staticHeliWrecks = [ "UH1Wreck", "UH1Wreck", "Mi8Wreck", "Mi8Wreck", "C130J_wreck_EP1", "UH60_wreck_EP1", "UH60_wreck_EP1"]; //Civilian Vehicle List - Random Spawns civilianVehicles = ["car_hatchback", "car_sedan", "datsun1_civil_2_covered", "SkodaGreen", "Lada2", "V3S_Civ", "UralCivil", "VWGolf", "MMT_Civ", "V3S_TK_GUE_EP1", "Ikarus_TK_CIV_EP1", "Lada1_TK_CIV_EP1", "Old_moto_TK_Civ_EP1", "S1203_TK_CIV_EP1", "UAZ_Unarmed_TK_CIV_EP1", "ATV_US_EP1", "BAF_Offroad_W", "S1203_ambulance_EP1", "tractorOld", "hilux1_civil_2_covered", "Lada2_TK_CIV_EP1", "HMMWV_M1035_DES_EP1", "LadaLM", "Tractor", "TT650_TK_EP1", "TT650_Gue", "M1030", "Kamaz", "LadaLM", "Lada1", "hilux1_civil_1_open", "VolhaLimo_TK_CIV_EP1"]; //Military Vehicle List - Random Spawns militaryVehicles = ["UAZ_CDF", "SUV_PMC", "MTVR", "BAF_Offroad_W", "HMMWV", "HMMWV_Ambulance", "S1203_ambulance_EP1", "GAZ_Vodnik_MedEvac"]; //Armed Military Vehicle List - Random Spawns armedMilitaryVehicles = ["ArmoredSUV_PMC", "Pickup_PK_GUE", "UAZ_MG_TK_EP1", "LandRover_MG_TK_INS_EP1", "HMMWV_M2", "HMMWV_Armored", "HMMWV_MK19", "HMMWV_TOW", "GAZ_Vodnik"]; //Item Config pickupList = ["Satelit", "EvMoney", "Suitcase", "Fuel_can"]; //Object List - Random Spawns. objectList = ["Land_Barrel_water", "Land_prebehlavka", "Land_leseni2x", "Fort_Crate_wood", "Land_CamoNet_NATO", "Land_Barrel_water", "Land_stand_small_EP1", "Land_stand_small_EP1", "Base_WarfareBBarrier10xTall", "Base_WarfareBBarrier10x", "Base_WarfareBBarrier5x", "Base_WarfareBBarrier10xTall", "Base_WarfareBBarrier10x", "Base_WarfareBBarrier5x", "Land_Misc_deerstand", "Fort_Barricade", "Concrete_Wall_EP1", "Concrete_Wall_EP1", "Land_fort_bagfence_long", "Land_fort_bagfence_long", "Land_fort_bagfence_round", "Land_fort_bagfence_corner", "Land_BagFenceLong", "Land_BagFenceLong", "Land_fort_artillery_nest", "Land_fortified_nest_small_EP1", "Land_Misc_deerstand", "Land_fort_rampart", "Land_fort_rampart_EP1", "Land_HBarrier_large", "Land_HBarrier_large", "Land_Misc_Scaffolding", "Land_Fort_Watchtower_EP1", "Land_Fort_Watchtower", "Land_fortified_nest_big", "RampConcrete", "WarfareBDepot", "WarfareBCamp", "Hedgehog", "Land_ConcreteRamp", "Land_CncBlock_Stripes", "Land_Campfire_burning", "Land_GuardShed", "Land_tent_east", "Land_ConcreteBlock"]; //Object List - Random Spawns. staticWeaponsList = ["M2StaticMG_US_EP1", "DSHKM_TK_INS_EP1", "BAF_L2A1_Tripod_D", "MK19_TriPod", "KORD_high"]; //Object List - Random Helis. staticHeliList = ["UH1H_TK_GUE_EP1", "Mi17_Civilian", "MV22", "CH_47F_EP1", "MH6J_EP1", "UH60M_MEV_EP1", "AH6X_EP1", "BAF_Merlin_HC3_D", "Ka137_MG_PMC"]; //Random Weapon List - Change this to what you want to spawn in cars. vehicleWeapons = [ "AK_47_M", "AK_47_S", "AK_74", "bizon", "bizon_silenced", "MP5SD", "LeeEnfield", "M1014", "M16A2", "M4A1", "M79_EP1", "MP5A5", "Sa58V_EP1", "Saiga12K", "SCAR_L_CQC", "M9", "M9SD", "revolver_EP1", "Sa61_EP1", "huntingrifle", "Mk13_EP1", "MakarovSD", "AKS_74_U", "UZI_EP1"];