local Block = Instance.new('Part', chr) Block.BrickColor = BrickColor.new('Really blue') Block.Size = Vector3.new(5,5,5) Block.CFrame = tor.CFrame Block.Name = 'OuterShell' Block.Anchored = true local Smooth = Instance.new('BlockMesh', Block) local w = Instance.new('Weld', game.JointsService) w.Part0 = tor w.Part1 = Block w.C1 = CFrame.new(0,0,0) Block.Anchored = false