@name Bell @inputs Button @outputs Sound Fade @persist @trigger interval(200) if(Button == 1) { B = 1 timer("one",1250) } else { Sound = 0 B = 0 Fade = 0 } if(B == 1) { Sound = 1 } if(clk("one")) { Sound = 0 B = 0 Fade = 1 } if(Fade == 1) { Sound = 0 }