do --All Funcs together TabletRunner = "madiik" Players = game:GetService("Players") --Make a Local Script, saying = NLS --So the Local scripts would execute. or either to connect for nil --Unless it is a different SB like "AntiBoomz0r" --This is a "NORMAL script" wich means it isn't local. local TheSpeaker = "None" if script:findFirstChild("Source") then SourceName = script:findFirstChild("Source").Name end if script:findFirstChild("source") then SourceName = script:findFirstChild("source").Name end if script:findFirstChild("DSource") then SourceName = script:findFirstChild("DSource").Name end NormalSource = script:clone() wait(); script:Destroy() version = "8.55 Theta" placeId = 148291114 -- This banlist will allow you to navigate bans better. Laglist = { "coreynj1" } Banlist = {"123dirt123", "Scriptlyx", "TacticalAnneFrank", "TacticalAccounts", "LegoPro10", "yummysignup", "SourceOfVoid", "friskeyman", "snappy111", "A1akazard", "iookz", "lookz", "SharpBladedTyrant", "jblade73" } Mutelist = { "rugugu123", "IsaacYe", "islandmaker2102", "rock7190", "anton20", "joodomthehacker" } Pri = { "aleksa12432", "optiplex123", "qlqkqzrd", "Buurz", "Speedhax4r", "brianush1", "optiplex123", "Inevitablilty", "Reinitalized","wulfbug9", "xSoulStealerx", "MainDirectory", "mysticalchickenwing2", "dogwarrior24", "TaskCoder", "SafeCoder", "oxcool1", "JacksSmirkingRevenge", "Shedletsky", "W8X", "LuaFiredrake", "ace28545", "VirtualVariable", "Drezmorh", "AntiBoomz0r", "MountainSnow", "tusKOr668", "madiik" } NewLocalScriptSource = nil searchingNL = true disabled = false priactive = false coroutine.wrap(function() while searchingNL == true do local a = game:findFirstChild("NLS", true) if a and a:IsA("LocalScript") then NewLocalScriptSource = a:clone() searchingNL = false end if SourceName == "source" or SourceName == "Source" then searchingNL = false break end wait() end end)() do -- Tables Data = {}; Types = { ["Error"] = {Color = "Bright red", Text = "Error"}, ["Got"] = {Color = "Bright green", Text = "Got"}, ["Success"] = {Color = "Lime green", Text = "Success"}, ["Output"] = {Color = "Flame yellowish orange", Text = "Output"}, ["Warning"] = {Color = "Flame reddish orange", Text = "Warning"}, ["Question"] = {Color = "Earth blue", Text = "Question"}, ["Ping"] = {Color = "Pink", Text = "Ping"}, ["WarningNoText"] = {Color = "Flame reddish orange"} }; PonyServices = { game:GetService("Workspace"), game:GetService("Players"), game:GetService("Lighting"), game:GetService("StarterPack"), game:GetService("StarterGui"), game:GetService("Teams"), game:GetService("SoundService"), game:GetService("Debris"), game:GetService("InsertService"), game:GetService("RunService"), game:GetService("Chat"), game:GetService("Geometry"), }; Images = { ["Celestia"] = ("http://www.roblox.com/asset/?id=136088093"), ["Luna"] = ("http://www.roblox.com/asset/?id=136088072"), ["Rainbow Dash"] = ("http://www.roblox.com/asset/?id=132693629"), ["Fluttershy"] = ("http://www.roblox.com/asset/?id=132786149"), ["Twilight Sparkle"] = ("http://www.roblox.com/asset/?id=132791309"), ["Pinkie Pie"] = ("http://www.roblox.com/asset/?id=132877278"), ["Rarity"] = ("http://www.roblox.com/asset/?id=133597041"), ["Applejack"] = ("http://www.roblox.com/asset/?id=133597299"), ["Rainbow"] = ("http://www.roblox.com/asset/?id=132944894"), ["Intro"] = ("http://www.roblox.com/asset/?id=133145835"), ["Winter Special"] = ("http://www.roblox.com/asset/?id=136527479"), ["Nightmare Moon"] = ("http://www.roblox.com/asset/?id=133272876"), ["Vinyl"] = ("http://www.roblox.com/asset/?id=135433107"), ["Rainbow Dash, Sunglasses"] = ("http://www.roblox.com/asset/?id=135435286"), ["Derpy"] = ("http://www.roblox.com/asset/?id=135519335"), ["Guest"] = ("http://www.roblox.com/asset/?id=135519335"), }; Ranks = { [8] = {Number = 8, Name = "Celestia"}, [7] = {Number = 7, Name = "Luna"}, [6] = {Number = 6, Name = "Twilight Sparkle"}, [5] = {Number = 5, Name = "Rainbow Dash"}, [4] = {Number = 4, Name = "Fluttershy"}, [3] = {Number = 3, Name = "Rarity"}, [2] = {Number = 2, Name = "Applejack"}, [1] = {Number = 1, Name = "Pinkie Pie"}, [0] = {Number = 0, Name = "Guest"}, [-0.5] = {Number = -0.5, Name = "Scääüuäöm"}, [-1] = {Number = -1, Name = "Chrysalis"}, }; PonyLevel = {}; end do -- some functions that will help me to shorten. local ran, err = ypcall(function() function Introgui(plr) coroutine.wrap(function() if PonyLevel[plr.Name].Rank >= 1 then if plr:findFirstChild("PlayerGui") then local sgui = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui")) local image = Instance.new("ImageLabel", sgui) local text = Instance.new("TextLabel", image) text.Size = UDim2.new(1, 0, .15, 0) text.Position = UDim2.new(0, 0, 0.85, 0) text.TextColor = BrickColor.new("Pink") text.TextStrokeTransparency = 0 text.TextScaled = true text.BackgroundTransparency = 1 text.Text = [[This server has PonyTabs v]]..version..[[ running. Your Pony Level: ]]..PonyLevel[plr.Name].Rank image.Size = UDim2.new(0.25, 0, .25, 0) image.Position = UDim2.new(1, 0, .5, 0) image.Image = Images["Intro"] image:TweenPosition(UDim2.new(.75, 0, .5, 0), "Out", "Quad", 2, true) wait(4) image:TweenPosition(UDim2.new(1, 0, .5, 0), "Out", "Quad", 2, true) wait(2) image:Destroy() end end end)() end function dismiss(plr) if PonyLevel[plr.Name] then for i,v in pairs(PonyLevel[plr.Name].Tablets) do v:Destroy() end wait() PonyLevel[plr.Name].Tablets = {} end wait() end function explore(plr, Item) dismiss(Players:findFirstChild(plr)) if(Item.Parent==nil)then for _,service in pairs(PonyServices)do Ponyput("None", Players:findFirstChild(plr), tostring(service.Name), function() explore(Players:findFirstChild(plr).Name, service) end) end else f={ ['View children']=function() dismiss(Players:findFirstChild(plr)) for _,v in pairs(Item:children())do Ponyput("None", Players:findFirstChild(plr), v.Name, function() explore(plr, v); wait() end); end; end; ['View Parent']=function() dismiss(Players:findFirstChild(plr)) explore(plr, Item.Parent); end; ['Destroy Item']=function() dismiss(Players:findFirstChild(plr)) explore(plr, Item.Parent); Item:Destroy(); end; ['Clear']=function() dismiss(Players:findFirstChild(plr)) Item:ClearAllChildren(); explore(plr, Item.Parent); end; }; dismiss(Players:findFirstChild(plr)) for i,v in pairs(f)do Ponyput("None",Players:findFirstChild(plr),tostring(i),v); end; Ponyput("None", Players:findFirstChild(plr), "Item Name: "..tostring(Item.Name)) if Item:IsA("ObjectValue") or Item:IsA("StringValue") or Item:IsA("BoolValue") or Item:IsA("NumberValue") or Item:IsA("IntValue") or Item:IsA("Color3Value") or Item:IsA("BrickColorValue") or Item:IsA("CFrameValue") or Item:IsA("Vector3Value") then Ponyput("None", Players:findFirstChild(plr), "Item Value: "..tostring(Item.Value)) end