//puush-roulette.com auto spinner
//async too
//Made by Sean McClenaghan
var spinningForYou = false;
var failCounter = 0;
var highScore = 0;
var desktopNotify = false;
var rotateTimer;
var degree = 0;
$("form").replaceWith( "");
if(Notification) {
$("#spinbutton").after("
")
}
function enableDesktopNotifications() {
Notification.requestPermission(function(){
if(Notification.permission == 'granted' || webkitNotifications.checkPermission() == '0') {
$('#dnotifyBtn').replaceWith("");
desktopNotify = true;
}
});
}
function disableDesktopNotifications() {
$('#dnotifyBtn').replaceWith("");
desktopNotify = false;
}
function spinforme() {
$('#spinbutton').before("
")
degree = 0;
rotate($("#star"))
failCounter = 0;
if($(".thumbnail")[0]) {
$(".thumbnail").remove();
}
spinningForYou = true;
$("#spinbutton").replaceWith("");
spin();
}
function spin() {
if(!spinningForYou) {
return;
}
if(!($("#failCounter")[0])) {
$("#star").after("
Current Score: 0 Failures"); $("#failCounter").after(" High Score: "+highScore+" Failures
"); } else { $("#failCounter").html("Current Score: " + failCounter + " Failures"+""); } if(failCounter > highScore) { highScore = failCounter; $("#highScore").html("High Score: "+highScore+" Failures"); } $.post("/", { roll : "1" }).done(function (data) { if($(".thumbnail", $(data))[0]) { if(desktopNotify) { var notification = new Notification('YOU ARE WINNER!', { body: "Puush Roulette found a new puush!", icon: "http://osx.iusethis.com/icon/osx/puush.png"}); setTimeout(function() { notification.close(); }, 5000) } stopspinning(); $(".page-header").after($(".thumbnail", $(data))); } else { failCounter++; spin(); } }); } function stopspinning() { spinningForYou = false; $("#spinbutton").replaceWith(""); $("#star").remove(); clearTimeout(rotateTimer); $("#highScore").remove(); $("#failCounter").remove(); $("p").remove(); } function rotate(thing) { thing.css({ WebkitTransform: 'rotate(' + degree + 'deg)'}); thing.css({ '-moz-transform': 'rotate(' + degree + 'deg)'}); rotateTimer = setTimeout(function() { degree = (degree + 1) % 360; rotate(thing); }, 3); }