--[[ © 2012 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local FACTION = Clockwork.faction:New("Combine Confederacy"); FACTION.isCombineFaction = true; FACTION.useFullName = true; FACTION.whitelist = true; FACTION.material = "halfliferp/factions/confed"; FACTION.models = { female = { "models/tai/heavy_combine/01combine_soldier_old_b.mdl" }; male = { "models/tai/heavy_combine/01combine_soldier_old_b.mdl" }; }; -- Called when a player is transferred to the faction. function FACTION:OnTransferred(player, faction, name) if (faction.name != FACTION_CONFED) then return false; end; end; FACTION_CONFED = FACTION:Register();