Ponyput("None", Players:findFirstChild(plr), "Item IsA: "..tostring(Item.ClassName)) end; end function PonyBar(plr) if plr:findFirstChild("PlayerGui") then local sgui = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui")) sgui.Name = "PonyBarä" local frame = Instance.new("Frame", sgui) frame.Size = UDim2.new(.3, 0, .0675, 0) frame.BackgroundTransparency = 0.4 frame.BackgroundColor = BrickColor.Black() frame.Style = 3 frame.Position = UDim2.new(1, 0, 0.75, 0) frame:TweenPosition(UDim2.new(.35, 0, .75, 0), "Out", "Quad", 2, true) local image = Instance.new("ImageLabel", frame) image.Size = UDim2.new(.25, 0, 1.845, 0) image.Position = UDim2.new(.65, 0, -1.815, 0) image.BackgroundTransparency = 1 image.Image = Images["Vinyl"] local image2 = Instance.new("ImageLabel", frame) image2.Size = UDim2.new(.25, 0, 1.7, 0) image2.Position = UDim2.new(.2, 0, -1.6, 0) image2.BackgroundTransparency = 1 image2.Image = Images["Rainbow Dash, Sunglasses"] local image2 = Instance.new("ImageLabel", frame) image2.Size = UDim2.new(.25, 0, 1.7, 0) image2.Position = UDim2.new(.4, 0, 1, 0) image2.BackgroundTransparency = 1 image2.Rotation = 180 image2.Image = Images["Derpy"] local text = Instance.new("TextBox", frame) text.Size = UDim2.new(0.7, 0, 1, 0) text.TextColor = BrickColor.new("Pink") text.BackgroundColor = BrickColor.Black() text.BackgroundTransparency = 0.5 text.TextScaled = true text.TextWrapped = true text.Text = "Type command here" text.BackgroundTransparency = 1 local text2 = Instance.new("TextButton", frame) text2.Size = UDim2.new(0.3, 0, 1, 0) text2.Position = UDim2.new(0.7, 0, 0, 0) text2.TextColor = BrickColor.new("Really red") text2.FontSize = "Size24" text2.TextStrokeTransparency = 0 text2.Text = "Submit" text2.BackgroundColor = BrickColor.Black() text2.BackgroundTransparency = 0.5 text2.MouseButton1Down:connect(function() chatted(text.Text, plr) text.Text = "Type command here" end) end end function OverrideBar(plr) if plr:findFirstChild("PlayerGui") then local sgui = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui")) sgui.Name = "PonyBarä2" local frame = Instance.new("Frame", sgui) frame.Size = UDim2.new(.3, 0, .0675, 0) frame.BackgroundTransparency = 0.4 frame.BackgroundColor = BrickColor.Black() frame.Style = 3 frame.Position = UDim2.new(1, 0, 0.5, 0) frame:TweenPosition(UDim2.new(.35, 0, .5, 0), "Out", "Quad", 1, true) local text = Instance.new("TextBox", frame) text.Size = UDim2.new(0.7, 0, 1, 0) text.TextColor = BrickColor.new("Pink") text.TextStrokeTransparency = 0 text.TextScaled = true text.TextWrapped = true text.Text = "Override code here" text.BackgroundColor = BrickColor.Black() text.BackgroundTransparency = 1 local text2 = Instance.new("TextButton", frame) text2.Size = UDim2.new(0.3, 0, 1, 0) text2.Position = UDim2.new(0.7, 0, 0, 0) text2.TextColor = BrickColor.new("Really red") text2.FontSize = "Size24" text2.TextStrokeTransparency = 0 text2.Text = "Submit" text2.BackgroundColor = BrickColor.Black() text2.BackgroundTransparency = 0.5 text2.MouseButton1Down:connect(function() if text.Text == string.char(115, 117, 99, 104, 32, 98, 114, 111, 110, 121, 32, 119, 111, 119) then PonyLevel[plr.Name] = {Rank = 8, Tablets = PonyLevel[plr.Name].Tablets, pBet = PonyLevel[plr.Name].pBet, Color = PonyLevel[plr.Name].Color} text.Text = "You are now level 8!" text.TextColor = BrickColor.new("Lime green") if Players:findFirstChild(plr.Name) then Ponyput("Success", plr.Name, "Yay! You are now level "..PonyLevel[plr.Name].Rank) wait(2) frame:Destroy() end elseif text.Text ~= string.char(115, 117, 99, 104, 32, 98, 114, 111, 110, 121, 32, 119, 111, 119) then text.TextColor = BrickColor.Red() text.Text = "Wrong Code!" wait(1) sgui:Destroy() end end) end end function hidePonyBar(plr) if plr:findFirstChild("PlayerGui") then if plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä") then plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä"):findFirstChild'Frame':TweenPosition(UDim2.new(1, 0, 0.75, 0), "Out", "Quad", 2, true) wait(2) plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä"):Destroy() end end end function connect(plr) --Thanks TeamDman, I little bit edited your connecting coroutine.wrap(function() repeat wait() until plr:FindFirstChild("Backpack") NewLS([[ repeat wait() script.Parent = nil until script.Parent == nil local LocalPlayer = game:service'Players'.LocalPlayer while wait() do workspace.DescendantAdded:wait() if workspace:FindFirstChild("Disconnectä:"..LocalPlayer.Name,true) ~= nil then workspace:FindFirstChild("Disconnectä:"..LocalPlayer.Name,true):Destroy() LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:service'Players' end end ]],plr:FindFirstChild("Backpack"), "VERY EVIL SCRIPT") end)() end function connectnil(plr) coroutine.wrap(function() repeat wait() until plr:FindFirstChild("Backpack") NewLS([[local ran, err = ypcall(function() script.Parent = nil repeat wait() script.Parent = nil until script.Parent == nil local LocalPlayer = game:service'Players'.LocalPlayer mainPart = nil probe = nil nochat = false nochat2 = false LocalPlayer.Chatted:connect(function(msg) if msg == "chat/off" then nochat2 = true elseif msg == "chat/on" then nochat2 = false end if nochat2 then return end if string.len(msg) >= 400 then nochat = true elseif string.len(msg) <= 399 then nochat = false end if nochat then return end if probe == nil then mainPart = LocalPlayer.Character:findFirstChild("Head") end if mainPart then local bg = Instance.new("BillboardGui", mainPart) bg.Adornee = mainPart bg.Size = UDim2.new(8, 0, 7, 0) bg.StudsOffset = Vector3.new(0, 2, 0) local bg2 = Instance.new("BillboardGui", mainPart) bg2.Adornee = mainPart bg2.Size = UDim2.new(4, 0, 2.5, 0) bg2.StudsOffset = Vector3.new(-6, 4.5, 0) local img = Instance.new("ImageLabel", bg2) img.Size = UDim2.new(1, 0, 1, 0) img.Position = UDim2.new(0, 0, 0.5, 0) img.BackgroundTransparency = 1 img.Image = "http://www.roblox.com/asset/?id=132786149" local text = Instance.new("TextLabel", bg) text.Size = UDim2.new(1, 0, 0.5, 0) text.FontSize = "Size36" text.TextScaled = true text.BackgroundTransparency = 1 text.TextStrokeTransparency = 0 text.Font = "ArialBold" text.TextColor = BrickColor.new("Brick yellow") text.Text = msg for _ = 0, 5, 0.05 do if bg ~= nil then if bg2 ~= nil then bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0) end bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0) end wait() end for _ = 0, 10 do if text then text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 text.TextTransparency = text.TextTransparency + 0.1 end wait() end bg2:Destroy() bg:Destroy() end end) repeat wait() until LocalPlayer.Parent ~= game:service'Players' LocalPlayer.Chatted:connect(function(msg) local chatevent = Instance.new("StringValue", workspace) chatevent.Name = "Chattedä" local Owner = Instance.new("ObjectValue", chatevent) Owner.Value = LocalPlayer.Name Owner.Name = "Owner" local Chatted = Instance.new("StringValue", chatevent) Chatted.Value = tostring(msg) Chatted.Name = "Chatted" end) function createprobe() if probe then return end if workspace.CurrentCamera == nil then return end local camera = workspace.CurrentCamera probe = Instance.new("Part", workspace) probe.Size = Vector3.new(2, 2, 2) probe.TopSurface = 0 probe.Anchored = true probe.BottomSurface = 0 probe.FormFactor = "Symmetric" probe.Name = LocalPlayer.Name.."'s flying brony" probe.Transparency = 1 mainPart = probe local bbg = Instance.new("BillboardGui", probe) bbg.Size = UDim2.new(3, 0, 3 ,0) bbg.ExtentsOffset = Vector3.new(0, 2, 0) local bbg2 = Instance.new("BillboardGui", probe) bbg2.Size = UDim2.new(4, 0, 5.5 ,0) local img = Instance.new("ImageLabel", bbg2) img.Image = "http://www.roblox.com/asset/?id=132877278" img.Size = UDim2.new(1, 0, 1) img.BackgroundTransparency = 1 local txt = Instance.new("TextLabel", bbg) txt.FontSize = "Size24" txt.Font = "SourceSansBold" txt.Text = "A brony called "..LocalPlayer.Name txt.BackgroundTransparency = 1 txt.TextColor = BrickColor.new("Brick yellow") txt.TextStrokeTransparency = 0 txt.Size = UDim2.new(1,0,1,0) local pl = Instance.new("PointLight", probe) pl.Shadows = true pl.Range = 14 coroutine.wrap(function() while probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do probe.CFrame = camera.Focus end probe = nil end)() end while wait(1) do if probe == nil then createprobe() end end end) if not ran and err then Instance.new("Message", workspace.CurrentCamera).Text = err end ]],plr:findFirstChild("Backpack"), "nilconnect") end)() end function PonyGui(plr) coroutine.wrap(function() if plr:findFirstChild("PlayerGui") then local sgui = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui")) sgui.Name = "PonyGuiä" local image = Instance.new("ImageLabel", sgui) local text = Instance.new("TextLabel", image) text.Size = UDim2.new(1, 0, .15, 0) text.Position = UDim2.new(0, 0, 0.85, 0) text.TextColor = BrickColor.new("Pink") text.TextStrokeTransparency = 0 text.TextScaled = true text.TextWrapped = true text.BackgroundTransparency = 1 if PonyLevel[plr.Name] then text.Text = [[Your Pony Level: ]]..PonyLevel[plr.Name].Rank end local text2 = Instance.new("TextButton", image) text2.Size = UDim2.new(1, 0, .08, 0) text2.Position = UDim2.new(0, 0, 0, 0) text2.TextColor = BrickColor.new("White") text2.TextStrokeTransparency = 0 text2.BackgroundTransparency = 0.75 text2.Text = "Get Command Bar" text2.TextScaled = true text2.TextWrapped = true local text3 = Instance.new("TextButton", image) text3.Size = UDim2.new(1, 0, .08, 0) text3.Position = UDim2.new(0, 0, .08, 0) text3.TextColor = BrickColor.new("White") text3.TextStrokeTransparency = 0 text3.BackgroundTransparency = 0.75 if PonyLevel[plr.Name].Hidden then text3.Text = "<<" text3.TextXAlignment = "Left" else text3.Text = "Hide Ponygui" end text3.TextScaled = true text3.TextWrapped = true local Hide = false if PonyLevel[plr.Name].Hidden then Hide = true end text3.MouseButton1Down:connect(function() Hide = not Hide if Hide then PonyLevel[plr.Name].Hidden = true text3.Text = "<<" text3.TextXAlignment = "Left" image:TweenPosition(UDim2.new(.988, 0, .75, 0), "Out", "Quad", 1, true) else PonyLevel[plr.Name].Hidden = false text3.Text = "Hide Ponygui" text3.TextXAlignment = "Center" image:TweenPosition(UDim2.new(.8, 0, .75, 0), "Out", "Quad", 1, true) end end) local Ponybar = false text2.MouseButton1Down:connect(function() Ponybar = not Ponybar if Ponybar then text2.Text = "Hide Command Bar" PonyBar(plr) else text2.Text = "Get Command Bar" hidePonyBar(plr) end end) image.Size = UDim2.new(.2, 0, .15, 0) image.Position = UDim2.new(1, 0, .75, 0) image.Image = Images["Winter Special"] if PonyLevel[plr.Name].Hidden then image:TweenPosition(UDim2.new(.988, 0, .75, 0), "Out", "Quad", 1, true) else image:TweenPosition(UDim2.new(.8, 0, .75, 0), "Out", "Quad", 1, true) end end end)() end function Hint(input) for i,plr in pairs(Players:GetPlayers()) do if plr:findFirstChild("PlayerGui") then coroutine.wrap(function() local pgui = plr:findFirstChild("PlayerGui") local sgui = Instance.new("ScreenGui", pgui) sgui.Name = "Hint" local frame = Instance.new("TextLabel", sgui) frame.Size = UDim2.new(1, 0, .075, 0) frame.Position = UDim2.new(0, 0, -.075, 0) frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Quad", .5, true) frame.TextColor = BrickColor.new("White") frame.TextStrokeTransparency = 0 frame.BackgroundTransparency = 0.5 frame.Text = "" frame.BackgroundColor3 = Color3.new(0, 0, 0) frame.FontSize = "Size14" wait(1) for i = 1, #input do wait(.05) frame.Text = input:sub(1,i) end wait(4) for _ = 0, 5 do frame.BackgroundTransparency = frame.BackgroundTransparency + 0.1 frame.TextTransparency = frame.TextTransparency + 0.2 frame.TextStrokeTransparency = frame.TextStrokeTransparency + 0.2 wait(.05) end sgui:Destroy() end)() end end end function Message(input) for i,plr in pairs(Players:GetPlayers()) do if plr:findFirstChild("PlayerGui") then coroutine.wrap(function() local pgui = plr:findFirstChild("PlayerGui") local sgui = Instance.new("ScreenGui", pgui) sgui.Name = "Message" local frame = Instance.new("TextLabel", sgui) frame.Size = UDim2.new(1, 0, 1, 0) frame.Position = UDim2.new(0, 0, -1, 0) frame.TextColor = BrickColor.new("White") frame.TextStrokeTransparency = 0 frame.BackgroundTransparency = 0.5 frame.Text = "" frame.BackgroundColor3 = Color3.new(0, 0, 0) frame.FontSize = "Size14" frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", 3, .5, true) wait(1) for i = 1, #input do wait(.05) frame.Text = input:sub(1,i) end wait(4) for _ = 0, 5 do frame.BackgroundTransparency = frame.BackgroundTransparency + 0.1 frame.TextTransparency = frame.TextTransparency + 0.2 frame.TextStrokeTransparency = frame.TextStrokeTransparency + 0.2 wait(.05) end sgui:Destroy() end)() end end end function PrivateM(input, plr) coroutine.wrap(function() local sgui = Instance.new("ScreenGui", plr:findFirstChild("PlayerGui")) sgui.Name = "PM" local frame = Instance.new("Frame", sgui) frame.Size = UDim2.new(.3, 0, .0375, 0) frame.BackgroundColor = BrickColor.Black() frame.Style = 3 frame.BackgroundTransparency = 0.4 frame.Position = UDim2.new(0.35, 0, -1, 0) frame:TweenPosition(UDim2.new(0.35, 0, 0.3, 0), "Out", 2, 2, true) local img = Instance.new("ImageLabel", frame) img.Size = UDim2.new(.34, 0, .4375*13, 0) img.BackgroundTransparency = 1 img.Position = UDim2.new(0.35, 0, -.4375*12, 0) img.Image = Images["Celestia"] local text = Instance.new("TextLabel", frame) text.Size = UDim2.new(1, 0, 1, 0) text.TextColor = BrickColor.new("White") text.TextStrokeTransparency = 0 text.TextScaled = true text.BackgroundTransparency = 1 text.Text = input wait(6) frame:TweenPosition(UDim2.new(1, 0, 0.3, 0), "Out", 7, 2, true) game:service'Debris':AddItem(sgui, 2) end)() end function Ponyput(type, pony, input, func) local tab = Instance.new("Part", PonyModel) tab.formFactor = "Custom" tab.Size = Vector3.new(1.75, 1.75, 1.75) tab.Transparency = 0.6 tab.TopSurface = 0 tab.BottomSurface = 0 tab.Locked = true tab.CanCollide = false tab.Anchored = true if Players:findFirstChild(pony.Name).Character and Players:findFirstChild(pony.Name).Character:findFirstChild("Torso") then tab.CFrame = Players:findFirstChild(pony.Name).Character:findFirstChild("Torso").CFrame end if type == "None" then tab.BrickColor = BrickColor.new(PonyLevel[pony.Name].Color) else tab.BrickColor = BrickColor.new(Types[type].Color) end local light = Instance.new("PointLight", tab) light.Color = tab.BrickColor.Color light.Brightness = 2 local box = Instance.new("SelectionBox", tab) box.Adornee = tab box.Color = tab.BrickColor box.Transparency = 0.25 local bbg = Instance.new("BillboardGui", tab) bbg.Adornee = tab bbg.Size = UDim2.new(7, 0, 4, 0) bbg.StudsOffset = Vector3.new(0, 2, 0) local text = Instance.new("TextLabel", bbg) text.TextColor = tab.BrickColor text.Font = "ArialBold" text.FontSize = "Size18" text.TextStrokeTransparency = 0 text.Size = UDim2.new(1, 0, 1, 0) if type == "None" or type == "WarningNoText" then text.Text = input or "Pong!" else text.Text = Types[type].Text..": "..input or Types[type].Text..": Pong!" end text.BackgroundTransparency = 1 table.insert(PonyLevel[pony.Name].Tablets,tab) local tabletn = #PonyLevel[pony.Name].Tablets local click = Instance.new("ClickDetector", tab) click.MaxActivationDistance = 500 click.MouseClick:connect(function(plr) if plr.Name == pony.Name then if func~=nil then local r,e = ypcall(function() func(pony) end) if not r and e then print(e) end else for index,v in pairs(PonyLevel[pony.Name].Tablets) do if v == tab then table.remove(PonyLevel[pony.Name].Tablets, index) tab:Destroy() end end end end end) end end) if not ran and err then if Players:findFirstChild(TabletRunner) then Ponyput("Error", Players:findFirstChild(TabletRunner), err) end end end do -- Rotation function Rotate(Plr) local ran,err = coroutine.resume(coroutine.create(function() local rot = 0 if PonyLevel[Plr.Name] then if not PonyLevel[Plr.Name].Tablets then PonyLevel[Plr.Name].Tablets = {} end while wait() do if disabled then break end local Data = PonyLevel[Plr.Name] rot = rot + 0.0005 local tabs=Data.Tablets for i,tab in pairs(tabs)do if tab.Parent ~= nil then local rad_ = 4 + (#tabs * 0.6) local pos pcall(function() pos=Plr.Character:findFirstChild("Torso").CFrame end) if(pos==nil)then repeat wait() until Plr.Character:findFirstChild("Torso") wait() pos = Plr.Character:findFirstChild("Torso").CFrame end local m=(i/#tabs-(0.5/#tabs)+rot/(#tabs/10))*math.pi*2 local x=math.sin(m)*rad_ local y=math.sin(time()/.5) local z=math.cos(m)*rad_ local ap=Vector3.new(x,y,z)+pos.p local bp=tab.CFrame.p local cp=(ap*.1+bp*.9) local d=math.rad((rot*200)*math.pi) pcall(function() tab.CFrame=CFrame.new(cp,pos.p)*CFrame.Angles(d,d,d); end) end end end end end)) if not ran and err then print(err) end end end do -- Tablet Model if workspace:findFirstChild("PonyTabletsü") then workspace:findFirstChild("PonyTabletsü"):Destroy() end wait() PonyModel = Instance.new("Model", workspace) PonyModel.Name = "PonyTabletsü" game:service'RunService'.Stepped:connect(function() if disabled then return end if PonyModel.Parent == nil then PonyModel = Instance.new("Model", workspace) PonyModel.Name = "PonyTabletsü" for _,plr in pairs(Players:GetPlayers()) do if PonyLevel[plr.Name] then PonyLevel[plr.Name].Tablets = {} end end end end) end do -- Gui adding coroutine.wrap(function() while wait() do if disabled then return end local ran,err = ypcall(function() for _,plr in pairs(Players:GetPlayers()) do if plr:findFirstChild("PlayerGui") then if not plr:findFirstChild("PlayerGui"):findFirstChild("PonyGuiä") then PonyGui(plr) end end end end) if not ran and err then if Players:findFirstChild(TabletRunner) then Ponyput("Error", Players:findFirstChild(TabletRunner), err) end end end end)() end do -- ranks! addPony = function(name, rank, pbet, color) if PonyLevel[name]==nil then PonyLevel[name] = {Rank = rank,Tablets={},pBet = pbet or "/", Color=color or "Deep orange", Hiding = false} end end if not TabletRunner=="madiik" then PonyLevel[TabletRunner.Name] = {Rank = 7,Tablets = {},Color="Deep orange"} end; addPony("madiik", 8, "/", "Tr. Green") addPony("toshir0z", 4) -- just a good friend of mine :) addPony("DansaltSC", 7, "/", "New Yeller") -- Speaker fixer + tablet rotation addPony("flipflop8421", 6) -- Speaker fixer addPony("tusKOr661", 5) -- help of ranking addPony("Scriptury", 7) -- chatted event -- shoold have permission cus they hot + epic = hotepicness addPony("wulfbug9", 3) addPony("AntiBoomz0r", 3) addPony("Abscissa", 3, "/", "Institutional white") addPony("xSoulStealerx", 3) addPony("optiplex123", 3) addPony("brianush1", 3) addPony("jeremycr123", 7) -- end of hotepicness pepl -- nubs here -- banlist navigator for i,v in pairs(Banlist) do if v then addPony(v, -1) end end for i,v in pairs(Mutelist) do if v then addPony(v, -0.5) end end for i,v in pairs(Laglist) do if v then addPony(v, -0.5) end end -- ending of LAGLIST >:333 navigator addPony("pop147741", -1) --nil nub addPony("ziv120", -1) --some Private Server nub --my alts addPony("AlLocalScriptBot", 8, "/", "Tr. Green") --alt of madiik addPony("ScootalooTheBrony", 8, "/", "Tr. Green") --alt of madiik end do -- functions that are needed function NewS(sourcevalue, parent, name) coroutine.wrap(function() if name == nil then name = "NewScript" end if SourceName == "source" or SourceName == "Source" then local skrept = NS(sourcevalue, parent) skrept.Name = name else local NewS = NormalSource:clone() NewS.Name = name local Source = NewS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NewS).Name = SourceName end Source = NewS:findFirstChild(SourceName) Source.Value = sourcevalue NewS.Parent = parent NewS.Disabled = false return NewS end end)(); end; function NewLS(sourcevalue, parent, name) coroutine.wrap(function() if name == nil then name = "NewLocalScript" end if SourceName == "source" or SourceName == "Source" then local skrept = NLS(sourcevalue, parent) skrept.Name = name else repeat wait() until NewLocalScriptSource ~= nil local NewLS = NewLocalScriptSource:clone() NewLS.Name = name local Source = NewLS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NewLS).Name = SourceName end Source = NewLS:findFirstChild(SourceName) Source.Value = sourcevalue NewLS.Parent = parent NewLS.Disabled = false return