ACRE CONTENTS = { MySQL = { DBCHECKER = function: 02C32EE0, LOAD_PRIORITY = 10, NAME = "MySQL", STARTON = true, ExecuteTODO = function: 02C33480, AddToChecker = function: 02C33600, DATABASES = { SettingsSYS = { INFO = { USER = "remscar_client", PASS = "reddog01", HOST = "Remscar.com", PORT = 3306, DB = "remscar_workspace", }, CONNECTING = false, TODO = { }, CONNECTION = [Database:0FD41E90], QUERY = function: 030A3FE0, }, }, ExecuteQuery = function: 02C1F0F8, RUNNING = true, CreateDBCon = function: 02C32670, UNLOAD = function: 02C32460, LOAD = function: 02C32568, ReconnectToDB = function: 03090AA0, NewDatabase = function: 02C32DA8, INITIALIZE = function: 02C32A00, CHECKLIST = { SettingsSYS = table: 034D0F90, }, }, PLOT_ABV = "anr", ProcessModuleFolder = function: 02C08E20, SQL_Settings = { LOAD_PRIORITY = 1, TYPES = { function: 02C3C090, function: 02C3C618, }, STARTON = true, SETTINGS = { }, DATABASE = table: 034D0F90, RUNNING = true, UNLOAD = function: 02C32AF0, LOAD = function: 02C32CD0, ReceiveSettings = function: 02C02640, RetrieveSettings = function: 030CD500, NAME = "SQL_Settings", INITIALIZE = function: 02C332B8, }, CONSOLE_COMMANDER = { AddACRECommand = function: 02C1D7A8, AddPLOTCommand = function: 02C1D778, PLOT_COMMANDS = { }, ACRE_COMMANDS = { debug_savetable = function: 02C3CB88, }, }, HOOK_MANAGER = { GETHOOK = function: 02C111C0, REMOVEHOOK = function: 02C36F60, ADDHOOK = function: 030BAB20, HOOKS = { PlayerInitialSpawn = { InitFlags = function: 02C3EF88, }, OneMinuteHook = { DBCheckerHook = function: 030E59C0, }, }, }, GetModule = function: 02C50700, SETTINGS_DATA = { USER = "remscar_client", PASS = "reddog01", HOST = "Remscar.com", PORT = 3306, DB = "remscar_workspace", }, ADD_HOOK = function: 02C51DE0, AddCommand = function: 02C559C8, DB_PREFIX = "acre_anr_", Flag_System = { LOAD_PRIORITY = 2, NAME = "Flag_System", STARTON = true, RUNNING = true, UNLOAD = function: 02C53C58, LOAD = function: 02C51630, ADD_FLAG = function: 030AD120, INITIALIZE = function: 02C538F8, FLAGS = { }, ACCESS = { admin = 3, user = 1, owner = 5, superamdin = 4, operator = 2, }, }, DEBUG = { DebugACRE = function: 02C3CB88, }, Con_Message = function: 02C31D40, PLOT_NAME = "Anarchy", PLOT = { AddCommand = function: 02C31860, }, GM_HOOKS = { PlayerTraceAttack = { BASE = function: 0308DFA0, OLD = function: 030CEE40, }, CanPlayerUnfreeze = { BASE = function: 0308DFA0, OLD = function: 0309A220, }, PlayerFootstep = { BASE = function: 0308DFA0, OLD = function: 0309E8C0, }, PlayerSpray = { BASE = function: 0308DFA0, OLD = function: 030A81A0, }, PlayerCanHearPlayersVoice = { BASE = function: 0308DFA0, OLD = function: 030BA0A0, }, PostGamemodeLoaded = { BASE = function: 0308DFA0, OLD = function: 030A9A00, }, HandlePlayerDucking = { BASE = function: 0308DFA0, OLD = function: 03092700, }, EntityTakeDamage = { BASE = function: 0308DFA0, OLD = function: 030C94A0, }, IsSpawnpointSuitable = { BASE = function: 0308DFA0, OLD = function: 030A9500, }, PlayerSpawn = { BASE = function: 0308DFA0, OLD = function: 030D1EE0, }, ShowSpare1 = { BASE = function: 0308DFA0, OLD = function: 030B1EA0, }, PlayerSelectSpawn = { BASE = function: 0308DFA0, OLD = function: 030AB3E0, }, OnPhysgunReload = { BASE = function: 0308DFA0, OLD = function: 0309A380, }, PlayerSwitchFlashlight = { BASE = function: 0308DFA0, OLD = function: 030D1160, }, CreateTeams = { BASE = function: 0308DFA0, OLD = function: 030B3D80, }, GravGunPunt = { BASE = function: 0308DFA0, OLD = function: 030B8B60, }, PlayerSelectTeamSpawn = { BASE = function: 0308DFA0, OLD = function: 030CE8A0, }, PlayerHurt = { BASE = function: 0308DFA0, OLD = function: 030A1C20, }, PlayerLoadout = { BASE = function: 0308DFA0, OLD = function: 030AAE40, }, WeaponEquip = { BASE = function: 0308DFA0, OLD = function: 03094020, }, HandlePlayerSwimming = { BASE = function: 0308DFA0, OLD = function: 030AA5E0, }, PlayerNoClip = { BASE = function: 0308DFA0, OLD = function: 030AF020, }, PlayerSpawnAsSpectator = { BASE = function: 0308DFA0, OLD = function: 03094E40, }, OnPlayerChangedTeam = { BASE = function: 0308DFA0, OLD = function: 030B91E0, }, UpdateAnimation = { BASE = function: 0308DFA0, OLD = function: 030CE8C0, }, OnNPCKilled = { BASE = function: 0308DFA0, OLD = function: 030D2000, }, DoAnimationEvent = { BASE = function: 0308DFA0, OLD = function: 0309DA20, }, ContextScreenClick = { BASE = function: 0308DFA0, OLD = function: 030A1680, }, GravGunOnPickedUp = { BASE = function: 0308DFA0, OLD = function: 030AFF00, }, CalcMainActivity = { BASE = function: 0308DFA0, OLD = function: 030CEBA0, }, PlayerStepSoundTime = { BASE = function: 0308DFA0, OLD = function: 0308F380, }, PlayerDeath = { BASE = function: 0308DFA0, OLD = function: 03096D20, }, Saved = { BASE = function: 0308DFA0, OLD = function: 030A6160, }, SetupMove = { BASE = function: 0308DFA0, OLD = function: 030A4D40, }, PhysgunPickup = { BASE = function: 0308DFA0, OLD = function: 030E4640, }, ShouldCollide = { BASE = function: 0308DFA0, OLD = function: 030AB6A0, }, PlayerSay = { BASE = function: 0308DFA0, OLD = function: 030BDD20, }, PlayerCanPickupWeapon = { BASE = function: 0308DFA0, OLD = function: 030D5200, }, Restored = { BASE = function: 0308DFA0, OLD = function: 030A7F60, }, SetPlayerSpeed = { BASE = function: 0308DFA0, OLD = function: 03091EA0, }, AcceptStream = { BASE = function: 0308DFA0, OLD = function: 030AA400, }, NetworkIDValidated = { BASE = function: 0308DFA0, OLD = function: 030A59A0, }, GravGunOnDropped = { BASE = function: 0308DFA0, OLD = function: 030B4200, }, PlayerSilentDeath = { BASE = function: 0308DFA0, OLD = function: 030A98E0, }, KeyPress = { BASE = function: 0308DFA0, OLD = function: 03095E20, }, ShutDown = { BASE = function: 0308DFA0, OLD = function: 030B70A0, }, GravGunPickupAllowed = { BASE = function: 0308DFA0, OLD = function: 030B1180, }, PlayerEnteredVehicle = { BASE = function: 0308DFA0, OLD = function: 030B18C0, }, OnDamagedByExplosion = { BASE = function: 0308DFA0, OLD = function: 030A17C0, }, PlayerConnect = { BASE = function: 0308DFA0, OLD = function: 030CEB40, }, PlayerAuthed = { BASE = function: 0308DFA0, OLD = function: 030B40E0, }, PlayerShouldAct = { BASE = function: 0308DFA0, OLD = function: 0309FEE0, }, DoPlayerDeath = { BASE = function: 0308DFA0, OLD = function: 030AD1A0, }, OnPhysgunFreeze = { BASE = function: 0308DFA0, OLD = function: 030BD6C0, }, HandlePlayerJumping = { BASE = function: 0308DFA0, OLD = function: 030E2DE0, }, PhysgunDrop = { BASE = function: 0308DFA0, OLD = function: 030B5C80, }, ScaleNPCDamage = { BASE = function: 0308DFA0, OLD = function: 030D5460, }, OnPlayerHitGround = { BASE = function: 0308DFA0, OLD = function: 030CF920, }, PlayerLeaveVehicle = { BASE = function: 0308DFA0, OLD = function: 