [/tr] [tr] [td][b]Ruined[/b][/td] [td]The beam has been ruined, the camp lasts 5 minutes.[/td] [/tr] [tr] [td][b]Tod[/b][/td] [td]Time of death, for when the camp dies.[/td] [/tr] [tr] [td][b]Dead[/b][/td] [td]The camp is dead.[/td] [/tr] [tr] [td][b]Empty[/b][/td] [td]The camp has no more supplies.[/td] [/tr] [tr] [td][b]Fi[/b][/td] [td]Fall in: Follow this person and stay together.[/td] [/tr] [tr] [td][b]Trail[/b][/td] [td]Add the person who calls it and trail them so they can be easily found.[/td] [/tr] [tr] [td][b]Rg (Location)[/b][/td] [td]Regroup: Go to the location called or find our friends chat and stick together.[/td] [/tr] [/table] [u][b]General Knowledge[/b][/u] *The time of death of a camp is either 5 minutes or 10 minutes after the beam has been ruined or completed respectively. *Kill the general last and the follows first to allow full damage on the general, thus speeding up the kill. *Stunning the general stops his meteor strike attack. *If you log out with supplies and login to a F2P world then your supplies will be saved. *It takes a little longer than 1 minute to complete a beam with a large group. *It takes a little longer than 2 minutes to complete a beam with 1 or 2 people. *It takes a little less than 1 minute to loot 25 supplies. *It takes 30 seconds to return to quercus from Dwf camp. *It takes 80 seconds to return to quercus from Rdi camp. *It takes 90 seconds to return to quercus from Elm camp. [u][b]Hosting and Scouting[/b][/u] [b]Hosting[/b] [u]Before Warbands[/u] Around 15 to 30 minutes before the wave make a rough world order and write it down on paper. Then ask scouts to pm you in the friends chat with the world they'd like to scout (2nd, 3rd or 4th). Now add those scouts to their assigned worlds on the piece of paper. 10 minutes before the wave remind the friends chat of the following rules: Online status off, temporarily leave clan chats, no more random discussion and start grouping up at Quercus on w48. 4 minutes before the wave call for an update from scouts and then confirm the starting world in the friends chat 2 minutes before the wave. [u]During Warbands[/u] Always be slightly ahead of the main group and never loot on the first world. Make sure you have the majority of the friends chat added and offer yourself as the main source of Qh. Be prepare to call a ruined world, Qh to that world and be the Qh for that world, and thus call the worlds information again. Make sure your scouts are updated on what is going to happen and that they are updating you on their worlds status. Be sure to request a hold on a worlds beam early. [u]Ambushes/Crashes[/u] To avoid being ambushed ask someone in the friends chat to scout the corp cave and pond while the rest of the friends chat is looting. In the event that an ambush does happen, quickly call out the world that is being ambushed and for everyone to stay together and fight for their world. In the event that a friends chat crashes one of our worlds quickly have the scout assess what needs to be done. The following choices need to be made quickly: Abandon the world, call everybody to the world and location of the camp or call everyone to the world and organise a Fi to pk the crashing friends chat on their way back to Quercus. [b]Scouting[/b] [u]Before Warbands[/u] Around 15 to 30 minutes before the wave, the host will ask for scouts. Just send a PM with your prefered world (2nd, 3rd or 4th) and you will be assigned to a world. 10 minutes before the wave go to Quercus on w48 with the rest of the friends chat. 4 minutes before the wave lobby and login to your assigned world and update your host if there are any whites. Simply wait at Quercus and then once again update your host on your worlds location and of any whites when the wave starts. [u]During Warbands[/u] When the wave starts, go to the camp's location. If you are scouting the 2nd world you should start the beam immediately. If any world (2nd, 3rd or 4th) is ruined immediately call the world, location and time of death in the friends chat. If you are scouting the 2nd world and the 3rd or 4th is ruined before your beam is complete, hold off by clicking away from the beam for 1 minute. If all goes to plan start the 3rd world's beam at 4 past and the 4th world's beam at 6 past. [u]Beaming[/u] Once it's time to start beaming, just do so. After around 2 minutes the beam will be finished and you can start attacking the camps followers. Call your world, location, time of death and offer a qh in the friends chat (example: [i]W48, Elm, Dies :18 past. Qh me W48[/i]). Kill all of the followers, and you are done. [b][u]Wave Schedule[/u][/b] [b][:30][/b] Anybody wanting loot or scout in the following wave should have joined the friends chat "Dil" by this time. Scouts will be requested to private message the host for a world to scout. [b][:50][/b] Group at Quercus in w48 and turn your online status off, or to friends if scouting and temporarily leave your clan chat. [b][:56][/b] All Scouts should login to their respective worlds. [b][:58][/b] The start world will be confirmed or changed, if the start world has changed then the world and a quick hop will be announced. Make a canoe and wait for the camps location to be called. [b][Start of wave][/b] The location of the First world will be announced. Use the appropriate teleport option to get to the camp, ruin the beam and kill the followers and then the general last. The second worlds beam should be started immediately. [b][:03][/b] The location of the Second world and a Quick hop for that world should be announced. Call when the camp will die for the Second world. [b][:04][/b] The Third worlds beam should be started. [b][:06][/b] The location of the Third world and a Quick hop for that world should be announced. Call when the camp will die for the Third world. The Fourth worlds beam should be started. [b][:09][/b] The location of the Fourth world and a Quick hop for that world should be announced. Call when the camp will die for the Fourth world. [b][:18][/b] Divine locations may be started at this time, north-west of the Grand Exchange w48. You may leave the friends chat at this time, leave before and you may be considered a leech (unhelpful).