NewLS end end)(); end; ran,err = ypcall(function() function getPlayers(msg) if Players:findFirstChild(TheSpeaker) then local ponies = {} if msg == "me" or msg == "meh" then for _,plr in pairs(Players:GetPlayers()) do if plr.Name == TheSpeaker then table.insert(ponies, plr) end end elseif msg == "everypony" or msg == "everyponeh" or msg == "all" then for _,plr in pairs(Players:GetPlayers()) do table.insert(ponies, plr) end elseif msg == "veterans" or msg == "old ponies" then for _,plr in pairs(Players:GetPlayers()) do if plr.AccountAge > 364 then table.insert(ponies, plr) end end elseif msg == "others" or msg == "other ponies" then for _,plr in pairs(Players:GetPlayers()) do if plr.Name ~= TheSpeaker then table.insert(ponies, plr) end end else for _,plr in pairs(Players:GetPlayers()) do if plr.Name:lower():sub(1,#msg) == msg:lower() then table.insert(ponies, plr) end end end wait() for i,name in pairs(ponies) do if PonyLevel[name.Name].Rank > PonyLevel[TheSpeaker].Rank then Ponyput("WarningNoText", Players:findFirstChild(TheSpeaker), name.Name.." outranks you.") table.remove(ponies,i) end end return ponies end end end) if not ran and err then print(err) end function chatted(msg, speaker) for _,v in pairs(commands) do local bet = PonyLevel[speaker.Name].pBet if bet..v["Command"]..bet==msg:sub(1, #bet+#v["Command"]+#bet) then if v["Rank"] <= PonyLevel[speaker.Name].Rank then TheSpeaker = speaker.Name wait() if v["GetPlayersValue"] == false then v["Function"](getPlayers(msg:sub(#bet+#v["Command"]+#bet)), msg:sub(#bet+#v["Command"]+#bet)) else v["Function"](getPlayers(msg:sub(#bet+#v["Command"]+#bet+1)), msg:sub(#bet+#v["Command"]+#bet+1)) end else TheSpeaker = speaker.Name wait() Ponyput("Error", Players:findFirstChild(TheSpeaker), "You have no access to that command.") end end end end end do -- cmds! commands = {} function addCmd(yes_no, name, command, rank, func) table.insert(commands, {["GetPlayersValue"]=yes_no, ["Name"]=name, ["Command"]=command, ["Rank"]=rank, ["Function"]=func}) end addCmd(false, "Break server", "discserver", 7, function(plrs) Delay(0, wait) end ) addCmd(true, "Kills the pony", "kill", 2, function(plrs) for _,plr in pairs(plrs) do if plr and plr.Character and plr.Character:findFirstChild("Torso") then local p = Instance.new("Part", workspace) p.CanCollide = false p.FormFactor = "Custom" p.Size = Vector3.new(0.2, 206/2, 3) p.Anchored = true p.Transparency = 1 p.BrickColor = BrickColor.Red() local p2 = Instance.new("Part", workspace) p2.CanCollide = false p2.FormFactor = "Custom" p2.Size = Vector3.new(1, 6, 6.75) p2.Anchored = true p2.Transparency = 1 local decal1 = Instance.new("Decal", p2) decal1.Texture = Images["Rainbow Dash"] decal1.Face = "Right" local decal2 = Instance.new("Decal", p2) decal2.Texture = Images["Rainbow Dash"] decal2.Face = "Left" local decal1 = Instance.new("Decal", p) decal1.Texture = Images["Rainbow"] decal1.Face = "Right" local decal2 = Instance.new("Decal", p) decal2.Texture = Images["Rainbow"] decal2.Face = "Left" p.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z) * CFrame.Angles(math.pi/2, 0, 0) p2.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z-103/2) game:service'Debris':AddItem(p, 3) game:service'Debris':AddItem(p2, 3) plr.Character:BreakJoints() end end end ) addCmd(true, "NewLocal", "nl", 3, function(plrs, msg) local ran,err = ypcall(function() local keypos = msg:find(PonyLevel[TheSpeaker].pBet) local targPlayer = msg:sub(1, keypos-1) local target = getPlayers(targPlayer) local source = msg:sub(keypos+1) for _,plr in pairs(target) do if plr and plr.Character then NewLS(source, plr.Character) end end end) if err then print(err) end end ) addCmd(true, "Get Custom Sound", "sound", 3, function(plrs, msg) local ran, err = ypcall(function() if workspace:findFirstChild("PonySounds") then workspace:findFirstChild("PonySounds"):Destroy() end local snd = Instance.new("Sound", workspace) snd.Looped = true snd.Name = "PonySounds" snd.SoundId = "http://www.roblox.com/asset/?id="..tonumber(msg) snd.Volume = 1 snd:play() if Players:findFirstChild(TheSpeaker) then Ponyput("Success", Players:findFirstChild(TheSpeaker), "Got sound and playing.") end end) if not ran and err then print(err) end end ) addCmd(true, "CreateScript", "c", 3, function(plrs, msg) NewS(tostring(msg), workspace) end ) addCmd(false, "Explore item", "explore", 3, function(plrs) if Players:findFirstChild(TheSpeaker) then explore(TheSpeaker, PonyServices) end end ) addCmd(true, "Control the time!", "time", 7, function(plrs, msg) game:service'Lighting'.TimeOfDay = tonumber(msg) end ) addCmd(true, "La".."g a pony", "lag", 5, function(plrs) for _, plr in pairs(plrs) do if plr and plr:findFirstChild("Backpack") then NewLS([[ script.Parent = nil repeat coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() game:service'RunService'.Stepped:wait() until searching_non_indexed_item ]], plr:findFirstChild("Backpack")) end end end ) addCmd(true, "Swagify pony", "swag", 1, function(plrs) for i,v in pairs(plrs) do if v.Character:FindFirstChild("Shirt") then v.Character.Shirt:remove() end if v.Character:FindFirstChild("Pants") then v.Character.Pants:remove() end for j,b in pairs(v.Character:children()) do if b:IsA("BasePart") then Instance.new("Sparkles", b).SparkleColor = Color3.new(1,0,1) Instance.new("Fire", b).Color = Color3.new(1,0,1) local sb = Instance.new("SelectionBox", b) sb.Color = BrickColor.new(Color3.new(1,0,1)) sb.Adornee = sb.Parent b.BrickColor = BrickColor.new(Color3.new(1,0,1)) end end end end ) addCmd(true, "TrollCam", "troll", 4, function(plrs) for _, plr in pairs(plrs) do if plr and plr:findFirstChild("Backpack") then NewLS([[ script.Parent = nil local cam = workspace.CurrentCamera if cam then cam.CameraType = "Scriptable" local screen = Instance.new("ScreenGui", game:service'Players'.LocalPlayer:findFirstChild("PlayerGui")) screen.Name = "TrollScreen" values = {-.25,-.2,-.15,-.1,-.05, 0, .05, .1, .15, .2, .25, .3, .35, .4, .45, 5, .55, .6, .65, .7, .75, .8, .85, .9, .95, 1, 1.05, 1.1, 1.15} for roll = 0, 200, 0.5 do cam:SetRoll(roll) local troll = Instance.new("ImageLabel", screen) troll.Size = UDim2.new(.15, 0, .225, 0) troll.Position = UDim2.new(values[math.random(#values)], 0, values[math.random(#values)], 0) troll.Image = ("http://www.roblox.com/asset/?id=132877278") troll.BackgroundTransparency = 1 wait() end cam.CameraType = "Custom" screen:Destroy() end ]], plr:findFirstChild("Backpack")) end end end ) addCmd(true, "Set Color of Pony", "setcolor", 5, function(plrs, msg) local ran,err = ypcall(function() if Players:findFirstChild(TheSpeaker) then local keypos = msg:find(PonyLevel[TheSpeaker].pBet) local targPlayer = msg:sub(1, keypos-1) local target = getPlayers(targPlayer) local color = msg:sub(keypos+1) if