030D1400, }, HandlePlayerDriving = { BASE = function: 0308DFA0, OLD = function: 030A3B20, }, Initialize = { BASE = function: 0308DFA0, OLD = function: 030A9160, }, PlayerUse = { BASE = function: 0308DFA0, OLD = function: 0309CA40, }, ScalePlayerDamage = { BASE = function: 0308DFA0, OLD = function: 030A9DA0, }, Move = { BASE = function: 0308DFA0, OLD = function: 030A9F60, }, KeyRelease = { BASE = function: 0308DFA0, OLD = function: 030E4D40, }, InitPostEntity = { BASE = function: 0308DFA0, OLD = function: 030B2B20, }, OnEntityCreated = { BASE = function: 0308DFA0, OLD = function: 0308DB60, }, FinishMove = { BASE = function: 0308DFA0, OLD = function: 0309EDE0, }, PlayerJoinTeam = { BASE = function: 0308DFA0, OLD = function: 030D47A0, }, PlayerCanSeePlayersChat = { BASE = function: 0308DFA0, OLD = function: 030AD360, }, GetGameDescription = { BASE = function: 0308DFA0, OLD = function: 030B4360, }, EntityRemoved = { BASE = function: 0308DFA0, OLD = function: 030D3E60, }, PlayerSetModel = { BASE = function: 0308DFA0, OLD = function: 030CE720, }, ShowTeam = { BASE = function: 0308DFA0, OLD = function: 030B1C60, }, CreateEntityRagdoll = { BASE = function: 0308DFA0, OLD = function: 030AC640, }, Think = { BASE = function: 0308DFA0, OLD = function: 030BA860, }, Tick = { BASE = function: 0308DFA0, OLD = function: 030A62A0, }, PlayerInitialSpawn = { BASE = function: 02C18258, OLD = function: 030CC8E0, }, CanPlayerEnterVehicle = { BASE = function: 0308DFA0, OLD = function: 030D2C40, }, PropBreak = { BASE = function: 0308DFA0, OLD = function: 030D5500, }, TranslateActivity = { BASE = function: 0308DFA0, OLD = function: 03094140, }, EntityKeyValue = { BASE = function: 0308DFA0, OLD = function: 030E5740, }, PlayerDisconnected = { BASE = function: 0308DFA0, OLD = function: 030D2F60, }, PlayerRequestTeam = { BASE = function: 0308DFA0, OLD = function: 03090960, }, PlayerDeathThink = { BASE = function: 0308DFA0, OLD = function: 030E1720, }, CanPlayerSuicide = { BASE = function: 0308DFA0, OLD = function: 030B7800, }, PlayerDeathSound = { BASE = function: 0308DFA0, OLD = function: 030A0D00, }, ShowHelp = { BASE = function: 0308DFA0, OLD = function: 030E4A00, }, ShowSpare2 = { BASE = function: 0308DFA0, OLD = function: 030AEC60, }, PlayerCanJoinTeam = { BASE = function: 0308DFA0, OLD = function: 030911A0, }, AllowPlayerPickup = { BASE = function: 0308DFA0, OLD = function: 030A6D40, }, GetFallDamage = { BASE = function: 0308DFA0, OLD = function: 030CC820, }, CompletedIncomingStream = { BASE = function: 0308DFA0, OLD = function: 030CBA60, }, SetupPlayerVisibility = { BASE = function: 0308DFA0, OLD = function: 030ACA00, }, CanExitVehicle = { BASE = function: 0308DFA0, OLD = function: 030AEF00, }, PlayerShouldTakeDamage = { BASE = function: 0308DFA0, OLD = function: 030B7020, }, PlayerCanPickupItem = { BASE = function: 0308DFA0, OLD = function: 030A29C0, }, }, CALLSIGN = "Anarchy", MODULE_MANAGER = { MODULES = { Flag_System = table: 035862F0, MySQL = table: 034CAD48, SQL_Settings = table: 035611D0, RUNNING = { MySQL = true, SQL_Settings = true, Flag_System = true, }, }, UNLOAD_MODULE = function: 030B0E60, START_MODULES = function: 030B6DC0, TOGGLE_MODULE = function: 0308EC00, GetModule = function: 02C48B58, INITIALIZE_MODULE = function: 030A9AA0, REGISTER_MODULE = function: 030AFD80, RELOAD_MODULE = function: 0309B700, LOAD_MODULE = function: 030BAD80, }, }