local plr = game.Players.LocalPlayer local mouse = plr:GetMouse() local chr = plr.Character local ra = chr['Right Arm'] local la = chr['Left Arm'] if chr:findFirstChild('Part') then chr.Part:Destroy() end ra:BreakJoints() local rs = Instance.new('Part', chr) rs.Size = Vector3.new(1,1,1) rs.CanCollide = false rs.Transparency = 1 rs.CFrame = ra.CFrame local w = Instance.new('Weld', game.JointsService) w.Part0 = chr.Torso w.Part1 = rs w.C1 = CFrame.new(-1.5,0,0)