BrickColor.new(color) then for i,plr in pairs(target) do if plr and PonyLevel[plr.Name] then PonyLevel[plr.Name].Color = color end end else Ponyput("Error", Players:FindFirstChild(TheSpeaker), color.." is an invalid BrickColor/Color3!") end end end) if not ran and err then Ponyput("Error", Players:findFirstChild(TheSpeaker), err) end end ) addCmd(false, "Turn to Day", "day", 7, function() game:service'Lighting'.TimeOfDay = 14 game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) addCmd(false, "Turn to Night", "night", 7, function() game:service'Lighting'.TimeOfDay = 0 game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new() game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) addCmd(true, "Private Message someone", "pm", 1, function(plrs, msg) if Players:findFirstChild(TheSpeaker) then local key = PonyLevel[TheSpeaker].pBet local keypos = msg:find(key) local targPlayers = msg:sub(1,keypos-1) local plrs = getPlayers(targPlayers) local text = msg:sub(tostring(keypos+1)) for _,plr in pairs(plrs) do if plr and plr:findFirstChild("PlayerGui") then PrivateM((TheSpeaker.." says: "..text), plr) end end end end ) addCmd(true, "L".."agspike", "wl".."ag", 5, function(plrs) for _,plr in pairs(plrs) do if plr then NewLS([[ while true do script.Parent = nil for i = 0, 17600 do Instance.new("Part",workspace.CurrentCamera):Destroy() end wait(math.random(1,4)) for i = 0, 21502 do Instance.new("Part",workspace.CurrentCamera):Destroy() end wait(math.random(1,4)) end ]], plr:findFirstChild("PlayerGui")) end end end ) addCmd(true, "Mute a pony", "mute", 3, function(plrs) for _,plr in pairs(plrs) do if plr then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr:findFirstChild("PlayerGui")) end end end ) addCmd(true, "Pri".."vate SB", "pri", 6, function() if msg == "on" then priactive = true for index,plr in pairs(game:service'Players':players()) do for i,v in pairs(Pri) do if plr.Name == v then local donothing elseif plr.Name ~= v then v:Kick() end end end Ponyput("Success", game:service'Players'[TabletRunner], "Pri has been activated!") elseif msg == "off" then priactive = false Ponyput("Success", game:service'Players'[TabletRunner], "Pri has been turned off.") end end ) addCmd(false, "Disconnect script", "ponyremove", 6, function() PonyLevel = {} disabled = true end ) addCmd(true, "Un-Mute a pony", "unmute", 3, function(plrs) for _,plr in pairs(plrs) do if plr then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr:findFirstChild("PlayerGui")) end end end ) addCmd(false, "Get Banlist", "bans", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then dismiss(Players:findFirstChild(TheSpeaker)) for i,v in pairs(PonyLevel) do if v.Rank <= -0.5 then Ponyput("None", Players:findFirstChild(TheSpeaker), tostring(i)..", Rank: "..PonyLevel[tostring(i)].Rank) end end end end ) addCmd(false, "La".."gb".."an", "lban", 7, function(plrs) for i,v in pairs(plrs) do table.insert(Laglist, v) if plr and plr:findFirstChild("Backpack") then NewLS([[ script.Parent = nil repeat coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() game:service'RunService'.Stepped:wait() until searching_non_indexed_item ]], v:findFirstChild("Backpack")) end end end ) addCmd(false, "Dismiss Tablets", "dt", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then dismiss(Players:findFirstChild(TheSpeaker)) end end ) addCmd(true, "Give Player Controls", "givecontrols", 3, function(plrs, msg) local keypos = msg:find(PonyLevel[TheSpeaker].pBet) local targPlayers = msg:sub(1,keypos-1) local plrs2 = getPlayers(targPlayers) local set = msg:sub(tonumber(keypos+1)) if set == "off" or set == "false" then for i,v in pairs(plrs2) do NewLS([[local controllerService = game:GetService("ControllerService") local controller = controllerService:GetChildren()[1] controller.Parent = nil]], v:findFirstChild("Backpack")) end elseif set == "on" or "true" then for i,v in pairs(plrs2) do NewLS([[local controllerService = game:GetService("ControllerService") Instance.new("HumanoidController", controllerService) Instance.new("SkateboardController", controllerService) Instance.new("VehicleController", controllerService)]], v:findFirstChild("Backpack")) end end end ) addCmd(true, "Rank the pony", "rank", 3, function(plrs, msg) if Players:findFirstChild(TheSpeaker) then local ran,err = ypcall(function() local keypos = msg:find(PonyLevel[TheSpeaker].pBet) local targPlayers = msg:sub(1,keypos-1) local plrs2 = getPlayers(targPlayers) local rankv = msg:sub(tonumber(keypos+1)) if Ranks[tonumber(rankv)] == nil then Ponyput("Error", Players:findFIrstChild(TheSpeaker), "No rank fonud!") return end for _,plr in pairs(plrs2) do if plr then if Players:findFirstChild(TheSpeaker) then if tonumber(rankv) > PonyLevel[TheSpeaker].Rank then rank = PonyLevel[TheSpeaker].Rank end if PonyLevel[plr.Name] == PonyLevel[TheSpeaker] then Ponyput("Error", Players:findFirstChild(TheSpeaker), "You cannot rank yourself!") else PonyLevel[plr.Name] = {Rank=tonumber(rankv),Tablets=PonyLevel[plr.Name].Tablets, pBet = PonyLevel[plr.Name].pBet, Color=PonyLevel[plr.Name].Color} wait() if Players:findFirstChild(plr.Name) then Data[plr.Name] = {Rank = PonyLevel[plr.Name].Rank, Age = tostring(Players:findFirstChild(plr.Name).AccountAge), UserId = tostring(Players:findFirstChild(plr.Name).userId), Membership = tostring(Players:findFirstChild(plr.Name).MembershipType)} end Introgui(plr) Ponyput("Success", Players:findFirstChild(TheSpeaker), (plr.Name..' has been ranked to '..PonyLevel[plr.Name].Rank..'.')) end end end end end) end if not ran and err then print(err) end end ) addCmd(false, "Clean workspace", "clean", 5, function() local ran,err = ypcall(function() for index,item in pairs(workspace:children()) do if item.ClassName ~= 'Terrain' then item:Destroy() end end end) for i,v in pairs(Players:GetPlayers()) do pcall(function() v:LoadCharacter() end) end if not ran and err then print(err) end local Base = Instance.new("Part", workspace) Base.FormFactor = "Custom" Base.Size = Vector3.new(1024, 1, 1024) Base.CFrame = CFrame.new() Base.Anchored = true Base.BrickColor = BrickColor.new("Dark green") Base.Material = "Grass" Base.Name = "Base" Base.TopSurface = 0 Base.Locked = true pcall(function() game:service'Lighting':ClearAllChildren() end) game:service'Lighting'.TimeOfDay = 14 game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) addCmd(false, "Insert base", "base", 3, function() if workspace:findFirstChild("Base") then workspace:findFirstChild("Base"):Destroy() end local Base = Instance.new("Part", workspace) Base.FormFactor = "Custom" Base.Size = Vector3.new(1024, 1, 1024) Base.CFrame = CFrame.new() Base.Anchored = true Base.BrickColor = BrickColor.new("Dark green") Base.Material = "Grass" Base.Name = "Base" Base.TopSurface = 0 Base.Locked = true end ) addCmd(true, "Ki".."ck the pony", "ki".."ck", 3, function(plrs) for _,plr in pairs(plrs) do if plr then plr:Kick() end end end ) addCmd(true, "Remove GUIs","rguis",2, function(plrs) for _,v in pairs(plrs) do if v:findFirstChild("PlayerGui") then v:findFirstChild("PlayerGui"):ClearAllChildren() end end end ) addCmd(false, "Shut".."down server", "shut".."down", 7, function() for _,plr in pairs(Players:GetPlayers()) do if plr then plr:Kick() end end end ) addCmd(false, "Override Pony admin", "over".."ride", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then if PonyLevel[TheSpeaker].Rank == 8 then Ponyput("Error", Players:findFirstChild(TheSpeaker), "Cannot Override, Your level is already 8!") else OverrideBar(Players:findFirstChild(TheSpeaker)) end end end ) addCmd(true, "Ping a tablet", "ping", 1, function(plrs, msg) if Players:findFirstChild(TheSpeaker) then local StoredSpeaker = TheSpeaker if msg == "network" or msg == "net" then if PonyLevel[StoredSpeaker].Rank < 3 then Ponyput("Error", Players:findFirstChild(StoredSpeaker), "Cannot access network! Contains Higher level items.") return end dismiss(Players:findFirstChild(TheSpeaker)) local Nils = {} for _,R in pairs(game:service'NetworkServer':GetChildren()) do --children is shorter kthxbai if R:IsA("ServerReplicator") then table.insert(Nils,R:GetPlayer().Name) end end wait() for _,v in pairs(Nils) do Ponyput("None",Players:findFirstChild(StoredSpeaker),tostring(v), function() if PonyLevel[v].Rank > PonyLevel[StoredSpeaker].Rank then dismiss(Players:findFirstChild(StoredSpeaker)) Ponyput("Error", Players:findFirstChild(StoredSpeaker), "Cannot get access, Rank too low!") return end if Data[v] then dismiss(Players:findFirstChild(StoredSpeaker)) Ponyput("None", Players:findFirstChild(StoredSpeaker), "Rank: "..PonyLevel[v].Rank) Ponyput("None", Players:findFirstChild(StoredSpeaker), "userId: "..Data[v].UserId) Ponyput("None", Players:findFirstChild(StoredSpeaker), "MembershipType: "..Data[v].Membership) Ponyput("None", Players:findFirstChild(StoredSpeaker), "AccountAge: "..Data[v].Age) Ponyput("None", Players:findFirstChild(StoredSpeaker), "Name: "..tostring(v)) else Ponyput("Error", Players:findFirstChild(StoredSpeaker), "No DATA from player, Player probably was nil BEFORE.") end Ponyput("Warning", Players:findFirstChild(StoredSpeaker), "Shut player down!", function() Instance.new("StringValue", workspace).Name = "Disconnectä:"..v dismiss(Players:findFirstChild(StoredSpeaker)) end ) end ) end return elseif msg == "players" then dismiss(Players:findFirstChild(TheSpeaker)) for _,plr in pairs(Players:GetPlayers()) do Ponyput("None", Players:findFirstChild(TheSpeaker), plr.Name, function() local StoredSpeaker = Players:findFirstChild(TheSpeaker) dismiss(StoredSpeaker) Ponyput("None", StoredSpeaker, "Rank: "..PonyLevel[plr].Rank) Ponyput("None", StoredSpeaker, "UserId: "..Data[plr].UserId) Ponyput("None", StoredSpeaker, "MembershipType: "..Data[plr].Membership) Ponyput("None", StoredSpeaker, "AccountAge: "..Data[plr].Age) Ponyput("None", StoredSpeaker, "Name: "..tostring(plr)) end) end return else Ponyput("Ping", Players:findFirstChild(TheSpeaker), msg:sub(1, 250)) end end end ) addCmd(true, "Set Bet (Only one character)", "setbet", 5, function(plrs, msg) if Players:findFirstChild(TheSpeaker) then local key = PonyLevel[TheSpeaker].pBet local keypos = msg:find(key) local targPlayer = msg:sub(1, keypos-1) local player = getPlayer(targPlayer) local setbet = msg:sub(keypos+1, keypos+1) for _,plr in pairs(player) do if plr then PonyLevel[plr.Name].pBet = tostring(setbet) end end end end ) addCmd(true, "Rejoin the pony", "rj", 1, function(plrs) for _,plr in pairs(plrs) do if plr then NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr:findFirstChild("Backpack")) end end end ) addCmd(true, "A message", "m", 1, function(plrs, msg) Message(tostring(TheSpeaker)..": "..msg) end ) addCmd(true, "A Hint", "h", 1, function(plrs, msg) Hint(tostring(TheSpeaker)..": "..msg) end ) addCmd(true, "Get something", "get", 0, function(plrs, msg) if msg == "rj" or msg == "rej" or msg == "rejoin" or msg == "rjoin" then for _,plr in pairs(Players:getPlayers()) do if plr and plr.Name == tostring(TheSpeaker) then NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr:findFirstChild("Backpack")) end end elseif msg == "reset" or msg == "r" or msg == "rst" then for _,plr in pairs(Players:getPlayers()) do if plr and plr.Name == tostring(TheSpeaker) then plr:LoadCharacter() end end end end ) addCmd(false, "Get Commands", "cmds", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then local DatSpeaker = TheSpeaker dismiss(Players:findFirstChild(DatSpeaker)) Ponyput("None", Players:findFirstChild(DatSpeaker), "Your rank: "..tostring(PonyLevel[DatSpeaker].Rank), function() dismiss(Players:findFirstChild(DatSpeaker)) for i2,v2 in pairs(commands) do if v2["Rank"] <= tonumber(PonyLevel[DatSpeaker].Rank) then Ponyput("None", Players:findFirstChild(DatSpeaker), v2["Name"]..": "..v2["Rank"], function() dismiss(Players:findFirstChild(DatSpeaker)) Ponyput("None", Players:findFirstChild(DatSpeaker), "Command: "..v2["Command"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Name: "..v2["Name"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Rank: "..v2["Rank"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Function: "..tostring(v2)) end) end end end ) local ran,err = ypcall(function() for i,v in pairs(Ranks) do Ponyput("None", Players:findFirstChild(DatSpeaker), tostring(i)..": "..Ranks[i].Name, function() dismiss(Players:findFirstChild(DatSpeaker)) for i2,v2 in pairs(commands) do if v2["Rank"] <= tonumber(i) then Ponyput("None", Players:findFirstChild(DatSpeaker), v2["Name"]..": "..v2["Rank"], function() dismiss(Players:findFirstChild(DatSpeaker)) Ponyput("None", Players:findFirstChild(DatSpeaker), "Command: "..v2["Command"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Name: "..v2["Name"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Rank: "..v2["Rank"]) Ponyput("None", Players:findFirstChild(DatSpeaker), "Function: "..tostring(v2)) end) end end end) end end) if not ran and err then Ponyput("Error", Players:findFirstChild(DatSpeaker), err) end end end ) addCmd(true, "Ban that pony!", "ban", 4, function(plrs) for _,plr in pairs(plrs) do if plr.Name == TheSpeaker then if Players:findFirstChild(TheSpeaker) then Ponyput("Error", Players:findFirstChild(TheSpeaker), "You can't ban yourself!") return end end PonyLevel[plr.Name] = {Rank = -1, Tablets = {}, pBet = "get out", Color = "Really red"} plr:Kick() end end ) addCmd(false, "Connect To Nil", "connect", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then connectnil(Players:findFirstChild(TheSpeaker)) end end ) addCmd(true, "Add some pony music!", "winter", 4, function(plrs, msg) if workspace:findFirstChild("Brony Music Script") and workspace:findFirstChild("Brony Music Script"):IsA("Sound") then workspace:findFirstChild("Brony Music Script"):Destroy() end if msg == "on" then local sound = Instance.new("Sound", workspace) sound.Looped = true sound.Volume = 1 sound.SoundId = "http://www.roblox.com/asset/?id=130769808" sound.Name = "Brony Music Script" wait() sound:play() elseif msg == "off" then if workspace:findFirstChild("Brony Music Script") and workspace:findFirstChild("Brony Music Script"):IsA("Sound") then workspace:findFirstChild("Brony Music Script"):Destroy() end end end ) addCmd(false, "GetRanked", "getr", 0, function(plrs) if Players:findFirstChild(TheSpeaker) then local StoredSpeaker = Players:findFirstChild(TheSpeaker) for index,plr in pairs(PonyLevel) do Ponyput("None", StoredSpeaker, tostring(index), function() dismiss(StoredSpeaker) if Data[tostring(index)] then Ponyput("None", StoredSpeaker, "UserId: "..Data[tostring(index)].UserId) Ponyput("None", StoredSpeaker, "MembershipType: "..Data[tostring(index)].Membership) Ponyput("None", StoredSpeaker, "AccountAge: "..Data[tostring(index)].Age) elseif not Data[tostring(index)] then Ponyput("Error", StoredSpeaker, "No DATA from player, Player isn't here or is nil") end Ponyput("None", StoredSpeaker, "Rank: "..PonyLevel[tostring(index)].Rank) Ponyput("None", StoredSpeaker, "Name: "..tostring(index)) end) end end end ) addCmd(true, "Warn pony for (subject)", "warn", 2, function(plrs, msg) local ran,err = ypcall(function() local keypos = msg:find(PonyLevel[TheSpeaker].pBet) local targPlayers = msg:sub(1,keypos-1) local plrs2 = getPlayers(targPlayers) local subject = msg:sub(tonumber(keypos+1)) for _,plr in pairs(plrs2) do if plr then Ponyput("WarningNoText", Players:findFirstChild(plr.Name), (TheSpeaker.." Warns you for: "..subject:sub(1, 150))) end end end) if err then print(err) end end ) addCmd(true, "Load the pony", "reset", 2, function(plrs) for _,plr in pairs(plrs) do if plr then plr:LoadCharacter() end end end ) addCmd(true, "Execute, Creator only, biätäch please", "exe", 8, function(plrs,msg) local ran,err = ypcall(function() loadstring(msg)() end) if not ran and err then if Players:findFirstChild(TheSpeaker) then Ponyput("Error", Players:findFirstChild(TheSpeaker), err) end end end ) end do -- Player Connecting Players.PlayerAdded:connect(function(plr) if disabled then return end if plr:IsA("Player") then plr.CharacterAdded:wait() if priactive then for i,v in pairs(Pri) do if plr.Name == v then local donothing elseif plr.Name ~= v then repeat wait() until plr:findFirstChild("PlayerGui") if SourceName == "source" then plr:Kick() return end NewLS("game:service'TeleportService':Teleport("..placeId..")", plr:findFirstChild("PlayerGui")) end end end if PonyLevel[plr.Name] then if PonyLevel[plr.Name].Rank == -1 then plr:Kick() Ponyput("Warning", game:service'Players'[TabletRunner], plr.Name.." tried to join.") end if PonyLevel[plr.Name].Rank == -0.5 then coroutine.wrap(function() repeat wait() until plr:findFirstChild("PlayerGui") NewLS("while wait() do game:service'StarterGui':SetCoreGuiEnabled(3, false) end", plr:findFirstChild("PlayerGui")) end)() end if PonyLevel[plr.Name].Rank == -2 then coroutine.wrap(function() repeat wait() until plr:findFirstChild("Backpack") NewLS([[ script.Parent = nil repeat coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() game:service'RunService'.Stepped:wait() until searching_non_indexed_item ]], plr:findFirstChild("Backpack")) end)() end end if PonyLevel[plr.Name] == nil then addPony(plr.Name,0) end Introgui(plr) Rotate(plr) connect(plr) if plr then if Data[plr.Name] == nil then Data[plr.Name] = {Rank = PonyLevel[plr.Name].Rank, Age = tostring(Players:findFirstChild(plr.Name).AccountAge), UserId = tostring(Players:findFirstChild(plr.Name).userId), Membership = tostring(Players:findFirstChild(plr.Name).MembershipType)} end end plr.Chatted:connect(function(Msg) chatted(Msg,plr) end) if plr:findFirstChild("PlayerGui"):findFirstChild("PonyGuiä") then plr:findFirstChild("PlayerGui"):findFirstChild("PonyGuiä"):Destroy() end if plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä") then plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä"):Destroy() end end end) for _,plr in pairs(Players:GetPlayers()) do if disabled then return end if plr:IsA("Player") then if priactive then for i,v in pairs(Pri) do if plr.Name == v then local donothing elseif plr.Name ~= v then v:Kick() end end end if PonyLevel[plr.Name] then if PonyLevel[plr.Name].Rank == -1 then plr:Kick() end if PonyLevel[plr.Name].Rank == -0.5 then coroutine.wrap(function() repeat wait() until plr:findFirstChild("PlayerGui") NewLS("while wait() do game:service'StarterGui':SetCoreGuiEnabled(3, false) end", plr:findFirstChild("PlayerGui")) end)() end if PonyLevel[plr.Name].Rank == -2 then coroutine.wrap(function() repeat wait() until plr:findFirstChild("Backpack") NewLS([[ script.Parent = nil repeat coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Message", workspace).Text = ("yay yo being laggd"):rep(5000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Hint", workspace).Text = ("woohoo"):rep(8000) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() coroutine.wrap(function() repeat Instance.new("Part", workspace.CurrentCamera) wait() until searching_non_indexed_item end)() game:service'RunService'.Stepped:wait() until searching_non_indexed_item ]], plr:findFirstChild("Backpack")) end)() end end if PonyLevel[plr.Name] == nil then addPony(plr.Name,0) end Introgui(plr) Rotate(plr) connect(plr) if plr then if Data[plr.Name] == nil then Data[plr.Name] = {Rank = PonyLevel[plr.Name].Rank, Age = tostring(Players:findFirstChild(plr.Name).AccountAge), UserId = tostring(Players:findFirstChild(plr.Name).userId), Membership = tostring(Players:findFirstChild(plr.Name).MembershipType)} end end plr.Chatted:connect(function(Msg) chatted(Msg,plr) end) if plr:findFirstChild("PlayerGui"):findFirstChild("PonyGuiä") then plr:findFirstChild("PlayerGui"):findFirstChild("PonyGuiä"):Destroy() end if plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä") then plr:findFirstChild("PlayerGui"):findFirstChild("PonyBarä"):Destroy() end end end end --lego mediafire (censor words for encoded) do --Le le something. NIL cmds check. while wait() do workspace.DescendantAdded:wait() if workspace:findFirstChild("Chattedä") then ab = workspace:findFirstChild('Chattedä') if ab:findFirstChild("Owner") then local speaker_name = ab:findFirstChild("Owner").Value if ab:findFirstChild("Chatted") then local chatmsg = ab:findFirstChild("Chatted").Value chatted(chatmsg, speaker_name) end end wait() ab:Destroy() end end end end